Player Matchup

Ishtar
Ishtar
Awilix
Ishtar
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 190L
1,542 Elo+
Party 3
Artio
Artio
BunnyDaddy
Artio
Level 80
God Stats
4W - 2L
1,705 SR
Queue Stats
85W - 81L
1,529 Elo+
Party 3
King Arthur
King Arthur
Desert123787
King Arthur
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 7L
1,321 Elo+
Party 2
Sol
Sol
ThèDM
Sol
Level 82
God Stats
7W - 5L
1,635 SR
Queue Stats
174W - 159L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
jefferyAWAY
Cliodhna
Level 99
God Stats
3W - 1L
1,835 SR
Queue Stats
31W - 14L
1,384 Elo+
Party 2
Team Averages
Level 102
1,635 SR
1,460 Elo+

VS

Team Averages
Level 121
1,442 SR
1,487 Elo+
Nike
Nike
DollyLox
Nike
Level 108
God Stats
4W - 6L
1,317 SR
Queue Stats
194W - 195L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Nemesis_Korupt
Ne Zha
Level 145
God Stats
8W - 8L
1,583 SR
Queue Stats
321W - 323L
1,462 Elo+
Party 1
Agni
Agni
Up_The_Smokee
Agni
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
49W - 47L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
jimmyjay420
Nu Wa
Level 142
God Stats
33W - 36L
1,527 SR
Queue Stats
451W - 498L
1,520 Elo+
Solo
Jing Wei
Jing Wei
wuhbble
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 154L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Awilix
Ishtar
16
4 / 0 / 16
10,774
1,077
11,597
10,467
5,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
17
0 / 1 / 24
9,991
999
9,043
13,231
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Desert123787
King Arthur
17
6 / 2 / 18
10,902
1,090
15,651
13,516
12,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
ThèDM
Sol
17
7 / 0 / 15
11,346
1,135
14,347
9,270
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
jefferyAWAY
Cliodhna
17
10 / 0 / 14
11,289
1,129
17,009
7,506
3,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

302

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 4 / 1
9,490
949
8,377
20,905
18,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 2
9,355
936
9,214
16,048
7,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 3
8,762
876
11,260
9,191
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 5 / 2
9,208
921
14,307
11,516
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
wuhbble
Jing Wei
14
0 / 7 / 2
8,687
869
5,036
14,096
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
13
27
Kills
3
3
Deaths
27
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Awilix
Ishtar
4
0
16
12
W
Artio
0
1
24
12
W
King Arthur
Desert123787
King Arthur
6
2
18
7.5
L
Nike
2
4
1
0.63
L
1
9
2
0.22
W
Sol
ThèDM
Sol
7
0
15
14.5
L
0
2
3
0.75
W
Cliodhna
jefferyAWAY
Cliodhna
10
0
14
17
L
0
5
2
0.2
L
Jing Wei
wuhbble
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,647
Damage
48,194
53,990
Taken
71,756
41,790
Mitigated
40,152
15,456
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Awilix
Ishtar
11,597
7,435
0
2,199
10,467
5,087
0
4,586
5,881
0
39,254
W
Artio
9,043
850
2,186
3,916
13,231
16,169
0
6,721
6,510
22,893
0
W
King Arthur
Desert123787
King Arthur
15,651
1,368
0
458
13,516
12,971
0
6,716
6,800
3,545
27,847
L
Nike
8,377
1,335
157
2,965
20,905
18,897
0
8,906
11,629
0
22,360
L
9,214
1,717
0
551
16,048
7,309
0
5,063
10,839
0
24,669
W
Sol
ThèDM
Sol
14,347
4,869
0
3,475
9,270
4,227
0
3,471
5,799
34,514
0
L
11,260
611
60
620
9,191
3,589
0
2,157
6,966
18,468
0
W
Cliodhna
jefferyAWAY
Cliodhna
17,009
2,545
0
3,222
7,506
3,336
0
4,073
3,193
0
32,329
L
14,307
3,902
92
589
11,516
4,635
0
3,234
8,054
39,193
0
L
Jing Wei
wuhbble
Jing Wei
5,036
2,640
0
520
14,096
5,722
0
4,875
9,106
0
11,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
45,502
210
Minions Killed
173
6
Camps Cleared
5
1,031,457
Distance Traveled
865,148
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,774
1,077
67
7
2
201,676
0
W
Artio
9,991
999
30
3
1
223,957
0
W
King Arthur
10,902
1,090
30
3
1
197,202
0
L
Nike
9,490
949
37
4
1
185,816
0
L
Ne Zha
9,355
936
61
6
2
157,312
0
W
Sol
11,346
1,135
45
5
2
198,009
3
L
Agni
8,762
876
17
2
0
176,462
0
W
Cliodhna
11,289
1,129
38
4
0
210,613
0
L
Nu Wa
9,208
921
44
4
1
165,671
1
L
Jing Wei
8,687
869
14
1
1
179,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role