Player Matchup

Ratatoskr
Ratatoskr
Crimson7mars
Ratatoskr
Level 14
God Stats
4W - 7L
1,125 SR
Queue Stats
6W - 12L
1,048 Elo+
Party 1
Thanatos
Thanatos
Pokeycat Gaming
Thanatos
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
9W - 9L
1,194 Elo+
Party 1
Jormungandr
Jormungandr
Succulint we we
Jormungandr
Level 7
God Stats
7W - 8L
1,270 SR
Queue Stats
7W - 9L
1,191 Elo+
Party 1
Osiris
Osiris
SupernovaCB
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
n0tkilla
Cthulhu
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
9W - 9L
1,194 Elo+
Party 1
Team Averages
Level 22
1,269 SR
1,159 Elo+

VS

Team Averages
Level 36
1,300 SR
1,292 Elo+
Set
Set
BSA Warrior
Set
Level 28
God Stats
2W - 4L
1,113 SR
Queue Stats
14W - 22L
1,302 Elo+
Party 2
Loki
Loki
BlindEvilPlate
Loki
Level 26
God Stats
4W - 3L
1,457 SR
Queue Stats
17W - 23L
1,327 Elo+
Party 2
Geb
Geb
Lil Landy B
Geb
Level 28
God Stats
8W - 17L
1,243 SR
Queue Stats
16W - 31L
1,209 Elo+
Party 2
Atlas
Atlas
NEONHANPO 13
Atlas
Level 49
God Stats
11W - 17L
1,475 SR
Queue Stats
28W - 47L
1,267 Elo+
Party 2
Anubis
Anubis
SteaminBurritos
Anubis
Level 49
God Stats
5W - 12L
1,210 SR
Queue Stats
48W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Crimson7mars
Ratatoskr
16
1 / 5 / 1
10,432
948
3,598
15,843
7,203
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
16
1 / 6 / 2
10,346
941
6,628
12,035
6,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Succulint we we
Jormungandr
16
1 / 4 / 2
10,398
945
6,579
19,444
20,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
16
0 / 4 / 3
10,389
944
12,292
24,012
14,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
n0tkilla
Cthulhu
16
0 / 8 / 2
10,359
942
13,114
20,057
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

115

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 17
11,692
1,063
13,177
9,870
5,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 0 / 17
12,131
1,103
11,319
7,388
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 0 / 23
11,336
1,031
21,718
10,811
7,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 16
12,580
1,144
20,311
13,040
7,968
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 0 / 19
12,426
1,130
17,050
4,776
3,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
119
3
Kills
27
27
Deaths
3
10
Assists
92
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
W
6
0
17
14.5
L
Ratatoskr
Crimson7mars
Ratatoskr
1
5
1
0.3
W
2
0
23
13.5
W
8
2
16
8
L
Thanatos
1
6
2
0.33
W
4
0
19
13.5
L
Jormungandr
Succulint we we
Jormungandr
1
4
2
0.5
L
Osiris
0
4
3
0.38
L
Cthulhu
n0tkilla
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
83,575
91,391
Taken
45,885
67,430
Mitigated
27,970
10,382
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,177
9,711
114
894
9,870
5,979
0
3,060
6,677
0
20,530
W
11,319
6,304
0
938
7,388
3,577
0
3,833
3,410
0
17,871
L
Ratatoskr
Crimson7mars
Ratatoskr
3,598
913
0
1,716
15,843
7,203
0
12,011
3,832
142
21,241
W
21,718
3,201
0
939
10,811
7,419
0
5,175
5,439
38,606
0
W
20,311
8,152
0
0
13,040
7,968
0
4,678
8,153
36,479
0
L
Thanatos
6,628
2,173
0
2,587
12,035
6,123
0
6,919
5,116
0
16,266
W
17,050
776
405
2,578
4,776
3,027
0
2,330
2,371
49,673
0
L
Jormungandr
Succulint we we
Jormungandr
6,579
2,042
404
2,712
19,444
20,263
0
11,904
7,540
20,013
0
L
Osiris
12,292
3,003
0
1,775
24,012
14,890
0
16,916
7,096
0
37,726
L
Cthulhu
n0tkilla
Cthulhu
13,114
509
587
601
20,057
18,951
0
11,329
8,728
30,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
60,165
190
Minions Killed
202
3
Camps Cleared
2
930,762
Distance Traveled
1,072,609
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,692
1,063
28
3
1
225,383
0
W
Loki
12,131
1,103
13
1
0
221,815
3
L
Ratatoskr
10,432
948
47
4
0
206,415
1
W
Geb
11,336
1,031
42
4
0
215,334
0
W
Atlas
12,580
1,144
31
3
1
214,532
0
L
Thanatos
10,346
941
30
3
0
178,325
0
W
Anubis
12,426
1,130
88
8
0
195,545
3
L
Jormungandr
10,398
945
27
2
0
168,352
0
L
Osiris
10,389
944
54
5
2
211,557
0
L
Cthulhu
10,359
942
32
3
1
166,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role