Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Deuce2222
Olorun
Level 49
God Stats
4W - 2L
1,518 SR
Queue Stats
12W - 5L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pumpki05
Morgan Le Fay
Level 81
God Stats
2W - 3L
1,418 SR
Queue Stats
48W - 34L
1,597 Elo+
Party 1
Set
Set
Shizamza
Set
Level 135
God Stats
1W - 0L
1,602 SR
Queue Stats
109W - 63L
1,628 Elo+
Party 1
Horus
Horus
bblackstar97
Horus
Level 91
God Stats
6W - 3L
1,610 SR
Queue Stats
41W - 17L
1,718 Elo+
Party 1
Team Averages
Level 92
1,529 SR
1,612 Elo+

VS

Team Averages
Level 43
1,565 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Butchness
Baron Samedi
Level 25
God Stats
10W - 8L
1,617 SR
Queue Stats
10W - 8L
1,603 Elo+
Party 2
King Arthur
King Arthur
GarrettDS
King Arthur
Level 57
God Stats
2W - 3L
1,659 SR
Queue Stats
3W - 4L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
JimmyCabal
Zhong Kui
Level 18
God Stats
11W - 7L
1,693 SR
Queue Stats
19W - 15L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
LoboKindred
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Ymir
Ymir
Murksu
Ymir
Level 84
God Stats
0W - 2L
1,355 SR
Queue Stats
2W - 4L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 4 / 26
9,128
830
6,526
16,850
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Deuce2222
Olorun
14
3 / 6 / 17
8,142
740
9,914
11,345
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Pumpki05
Morgan Le Fay
15
9 / 2 / 15
9,040
822
16,528
11,227
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
22 / 2 / 7
11,851
1,077
22,115
16,294
9,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 27
9,008
819
10,594
14,638
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Butchness
Baron Samedi
13
0 / 8 / 5
7,504
682
6,498
13,230
6,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
GarrettDS
King Arthur
15
8 / 7 / 5
9,157
832
18,531
21,801
16,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
JimmyCabal
Zhong Kui
15
3 / 6 / 4
8,462
769
9,225
13,372
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
3 / 8 / 6
8,291
754
7,083
12,378
4,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Murksu
Ymir
13
0 / 9 / 8
7,547
686
11,202
16,352
7,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
38
Kills
14
14
Deaths
38
92
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
26
3.75
L
Baron Samedi
Butchness
Baron Samedi
0
8
5
0.31
W
Olorun
Deuce2222
Olorun
3
6
17
1.92
L
King Arthur
GarrettDS
King Arthur
8
7
5
1.5
L
Zhong Kui
JimmyCabal
Zhong Kui
3
6
4
0.83
L
Hou Yi
3
8
6
0.75
L
Ymir
Murksu
Ymir
0
9
8
0.44
W
Morgan Le Fay
Pumpki05
Morgan Le Fay
9
2
15
8.25
W
22
2
7
12.75
W
2
0
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,677
Damage
52,539
70,354
Taken
77,133
51,961
Mitigated
41,833
24,384
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,526
1,322
860
2,560
16,850
16,762
381
5,456
11,394
15,942
0
L
Baron Samedi
Butchness
Baron Samedi
6,498
1,053
1,020
1,225
13,230
6,246
0
3,523
9,527
19,440
0
W
Olorun
Deuce2222
Olorun
9,914
5,090
1,287
930
11,345
4,854
0
5,780
5,565
16,321
0
L
King Arthur
GarrettDS
King Arthur
18,531
3,682
435
4,562
21,801
16,061
0
8,885
12,601
0
29,283
L
Zhong Kui
JimmyCabal
Zhong Kui
9,225
1,203
0
1,887
13,372
7,312
0
3,359
9,689
29,496
0
L
Hou Yi
7,083
1,565
0
479
12,378
4,849
333
5,473
6,643
0
13,517
L
Ymir
Murksu
Ymir
11,202
1,009
0
416
16,352
7,365
0
11,159
4,903
17,778
0
W
Morgan Le Fay
Pumpki05
Morgan Le Fay
16,528
2,060
328
2,891
11,227
5,000
354
4,170
7,057
27,031
0
W
22,115
10,156
0
6,475
16,294
9,648
3,367
5,257
9,957
0
56,339
W
10,594
4,134
3,697
5,356
14,638
15,697
368
6,262
8,376
0
20,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
40,961
177
Minions Killed
143
0
Camps Cleared
0
1,079,989
Distance Traveled
912,533
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,128
830
11
1
0
206,465
2
L
Baron Samedi
7,504
682
38
3
0
184,495
3
W
Olorun
8,142
740
27
2
0
183,552
0
L
King Arthur
9,157
832
22
2
0
197,920
2
L
Zhong Kui
8,462
769
45
4
0
162,534
0
L
Hou Yi
8,291
754
11
1
0
186,230
2
L
Ymir
7,547
686
27
2
0
181,354
0
W
Morgan Le Fay
9,040
822
21
2
0
196,161
2
W
Set
11,851
1,077
98
9
0
242,673
4
W
Horus
9,008
819
20
2
0
251,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role