Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Iceepickk
Fenrir
Level 32
God Stats
11W - 28L
1,308 SR
Queue Stats
35W - 53L
1,213 Elo+
Party 2
Sol
Sol
RmaneBrown
Sol
Level 43
God Stats
6W - 18L
1,257 SR
Queue Stats
41W - 71L
1,190 Elo+
Party 2
Team Averages
Level 65
1,355 SR
1,301 Elo+

VS

Team Averages
Level 78
1,410 SR
1,287 Elo+
Jormungandr
Jormungandr
AsiaticUrsus
Jormungandr
Level 104
God Stats
0W - 1L
1,425 SR
Queue Stats
9W - 25L
1,235 Elo+
Party 1
Tiamat
Tiamat
Grouchypotato84
Tiamat
Level 53
God Stats
0W - 8L
1,028 SR
Queue Stats
5W - 23L
1,172 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheOfficialChaos
Tsukuyomi
Level 77
God Stats
2W - 2L
1,776 SR
Queue Stats
65W - 77L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 5
6,671
667
5,641
7,169
3,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Iceepickk
Fenrir
11
2 / 1 / 5
6,724
672
3,013
9,818
4,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 3
6,937
694
7,863
7,624
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsiaticUrsus
Jormungandr
11
3 / 0 / 1
7,922
792
6,672
7,844
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 3
6,373
637
5,719
7,307
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
10
1 / 4 / 2
6,531
653
5,882
7,738
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
6
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
5
3.5
L
Jormungandr
AsiaticUrsus
Jormungandr
3
0
1
3.5
L
0
3
3
0.5
W
Fenrir
Iceepickk
Fenrir
2
1
5
4.5
W
3
2
3
2.25
L
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,517
Damage
18,273
24,611
Taken
22,889
10,884
Mitigated
13,676
5,680
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,641
1,450
0
470
7,169
3,091
0
4,187
2,982
0
22,899
L
Jormungandr
AsiaticUrsus
Jormungandr
6,672
2,099
0
1,691
7,844
5,969
0
2,456
5,130
19,350
0
L
5,719
957
0
1,281
7,307
4,671
20
3,063
3,935
13,647
0
W
Fenrir
Iceepickk
Fenrir
3,013
513
0
2,483
9,818
4,495
0
4,542
5,276
0
7,138
W
7,863
2,021
129
2,598
7,624
3,298
0
4,094
3,530
23,686
0
L
Tsukuyomi
5,882
1,214
221
581
7,738
3,036
105
1,754
5,776
0
21,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,332
Gold Earned
20,826
100
Minions Killed
76
2
Camps Cleared
5
558,541
Distance Traveled
548,421
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,671
667
40
4
1
203,926
3
L
Jormungandr
7,922
792
24
2
1
184,564
0
L
Tiamat
6,373
637
29
3
2
178,181
0
W
Fenrir
6,724
672
8
1
0
194,273
0
W
Sol
6,937
694
52
5
1
160,342
2
L
Tsukuyomi
6,531
653
23
2
2
185,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role