Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Absolenn
Agni
Level 62
God Stats
1W - 5L
1,173 SR
Queue Stats
341W - 329L
1,518 Elo+
Party 2
Ymir
Ymir
ElBany
Ymir
Level 29
God Stats
40W - 55L
1,567 SR
Queue Stats
65W - 103L
1,523 Elo+
Party 2
Bastet
Bastet
LovelyMissBunny
Bastet
Level 45
God Stats
1W - 3L
1,365 SR
Queue Stats
127W - 124L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
x_enviar_x
Baron Samedi
Level 157
God Stats
19W - 15L
1,583 SR
Queue Stats
400W - 432L
1,389 Elo+
Party 2
Team Averages
Level 89
1,438 SR
1,490 Elo+

VS

Team Averages
Level 89
1,526 SR
1,548 Elo+
Ishtar
Ishtar
Ale24680
Ishtar
Level 44
God Stats
11W - 8L
1,500 SR
Queue Stats
174W - 180L
1,377 Elo+
Solo
Chang'e
Chang'e
Bucky91
Chang'e
Level 39
God Stats
5W - 6L
1,476 SR
Queue Stats
61W - 50L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
HealedCobra
Cthulhu
Level 107
God Stats
15W - 7L
1,584 SR
Queue Stats
841W - 774L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
Rhaegar11
Danzaburou
Level 101
God Stats
18W - 9L
1,563 SR
Queue Stats
591W - 510L
1,589 Elo+
Party 1
Vamana
Vamana
Vincenf43
Vamana
Level 155
God Stats
7W - 4L
1,509 SR
Queue Stats
211W - 169L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 5 / 8
10,190
463
11,882
17,099
8,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
7 / 9 / 6
12,520
569
21,361
20,341
9,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
ElBany
Ymir
14
2 / 5 / 10
10,233
465
6,009
25,652
27,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 5
11,787
536
11,455
21,343
10,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
x_enviar_x
Baron Samedi
15
2 / 9 / 5
9,989
454
11,394
19,321
10,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ale24680
Ishtar
16
4 / 6 / 4
11,089
504
14,570
14,800
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Bucky91
Chang'e
14
3 / 4 / 7
9,674
440
9,876
15,065
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
HealedCobra
Cthulhu
16
2 / 4 / 10
11,148
507
11,930
21,369
27,177
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Rhaegar11
Danzaburou
19
11 / 4 / 2
12,631
574
19,421
18,679
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Vincenf43
Vamana
20
10 / 6 / 12
13,255
603
24,971
25,177
12,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
65
23
Kills
30
30
Deaths
24
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
8
1.6
L
Agni
7
9
6
1.11
W
Ishtar
Ale24680
Ishtar
4
6
4
1
W
Chang'e
Bucky91
Chang'e
3
4
7
1.63
L
Ymir
ElBany
Ymir
2
5
10
1.4
W
Cthulhu
HealedCobra
Cthulhu
2
4
10
1.75
L
8
2
5
5.25
W
Danzaburou
Rhaegar11
Danzaburou
11
4
2
3
W
Vamana
Vincenf43
Vamana
10
6
12
2.67
L
Baron Samedi
x_enviar_x
Baron Samedi
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,101
Damage
80,768
103,756
Taken
95,090
65,889
Mitigated
58,767
28,150
Healing
24,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,882
3,127
0
2,970
17,099
8,125
1,809
2,837
14,262
0
72,128
L
Agni
21,361
1,676
135
6,229
20,341
9,130
728
1,445
18,896
78,847
0
W
Ishtar
Ale24680
Ishtar
14,570
10,064
0
2,157
14,800
5,507
186
4,792
9,796
0
74,091
W
Chang'e
Bucky91
Chang'e
9,876
1,189
2,398
5,305
15,065
5,755
0
7,076
7,765
54,663
0
L
Ymir
ElBany
Ymir
6,009
784
0
2,323
25,652
27,102
0
7,407
18,245
35,020
0
W
Cthulhu
HealedCobra
Cthulhu
11,930
1,438
211
3,004
21,369
27,177
0
8,221
12,711
53,308
0
L
11,455
5,042
0
12,046
21,343
10,586
0
5,798
15,545
0
79,509
W
Danzaburou
Rhaegar11
Danzaburou
19,421
9,131
0
6,354
18,679
7,559
2,208
10,484
7,524
0
109,666
W
Vamana
Vincenf43
Vamana
24,971
13,057
0
5,470
25,177
12,769
0
7,691
17,036
0
139,070
L
Baron Samedi
x_enviar_x
Baron Samedi
11,394
1,478
1,212
3,235
19,321
10,946
387
4,998
14,323
54,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,719
Gold Earned
57,797
472
Minions Killed
591
0
Camps Cleared
0
1,940,919
Distance Traveled
2,035,663
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,190
463
102
5
0
377,326
0
L
Agni
12,520
569
138
6
0
384,711
4
W
Ishtar
11,089
504
132
6
0
362,784
5
W
Chang'e
9,674
440
80
4
0
377,176
8
L
Ymir
10,233
465
42
2
0
366,586
2
W
Cthulhu
11,148
507
62
3
0
414,076
9
L
Bastet
11,787
536
100
5
0
458,679
7
W
Danzaburou
12,631
574
152
7
0
410,035
2
W
Vamana
13,255
603
165
8
0
471,592
2
L
Baron Samedi
9,989
454
90
4
0
353,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role