Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
GearzGaming
Vamana
Level 59
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
YoplonFurry
Yemoja
Level 46
God Stats
2W - 2L
1,563 SR
Queue Stats
77W - 89L
1,316 Elo+
Party 2
Danzaburou
Danzaburou
kashoutgus
Danzaburou
Level 28
God Stats
3W - 9L
1,524 SR
Queue Stats
10W - 26L
1,209 Elo+
Party 2
Team Averages
Level 85
1,517 SR
1,405 Elo+

VS

Team Averages
Level 114
1,462 SR
1,419 Elo+
Ishtar
Ishtar
ElTabadorr
Ishtar
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
47W - 64L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
Nobotington
Heimdallr
Level 146
God Stats
41W - 32L
1,262 SR
Queue Stats
269W - 275L
1,479 Elo+
Party 3
Ymir
Ymir
PhatMatt3120
Ymir
Level 48
God Stats
2W - 0L
1,798 SR
Queue Stats
7W - 16L
1,188 Elo+
Party 1
Sol
Sol
RomaNoLove
Sol
Level 119
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 21L
1,591 Elo+
Party 1
Awilix
Awilix
wjeucfj
Awilix
Level 107
God Stats
22W - 21L
1,446 SR
Queue Stats
37W - 31L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 1 / 1
5,596
509
2,858
4,408
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
 
Ishtar
4
0 / 1 / 0
3,945
359
404
2,136
742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
7
0 / 2 / 0
4,460
405
1,901
8,386
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 1 / 0
5,182
471
3,091
8,020
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
kashoutgus
Danzaburou
9
0 / 6 / 0
5,081
462
3,972
8,037
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ElTabadorr
Ishtar
10
0 / 1 / 2
6,099
554
4,779
4,842
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Nobotington
Heimdallr
12
6 / 0 / 1
7,729
703
7,208
7,997
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 2
5,679
516
1,760
7,161
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 0
6,452
587
7,433
6,898
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
wjeucfj
Awilix
10
1 / 2 / 3
6,418
583
995
8,264
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
1
1.5
L
Ishtar
 
Ishtar
0
1
0
0
W
Ishtar
ElTabadorr
Ishtar
0
1
2
1
L
Vamana
0
2
0
0
W
Heimdallr
Nobotington
Heimdallr
6
0
1
6.5
W
1
0
2
2
W
3
0
0
3
L
Yemoja
0
1
0
0
L
Danzaburou
kashoutgus
Danzaburou
0
6
0
0
W
Awilix
wjeucfj
Awilix
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
22,175
30,987
Taken
35,162
16,116
Mitigated
16,407
2,091
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,858
82
0
813
4,408
1,287
0
90
4,318
35,846
0
L
Ishtar
 
Ishtar
404
80
0
0
2,136
742
0
1,413
723
0
7,342
W
Ishtar
ElTabadorr
Ishtar
4,779
2,946
0
628
4,842
2,236
372
2,539
2,303
0
34,142
L
Vamana
1,901
617
0
0
8,386
5,102
0
1,572
6,814
0
18,115
W
Heimdallr
Nobotington
Heimdallr
7,208
3,617
0
5,009
7,997
3,197
428
0
7,997
0
44,440
W
1,760
586
0
908
7,161
5,851
396
1,826
5,335
11,512
0
W
7,433
3,197
136
4,311
6,898
2,301
4,408
1,584
5,314
47,626
0
L
Yemoja
3,091
343
148
973
8,020
5,839
0
6,118
1,902
23,113
0
L
Danzaburou
kashoutgus
Danzaburou
3,972
2,030
0
157
8,037
3,146
61
0
8,037
0
31,127
W
Awilix
wjeucfj
Awilix
995
274
0
3,535
8,264
2,822
11
0
8,264
0
35,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
32,377
184
Minions Killed
295
0
Camps Cleared
0
930,662
Distance Traveled
1,056,267
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,596
509
58
5
0
207,140
3
L
Ishtar
3,945
359
12
1
0
73,103
2
W
Ishtar
6,099
554
63
6
0
192,194
1
L
Vamana
4,460
405
36
3
0
233,884
2
W
Heimdallr
7,729
703
69
6
0
210,338
3
W
Ymir
5,679
516
19
2
0
220,954
3
W
Sol
6,452
587
65
6
0
197,659
0
L
Yemoja
5,182
471
39
4
0
202,674
4
L
Danzaburou
5,081
462
39
4
0
213,861
1
W
Awilix
6,418
583
79
7
0
235,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role