Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AcidGnar990
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,946 Elo+
Party 1
Discordia
Discordia
GM0ney014
Discordia
Level 126
God Stats
3W - 2L
1,595 SR
Queue Stats
79W - 80L
1,492 Elo+
Party 1
Team Averages
Level 65
1,532 SR
1,646 Elo+

VS

Team Averages
Level 66
1,778 SR
1,579 Elo+
Sol
Sol
DarkeningFlames
Sol
Level 25
God Stats
0W - 2L
1,822 SR
Queue Stats
13W - 12L
1,600 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsZer0DAHero
Tsukuyomi
Level 80
God Stats
2W - 2L
1,617 SR
Queue Stats
40W - 33L
1,522 Elo+
Party 2
Terra
Terra
SpectralPrax
Terra
Level 94
God Stats
2W - 1L
1,893 SR
Queue Stats
22W - 16L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
4 / 0 / 9
9,432
726
16,428
11,082
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
AcidGnar990
Cabrakan
14
4 / 1 / 13
10,309
793
11,009
14,851
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
GM0ney014
Discordia
14
10 / 1 / 7
10,018
771
20,066
6,251
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,566
582
6,363
15,993
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ItsZer0DAHero
Tsukuyomi
12
1 / 6 / 1
8,134
626
9,771
16,320
7,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 0
8,634
664
6,870
19,766
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
9
8.5
W
Cabrakan
AcidGnar990
Cabrakan
4
1
13
10.5
L
0
6
2
0.17
W
Discordia
GM0ney014
Discordia
10
1
7
13.5
L
Tsukuyomi
ItsZer0DAHero
Tsukuyomi
1
6
1
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,503
Damage
23,004
32,184
Taken
52,079
24,895
Mitigated
31,311
10,737
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,428
11,413
0
4,792
11,082
4,981
796
5,530
5,552
0
37,771
W
Cabrakan
AcidGnar990
Cabrakan
11,009
1,672
0
5,351
14,851
17,222
119
5,204
9,647
20,994
0
L
6,363
1,884
0
2,969
15,993
6,831
0
9,916
5,499
18,019
1,236
W
Discordia
GM0ney014
Discordia
20,066
981
0
594
6,251
2,692
112
2,300
3,951
45,987
0
L
Tsukuyomi
ItsZer0DAHero
Tsukuyomi
9,771
1,737
463
2,287
16,320
7,439
0
8,006
7,941
0
27,551
L
6,870
747
1,345
2,637
19,766
17,041
0
11,684
7,480
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
24,334
133
Minions Killed
113
7
Camps Cleared
3
710,612
Distance Traveled
682,662
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,432
726
48
4
2
251,124
2
W
Cabrakan
10,309
793
25
2
2
229,209
4
L
Sol
7,566
582
47
4
1
204,492
1
W
Discordia
10,018
771
60
5
3
230,279
1
L
Tsukuyomi
8,134
626
38
3
1
248,053
3
L
Terra
8,634
664
28
2
1
230,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role