Player Matchup

Olorun
Olorun
Cobasaurus
Olorun
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
MasterBurt
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,582 Elo+
Party 2
Ishtar
Ishtar
graytown
Ishtar
Level 98
God Stats
2W - 3L
1,571 SR
Queue Stats
24W - 12L
1,618 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,578 Elo+

VS

Team Averages
Level 57
1,433 SR
1,264 Elo+
Ao Kuang
Ao Kuang
Captain_Yami5
Ao Kuang
Level 110
God Stats
6W - 10L
1,381 SR
Queue Stats
743W - 1,017L
1,386 Elo+
Party 1
Guan Yu
Guan Yu
GilgameshGodking
Guan Yu
Level 45
God Stats
19W - 19L
1,596 SR
Queue Stats
137W - 281L
1,313 Elo+
Party 1
Cerberus
Cerberus
TheLoneRavager
Cerberus
Level 17
God Stats
12W - 25L
1,322 SR
Queue Stats
26W - 85L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cobasaurus
Olorun
13
8 / 0 / 6
8,222
914
13,424
7,373
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
MasterBurt
Sylvanus
11
1 / 0 / 14
7,978
886
5,386
8,751
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
graytown
Ishtar
13
6 / 0 / 9
8,302
922
12,907
6,538
3,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Captain_Yami5
Ao Kuang
9
0 / 6 / 0
5,702
634
3,703
10,236
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,555
617
3,098
10,848
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
9
0 / 5 / 0
6,179
687
5,156
15,360
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Captain_Yami5
Ao Kuang
0
6
0
0
W
Olorun
Cobasaurus
Olorun
8
0
6
11
L
0
4
0
0
W
Sylvanus
MasterBurt
Sylvanus
1
0
14
8
L
Cerberus
0
5
0
0
W
Ishtar
graytown
Ishtar
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
11,957
22,662
Taken
36,444
14,141
Mitigated
28,221
10,240
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Captain_Yami5
Ao Kuang
3,703
959
0
1,388
10,236
5,375
0
4,513
5,723
11,877
1,733
W
Olorun
Cobasaurus
Olorun
13,424
6,216
1,078
3,432
7,373
4,030
750
2,236
5,105
30,257
3,180
L
3,098
197
885
1,827
10,848
9,888
0
6,080
4,768
0
13,589
W
Sylvanus
MasterBurt
Sylvanus
5,386
1,901
1,363
3,060
8,751
7,006
162
4,158
4,389
16,431
0
L
Cerberus
5,156
289
0
2,355
15,360
12,958
0
6,890
8,470
17,553
0
W
Ishtar
graytown
Ishtar
12,907
9,467
0
1,307
6,538
3,105
1,193
2,187
4,294
0
30,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
17,436
110
Minions Killed
95
5
Camps Cleared
3
516,118
Distance Traveled
494,294
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,702
634
31
3
3
149,562
1
W
Olorun
8,222
914
44
5
4
164,579
2
L
Guan Yu
5,555
617
16
2
0
174,650
1
W
Sylvanus
7,978
886
22
2
0
169,232
2
L
Cerberus
6,179
687
48
5
0
170,082
1
W
Ishtar
8,302
922
44
5
1
182,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role