Player Matchup

Skadi
Skadi
Gold IV
ItchyVolcano312
Skadi
Gold IV
Level 124
God Stats
0W - 3L
1,558 SR
Queue Stats
36W - 36L
1,484 MMR
Solo
Cthulhu
Cthulhu
Gold V
Khendou
Cthulhu
Gold V
Level 109
God Stats
32W - 30L
1,393 SR
Queue Stats
216W - 218L
1,482 MMR
Solo
Da Ji
Da Ji
Gold IV
PatronOfLostShtt
Da Ji
Gold IV
Level 125
God Stats
5W - 7L
1,537 SR
Queue Stats
119W - 115L
1,478 MMR
Solo
Nu Wa
Nu Wa
Gold III
WayToDawn34
Nu Wa
Gold III
Level 157
God Stats
86W - 54L
1,701 SR
Queue Stats
383W - 392L
1,492 MMR
Solo
Geb
Geb
Gold V
ll 2NiCE ll
Geb
Gold V
Level 158
God Stats
4W - 7L
1,515 SR
Queue Stats
41W - 42L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,541 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,775 SR
1,483 MMR
Loki
Loki
Gold II
HotdogHabanero
Loki
Gold II
Level 126
God Stats
20W - 17L
1,741 SR
Queue Stats
298W - 294L
1,494 MMR
Solo
Horus
Horus
Gold IV
Houndsofwar7230
Horus
Gold IV
Level 83
God Stats
8W - 7L
1,692 SR
Queue Stats
141W - 135L
1,475 MMR
Solo
Sol
Sol
Gold IV
XpectDefects
Sol
Gold IV
Level 158
God Stats
8W - 3L
1,791 SR
Queue Stats
761W - 771L
1,491 MMR
Solo
Discordia
Discordia
Silver II
YoungPasty
Discordia
Silver II
Level 157
God Stats
5W - 1L
1,606 SR
Queue Stats
8W - 6L
1,500 MMR
Party 1
Shiva
Shiva
Silver II
brewdadi
Shiva
Silver II
Level 128
God Stats
3W - 1L
2,047 SR
Queue Stats
11W - 11L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,106
621
880
2,383
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Khendou
Cthulhu
5
0 / 1 / 0
3,355
671
1,912
2,835
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
2,454
491
0
0
0
6
1 / 1 / 0
3,238
648
1,039
1,702
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
2,934
587
1,182
3,998
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasCupidKing Arthur

VS

Bans
ArachneKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,361
672
364
2,993
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,782
756
1,616
3,245
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,627
725
2,361
2,588
605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
YoungPasty
Discordia
6
1 / 0 / 0
3,794
759
798
971
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
brewdadi
Shiva
6
1 / 0 / 0
3,821
764
1,479
3,041
1,064
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
Cthulhu
Khendou
Cthulhu
0
1
0
0
L
0
0
0
0
L
1
1
0
1
W
1
0
0
1
W
Discordia
YoungPasty
Discordia
1
0
0
1
W
Shiva
brewdadi
Shiva
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,013
Damage
6,618
10,918
Taken
12,838
3,417
Mitigated
4,146
4,180
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
364
68
0
1,233
2,993
815
0
193
2,749
0
13,754
W
1,616
831
352
2,193
3,245
1,356
0
699
2,393
0
5,090
L
880
522
0
1,295
2,383
630
0
1,102
1,281
0
13,441
L
Cthulhu
Khendou
Cthulhu
1,912
365
0
710
2,835
1,141
0
0
2,835
14,506
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,039
111
0
375
1,702
499
0
680
904
14,729
0
W
2,361
1,488
0
1,439
2,588
605
0
361
2,110
26,192
0
W
Discordia
YoungPasty
Discordia
798
74
0
250
971
306
284
515
399
17,702
0
W
Shiva
brewdadi
Shiva
1,479
480
0
1,061
3,041
1,064
0
1,758
1,054
0
19,402
L
1,182
282
97
1,703
3,998
1,147
0
1,259
2,739
7,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,087
Gold Earned
18,385
100
Minions Killed
169
0
Camps Cleared
0
392,399
Distance Traveled
462,119
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,361
672
37
7
0
107,067
0
W
Horus
3,782
756
8
2
0
90,506
0
L
Skadi
3,106
621
28
6
0
85,873
1
L
Cthulhu
3,355
671
36
7
0
103,763
2
L
Da Ji
2,454
491
0
0
0
0
0
L
Nu Wa
3,238
648
21
4
0
93,771
1
W
Sol
3,627
725
45
9
0
90,075
2
W
Discordia
3,794
759
44
9
0
84,936
0
W
Shiva
3,821
764
35
7
0
89,535
0
L
Geb
2,934
587
15
3
0
108,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role