Player Matchup

Ymir
Ymir
DuskRonin
Ymir
Level 127
God Stats
2W - 3L
1,285 SR
Queue Stats
152W - 151L
1,479 Elo+
Party 2
Thanatos
Thanatos
Godzillaah22
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,451 Elo+
Party 2
Bastet
Bastet
Maestus
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,558 Elo+
Solo
Loki
Loki
chaomancie
Loki
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
255W - 250L
1,509 Elo+
Solo
Tyr
Tyr
cynara321
Tyr
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 189L
1,493 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,498 Elo+

VS

Team Averages
Level 100
1,555 SR
1,505 Elo+
Danzaburou
Danzaburou
Brotusky
Danzaburou
Level 66
God Stats
5W - 3L
1,751 SR
Queue Stats
141W - 164L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
Devilkraw666
Nu Wa
Level 160
God Stats
7W - 3L
1,475 SR
Queue Stats
154W - 172L
1,515 Elo+
Party 1
Chaac
Chaac
Nitemare24
Chaac
Level 88
God Stats
4W - 2L
1,696 SR
Queue Stats
69W - 84L
1,483 Elo+
Party 1
Set
Set
Pain-_-6paths
Set
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,723 Elo+
Solo
Discordia
Discordia
electrickel22
Discordia
Level 41
God Stats
4W - 4L
1,351 SR
Queue Stats
90W - 130L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 11
9,784
753
7,186
15,675
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Godzillaah22
Thanatos
15
5 / 4 / 4
9,477
729
6,954
12,857
6,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Maestus
Bastet
15
1 / 9 / 6
8,829
679
5,841
17,252
6,798
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 7
9,406
724
6,196
13,208
6,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 10
9,784
753
7,860
18,125
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brotusky
Danzaburou
18
4 / 4 / 12
11,119
855
18,838
11,365
5,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 17
9,980
768
15,207
5,299
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
16
6 / 5 / 8
10,416
801
11,697
18,135
19,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 4 / 9
11,787
907
15,757
13,740
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
electrickel22
Discordia
17
2 / 1 / 9
10,009
770
8,579
3,754
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
15
Kills
26
26
Deaths
16
38
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brotusky
Danzaburou
4
4
12
2.5
W
2
2
17
5.25
L
Ymir
2
4
11
1.88
L
Thanatos
Godzillaah22
Thanatos
5
4
4
1.75
L
Bastet
Maestus
Bastet
1
9
6
0.44
W
Chaac
6
5
8
2
W
12
4
9
4.13
L
4
6
7
1.25
L
3
3
10
2.67
W
Discordia
electrickel22
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
70,078
77,117
Taken
52,293
51,812
Mitigated
45,113
27,502
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brotusky
Danzaburou
18,838
6,694
553
2,499
11,365
5,564
5,087
2,041
9,324
0
47,961
W
15,207
6,900
1,001
774
5,299
2,104
1,186
591
4,708
27,879
0
L
Ymir
7,186
113
2,188
3,599
15,675
17,322
0
4,025
11,592
26,244
0
L
Thanatos
Godzillaah22
Thanatos
6,954
1,856
1,212
6,847
12,857
6,018
0
3,821
8,887
0
20,305
L
Bastet
Maestus
Bastet
5,841
1,504
0
1,883
17,252
6,798
0
5,188
11,736
0
14,612
W
Chaac
11,697
1,523
621
5,524
18,135
19,811
540
2,189
15,946
0
22,098
W
15,757
6,368
862
4,726
13,740
16,098
256
1,971
11,769
0
21,313
L
6,196
1,669
1,059
1,899
13,208
6,114
0
3,382
9,657
0
27,197
L
7,860
598
725
8,090
18,125
15,560
0
7,370
10,723
0
25,340
W
Discordia
electrickel22
Discordia
8,579
1,027
62
431
3,754
1,536
668
394
3,360
22,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
53,311
141
Minions Killed
149
0
Camps Cleared
0
1,222,050
Distance Traveled
1,250,434
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,119
855
62
5
0
239,464
0
W
Nu Wa
9,980
768
20
2
0
231,563
0
L
Ymir
9,784
753
28
2
0
249,008
0
L
Thanatos
9,477
729
29
2
0
231,981
1
L
Bastet
8,829
679
14
1
0
235,096
0
W
Chaac
10,416
801
25
2
0
252,324
0
W
Set
11,787
907
17
1
0
280,092
0
L
Loki
9,406
724
32
2
0
220,953
1
L
Tyr
9,784
753
38
3
0
285,012
0
W
Discordia
10,009
770
25
2
0
246,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role