Player Matchup

Neith
Neith
Jaycool24x2
Neith
Level 136
God Stats
0W - 1L
1,956 SR
Queue Stats
52W - 50L
1,495 Elo+
Party 1
Susano
Susano
Pain-_-6paths
Susano
Level 145
God Stats
3W - 1L
1,718 SR
Queue Stats
26W - 23L
1,698 Elo+
Solo
Thoth
Thoth
ScapeGhost024
Thoth
Level 102
God Stats
0W - 1L
1,432 SR
Queue Stats
17W - 22L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
Schmavin
Jormungandr
Level 120
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 6L
1,473 Elo+
Solo
Danzaburou
Danzaburou
sasuke26
Danzaburou
Level 107
God Stats
1W - 2L
1,479 SR
Queue Stats
53W - 52L
1,492 Elo+
Party 1
Team Averages
Level 122
1,653 SR
1,525 Elo+

VS

Team Averages
Level 122
1,491 SR
1,497 Elo+
Chang'e
Chang'e
Beircheart
Chang'e
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 81L
1,569 Elo+
Party 3
Anubis
Anubis
HashiramaMadara
Anubis
Level 125
God Stats
10W - 5L
1,597 SR
Queue Stats
122W - 124L
1,440 Elo+
Party 2
Osiris
Osiris
ITSYABOILASHER
Osiris
Level 147
God Stats
5W - 4L
1,645 SR
Queue Stats
85W - 65L
1,550 Elo+
Party 3
Atlas
Atlas
WowIGottaPoo
Atlas
Level 117
God Stats
15W - 10L
1,482 SR
Queue Stats
223W - 203L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
alottaBush
Hou Yi
Level 62
God Stats
1W - 1L
1,230 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,309
731
10,531
8,118
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 1
7,714
771
8,296
10,449
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 1
7,148
715
7,928
4,386
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Schmavin
Jormungandr
10
0 / 2 / 1
6,035
604
5,308
6,666
4,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
sasuke26
Danzaburou
12
0 / 3 / 1
6,628
663
7,855
8,399
3,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beircheart
Chang'e
14
4 / 0 / 4
7,812
781
7,672
8,845
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 0 / 7
7,284
728
6,816
5,178
2,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 6
8,262
826
4,749
13,882
11,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 8
7,692
769
7,557
14,638
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
alottaBush
Hou Yi
14
2 / 0 / 2
7,399
740
6,061
7,624
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
14
14
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Beircheart
Chang'e
4
0
4
6
W
1
0
7
4.5
W
5
2
6
4
L
1
4
2
0.5
L
2
4
1
0.63
L
0
1
1
0.5
L
Jormungandr
Schmavin
Jormungandr
0
2
1
0.25
W
2
1
8
6
W
Hou Yi
alottaBush
Hou Yi
2
0
2
3
L
Danzaburou
sasuke26
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,918
Damage
32,855
38,018
Taken
50,167
17,450
Mitigated
35,450
6,899
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Beircheart
Chang'e
7,672
1,111
2,723
3,186
8,845
3,998
144
2,745
6,100
21,949
0
W
6,816
226
0
2,218
5,178
2,992
0
1,392
3,786
29,335
0
W
4,749
1,996
1,262
1,575
13,882
11,007
12
3,210
10,672
0
15,652
L
10,531
4,042
0
1,347
8,118
3,317
177
5,809
2,167
0
31,704
L
8,296
1,402
0
2,079
10,449
4,414
0
2,519
7,914
0
27,632
L
7,928
245
0
325
4,386
1,945
0
3,042
1,278
29,312
0
L
Jormungandr
Schmavin
Jormungandr
5,308
1,683
0
1,360
6,666
4,185
0
4,608
1,842
8,553
0
W
7,557
3,311
1,177
3,288
14,638
14,123
0
5,033
9,605
21,454
0
W
Hou Yi
alottaBush
Hou Yi
6,061
2,874
0
1,585
7,624
3,330
0
856
6,768
0
21,711
L
Danzaburou
sasuke26
Danzaburou
7,855
2,501
218
1,570
8,399
3,589
0
5,461
2,772
0
21,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
38,449
196
Minions Killed
197
0
Camps Cleared
0
912,040
Distance Traveled
1,059,945
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,812
781
52
5
0
205,740
3
W
Anubis
7,284
728
37
4
0
205,163
2
W
Osiris
8,262
826
31
3
0
237,780
5
L
Neith
7,309
731
55
6
0
196,722
1
L
Susano
7,714
771
48
5
0
210,873
0
L
Thoth
7,148
715
52
5
0
198,069
0
L
Jormungandr
6,035
604
10
1
0
112,823
0
W
Atlas
7,692
769
29
3
0
220,819
1
W
Hou Yi
7,399
740
48
5
0
190,443
2
L
Danzaburou
6,628
663
31
3
0
193,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role