Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DefNotVenus
Neith
Level 41
God Stats
22W - 7L
1,779 SR
Queue Stats
190W - 170L
1,605 Elo+
Party 1
Sol
Sol
Elfrith
Sol
Level 15
God Stats
9W - 17L
1,500 SR
Queue Stats
111W - 121L
1,500 Elo+
Party 1
Chiron
Chiron
smokeWeebeverday
Chiron
Level 86
God Stats
57W - 47L
1,536 SR
Queue Stats
578W - 630L
1,471 Elo+
Solo
Ishtar
Ishtar
ΘCog
Ishtar
Level 143
God Stats
2W - 2L
1,198 SR
Queue Stats
67W - 67L
1,556 Elo+
Solo
Team Averages
Level 71
1,503 SR
1,526 Elo+

VS

Team Averages
Level 72
1,492 SR
1,457 Elo+
Ishtar
Ishtar
HarleyQnz09
Ishtar
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 55L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
Libracir
Kukulkan
Level 4
God Stats
2W - 4L
1,880 SR
Queue Stats
2W - 6L
1,606 Elo+
Party 2
Izanami
Izanami
Ziggydiggyd00
Izanami
Level 29
God Stats
24W - 26L
1,378 SR
Queue Stats
73W - 112L
1,334 Elo+
Party 3
Geb
Geb
eldemocrata
Geb
Level 122
God Stats
0W - 4L
1,409 SR
Queue Stats
6W - 20L
1,500 Elo+
Solo
Arachne
Arachne
froslasss
Arachne
Level 49
God Stats
8W - 12L
1,293 SR
Queue Stats
70W - 100L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 2 / 11
10,567
1,057
9,314
9,942
5,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 8
11,778
1,178
17,695
8,667
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
16
5 / 2 / 13
10,972
1,097
11,327
11,482
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 16
9,830
983
10,117
8,953
5,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
ΘCog
Ishtar
16
6 / 2 / 10
11,192
1,119
17,114
10,548
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

258

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 4 / 3
10,763
1,076
13,604
13,099
7,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Libracir
Kukulkan
15
2 / 5 / 1
9,767
977
8,078
12,308
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
15
1 / 5 / 5
9,620
962
8,985
13,712
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 5 / 5
9,544
954
12,337
17,102
9,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
froslasss
Arachne
15
0 / 3 / 4
9,222
922
3,736
12,083
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
22
Kills
7
7
Deaths
22
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
11
4.75
W
7
0
8
11
W
Sol
5
2
13
5.75
L
Ishtar
4
4
3
1.38
L
Kukulkan
Libracir
Kukulkan
2
5
1
0.5
L
Izanami
1
5
5
0.7
L
0
5
5
0.5
L
Arachne
froslasss
Arachne
0
3
4
0.67
W
0
1
16
8
W
Ishtar
ΘCog
Ishtar
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,567
Damage
46,740
49,592
Taken
68,304
25,549
Mitigated
38,051
12,332
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,314
5,292
0
2,057
9,942
5,205
0
3,072
6,870
0
25,982
W
17,695
10,010
0
2,414
8,667
4,515
0
5,222
3,445
0
48,450
W
Sol
11,327
2,604
0
2,270
11,482
5,768
0
4,477
7,005
26,029
1,641
L
Ishtar
13,604
7,509
0
391
13,099
7,171
0
2,384
10,715
0
30,915
L
Kukulkan
Libracir
Kukulkan
8,078
617
0
77
12,308
6,623
0
1,583
10,725
31,298
0
L
Izanami
8,985
6,525
0
1,064
13,712
6,360
0
2,224
11,488
0
24,235
L
12,337
170
150
2,697
17,102
9,757
0
2,255
14,847
36,597
0
L
Arachne
froslasss
Arachne
3,736
2,899
0
592
12,083
8,140
0
2,126
9,957
0
9,127
W
10,117
1,577
1,604
3,987
8,953
5,016
0
4,468
4,485
0
24,700
W
Ishtar
ΘCog
Ishtar
17,114
8,911
0
0
10,548
5,045
0
3,176
7,372
0
32,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
48,916
232
Minions Killed
209
9
Camps Cleared
7
876,090
Distance Traveled
935,941
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,567
1,057
36
4
3
157,782
0
W
Neith
11,778
1,178
81
8
1
179,731
0
W
Sol
10,972
1,097
36
4
2
171,105
0
L
Ishtar
10,763
1,076
40
4
3
191,644
3
L
Kukulkan
9,767
977
60
6
0
169,877
0
L
Izanami
9,620
962
37
4
0
159,093
0
L
Geb
9,544
954
57
6
1
206,004
0
L
Arachne
9,222
922
15
2
3
209,323
0
W
Chiron
9,830
983
41
4
1
185,792
0
W
Ishtar
11,192
1,119
38
4
2
181,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role