Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Bloodreaper1986
Khepri
Level 69
God Stats
4W - 3L
1,603 SR
Queue Stats
418W - 446L
1,502 Elo+
Solo
Thoth
Thoth
DownsGamer
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,594 Elo+
Solo
Charybdis
Charybdis
JboogieGWC
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
Player17203
Guan Yu
Level 29
God Stats
23W - 28L
1,393 SR
Queue Stats
90W - 139L
1,422 Elo+
Solo
Team Averages
Level 33
1,499 SR
1,489 Elo+

VS

Team Averages
Level 94
1,519 SR
1,478 Elo+
Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JAYGLIZZOCK
Janus
Level 139
God Stats
10W - 10L
1,607 SR
Queue Stats
185W - 208L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tariqq
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
Wizledorf
Ao Kuang
Level 89
God Stats
7W - 8L
1,608 SR
Queue Stats
16W - 20L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
jukesbigs
Cthulhu
Level 15
God Stats
9W - 17L
1,380 SR
Queue Stats
9W - 17L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 1 / 10
11,235
702
15,754
12,583
6,014
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 14
11,370
711
10,216
15,761
21,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
20
7 / 1 / 6
12,706
794
26,127
13,914
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
JboogieGWC
Charybdis
18
2 / 2 / 8
11,017
689
11,520
15,282
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Player17203
Guan Yu
19
7 / 0 / 11
11,756
735
11,170
17,522
24,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
0 / 3 / 1
9,721
608
5,627
10,679
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 2
10,531
658
25,706
14,947
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Tariqq
Cu Chulainn
15
0 / 6 / 2
9,189
574
13,500
25,992
17,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Wizledorf
Ao Kuang
17
3 / 3 / 0
10,818
676
7,304
15,687
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jukesbigs
Cthulhu
15
0 / 3 / 1
9,788
612
4,564
19,981
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
20
Kills
4
4
Deaths
20
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
10
8
L
Ishtar
 
Ishtar
0
3
1
0.17
W
1
0
14
8
W
Thoth
7
1
6
10
L
1
5
2
0.4
W
Charybdis
JboogieGWC
Charybdis
2
2
8
3
W
Guan Yu
Player17203
Guan Yu
7
0
11
12.5
L
Cu Chulainn
Tariqq
Cu Chulainn
0
6
2
0.17
L
Ao Kuang
Wizledorf
Ao Kuang
3
3
0
1
L
Cthulhu
jukesbigs
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,787
Damage
56,701
75,062
Taken
87,286
66,614
Mitigated
53,125
26,803
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,754
2,652
0
374
12,583
6,014
1,347
6,429
6,154
39,383
0
L
Ishtar
 
Ishtar
5,627
2,681
0
1,387
10,679
4,411
681
5,910
4,769
0
34,012
W
10,216
376
0
3,633
15,761
21,123
134
7,352
8,409
19,240
0
W
Thoth
26,127
1,032
0
2,661
13,914
7,525
1,003
6,951
6,963
79,103
0
L
25,706
915
0
808
14,947
5,099
0
8,098
6,849
57,994
0
W
Charybdis
JboogieGWC
Charybdis
11,520
6,802
0
3,504
15,282
7,019
4,490
10,026
5,256
0
36,623
W
Guan Yu
Player17203
Guan Yu
11,170
704
8,232
8,399
17,522
24,933
297
7,894
9,628
168
37,097
L
Cu Chulainn
Tariqq
Cu Chulainn
13,500
2,143
0
500
25,992
17,653
0
14,757
11,235
3,917
27,370
L
Ao Kuang
Wizledorf
Ao Kuang
7,304
1,380
0
3,710
15,687
8,204
0
10,032
5,655
14,520
0
L
Cthulhu
jukesbigs
Cthulhu
4,564
340
456
1,260
19,981
17,758
0
13,468
6,513
24,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
50,047
285
Minions Killed
233
0
Camps Cleared
0
1,620,866
Distance Traveled
1,357,015
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,235
702
59
4
0
306,677
0
L
Ishtar
9,721
608
52
3
0
216,169
2
W
Khepri
11,370
711
11
1
0
312,356
3
W
Thoth
12,706
794
119
7
0
345,257
4
L
Janus
10,531
658
84
5
0
284,604
3
W
Charybdis
11,017
689
50
3
0
287,585
0
W
Guan Yu
11,756
735
46
3
0
368,991
4
L
Cu Chulainn
9,189
574
34
2
0
288,065
0
L
Ao Kuang
10,818
676
16
1
0
352,211
0
L
Cthulhu
9,788
612
47
3
0
215,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role