Player Matchup

Fafnir
Fafnir
GlipCREW
Fafnir
Level 145
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 26L
1,479 Elo+
Party 1
Nox
Nox
Rancord
Nox
Level 129
God Stats
1W - 3L
1,399 SR
Queue Stats
138W - 169L
1,489 Elo+
Party 2
Neith
Neith
UnPuchito
Neith
Level 82
God Stats
2W - 4L
1,355 SR
Queue Stats
35W - 44L
1,471 Elo+
Party 1
Ishtar
Ishtar
XxcreitoxX
Ishtar
Level 116
God Stats
1W - 1L
1,404 SR
Queue Stats
96W - 111L
1,541 Elo+
Party 1
Thanatos
Thanatos
kikibu
Thanatos
Level 122
God Stats
15W - 27L
1,256 SR
Queue Stats
315W - 339L
1,502 Elo+
Party 2
Team Averages
Level 119
1,339 SR
1,496 Elo+

VS

Team Averages
Level 80
1,391 SR
1,486 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
TaylerWard
He Bo
Level 77
God Stats
5W - 3L
1,564 SR
Queue Stats
240W - 263L
1,558 Elo+
Solo
Osiris
Osiris
VasyaSukaBlyat
Osiris
Level 104
God Stats
5W - 4L
1,144 SR
Queue Stats
375W - 378L
1,455 Elo+
Party 3
Ne Zha
Ne Zha
WoeIsHunter
Ne Zha
Level 99
God Stats
1W - 3L
1,131 SR
Queue Stats
140W - 121L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
nicofoot10
Baron Samedi
Level 57
God Stats
4W - 5L
1,614 SR
Queue Stats
62W - 75L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GlipCREW
Fafnir
11
0 / 4 / 5
7,644
450
3,853
14,433
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
13
1 / 0 / 3
8,291
488
4,254
4,475
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
UnPuchito
Neith
14
2 / 2 / 1
8,193
482
5,856
8,432
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
XxcreitoxX
Ishtar
14
3 / 6 / 1
8,812
518
7,327
12,329
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
kikibu
Thanatos
14
7 / 6 / 2
8,994
529
9,378
17,281
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 2 / 4
9,840
579
6,896
11,079
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
14
1 / 4 / 4
8,706
512
4,349
11,444
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 2
9,927
584
8,720
12,331
11,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
14
5 / 1 / 6
9,701
571
6,568
12,666
12,997
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
nicofoot10
Baron Samedi
14
1 / 3 / 5
8,503
500
5,272
5,518
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
13
Kills
18
18
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
2
4
3.5
L
Fafnir
GlipCREW
Fafnir
0
4
5
0.63
L
Nox
1
0
3
2.5
W
He Bo
1
4
4
0.75
L
Neith
UnPuchito
Neith
2
2
1
1.25
W
6
3
2
2.33
W
Ne Zha
5
1
6
8
L
Ishtar
XxcreitoxX
Ishtar
3
6
1
0.58
L
Thanatos
kikibu
Thanatos
7
6
2
1.33
W
Baron Samedi
nicofoot10
Baron Samedi
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
31,805
56,950
Taken
53,038
35,965
Mitigated
34,254
19,470
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,896
2,727
0
5,043
11,079
4,318
1,116
1,097
9,982
0
80,851
L
Fafnir
GlipCREW
Fafnir
3,853
755
0
2,268
14,433
15,434
336
2,587
11,846
18,775
0
L
Nox
4,254
533
0
201
4,475
2,210
0
2,157
2,318
56,735
0
W
He Bo
4,349
638
0
4,301
11,444
3,040
0
897
10,547
62,767
0
L
Neith
UnPuchito
Neith
5,856
2,461
0
2,184
8,432
3,117
1,194
371
8,061
0
60,879
W
8,720
3,747
0
2,836
12,331
11,524
624
1,682
10,649
0
66,823
W
Ne Zha
6,568
1,409
0
4,602
12,666
12,997
0
3,169
9,497
0
33,109
L
Ishtar
XxcreitoxX
Ishtar
7,327
4,738
0
1,535
12,329
6,167
0
1,210
11,119
0
58,667
L
Thanatos
kikibu
Thanatos
9,378
3,190
0
13,282
17,281
9,037
746
3,296
13,985
0
68,674
W
Baron Samedi
nicofoot10
Baron Samedi
5,272
715
566
1,113
5,518
2,375
0
1,262
4,256
51,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
46,677
426
Minions Killed
502
0
Camps Cleared
0
1,492,437
Distance Traveled
1,603,482
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,840
579
123
7
0
318,221
2
L
Fafnir
7,644
450
19
1
0
311,277
6
L
Nox
8,291
488
123
7
0
340,561
0
W
He Bo
8,706
512
107
6
0
288,335
3
L
Neith
8,193
482
102
6
0
260,856
2
W
Osiris
9,927
584
136
8
0
326,112
3
W
Ne Zha
9,701
571
33
2
0
360,918
4
L
Ishtar
8,812
518
100
6
0
276,998
4
L
Thanatos
8,994
529
82
5
0
302,745
4
W
Baron Samedi
8,503
500
103
6
0
309,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role