Player Matchup

Fenrir
Fenrir
Back Door Jezus
Fenrir
Level 147
God Stats
3W - 0L
1,628 SR
Queue Stats
116W - 80L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
EndleslyLimited
Jormungandr
Level 68
God Stats
6W - 2L
1,660 SR
Queue Stats
104W - 65L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
Lemon Verde
Gilgamesh
Level 129
God Stats
1W - 0L
1,546 SR
Queue Stats
69W - 56L
1,621 Elo+
Party 1
Team Averages
Level 115
1,611 SR
1,574 Elo+

VS

Team Averages
Level 77
1,409 SR
1,329 Elo+
Hercules
Hercules
Blastfemii
Hercules
Level 109
God Stats
1W - 5L
1,382 SR
Queue Stats
86W - 105L
1,458 Elo+
Solo
Kukulkan
Kukulkan
BrenDiesel319
Kukulkan
Level 59
God Stats
3W - 4L
1,410 SR
Queue Stats
7W - 21L
1,218 Elo+
Party 2
Neith
Neith
KoG Taima
Neith
Level 64
God Stats
17W - 24L
1,435 SR
Queue Stats
33W - 70L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 7
10,968
783
10,516
17,875
21,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
EndleslyLimited
Jormungandr
16
6 / 1 / 6
10,746
768
16,800
13,259
8,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Lemon Verde
Gilgamesh
15
4 / 0 / 8
11,330
809
12,167
16,205
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blastfemii
Hercules
15
4 / 3 / 2
10,318
737
13,654
20,582
18,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
BrenDiesel319
Kukulkan
13
2 / 6 / 3
9,390
671
6,609
11,688
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
KoG Taima
Neith
11
0 / 5 / 3
7,976
570
6,576
11,862
5,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
6
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
L
Hercules
Blastfemii
Hercules
4
3
2
1.67
L
Kukulkan
BrenDiesel319
Kukulkan
2
6
3
0.58
W
Jormungandr
EndleslyLimited
Jormungandr
6
1
6
9
L
Neith
KoG Taima
Neith
0
5
3
0.3
W
Gilgamesh
Lemon Verde
Gilgamesh
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
26,839
47,339
Taken
44,132
45,760
Mitigated
29,093
11,439
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,516
2,004
431
5,328
17,875
21,669
417
2,276
15,599
0
21,000
L
Hercules
Blastfemii
Hercules
13,654
5,259
334
8,082
20,582
18,631
0
8,191
11,712
3,629
35,146
L
Kukulkan
BrenDiesel319
Kukulkan
6,609
229
0
470
11,688
5,071
0
3,178
8,353
19,951
0
W
Jormungandr
EndleslyLimited
Jormungandr
16,800
3,310
0
522
13,259
8,811
633
2,820
10,439
55,441
0
L
Neith
KoG Taima
Neith
6,576
3,245
161
2,030
11,862
5,391
0
4,333
7,193
0
18,494
W
Gilgamesh
Lemon Verde
Gilgamesh
12,167
3,971
0
5,158
16,205
15,280
1,224
3,927
12,278
0
46,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
27,684
175
Minions Killed
114
10
Camps Cleared
3
827,479
Distance Traveled
655,827
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,968
783
10
1
2
259,721
3
L
Hercules
10,318
737
45
3
1
256,409
5
L
Kukulkan
9,390
671
46
3
2
210,493
0
W
Jormungandr
10,746
768
106
8
4
251,143
0
L
Neith
7,976
570
23
2
0
188,925
2
W
Gilgamesh
11,330
809
59
4
4
316,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role