Player Matchup

Mercury
Mercury
BangBros1994
Mercury
Level 86
God Stats
5W - 5L
1,261 SR
Queue Stats
199W - 231L
1,350 Elo+
Party 1
Mulan
Mulan
Demon_Lord_KFC
Mulan
Level 151
God Stats
25W - 19L
1,524 SR
Queue Stats
113W - 103L
1,405 Elo+
Party 2
Horus
Horus
Haviked
Horus
Level 99
God Stats
9W - 8L
1,381 SR
Queue Stats
356W - 452L
1,356 Elo+
Party 1
Sol
Sol
jitarleton
Sol
Level 99
God Stats
3W - 3L
1,219 SR
Queue Stats
348W - 470L
1,338 Elo+
Party 1
Discordia
Discordia
scorpion92534
Discordia
Level 87
God Stats
5W - 3L
1,482 SR
Queue Stats
481W - 574L
1,274 Elo+
Party 2
Team Averages
Level 104
1,374 SR
1,345 Elo+

VS

Team Averages
Level 50
1,451 SR
1,289 Elo+
Set
Set
 
Set
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AhorribleGamer69
Merlin
Level 63
God Stats
25W - 26L
1,478 SR
Queue Stats
204W - 233L
1,342 Elo+
Solo
Sylvanus
Sylvanus
Hebrew Hair
Sylvanus
Level 109
God Stats
19W - 40L
1,278 SR
Queue Stats
276W - 267L
1,376 Elo+
Solo
Mulan
Mulan
JackFeuer
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 3
Poseidon
Poseidon
ZZisaacZ
Poseidon
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,113 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BangBros1994
Mercury
10
0 / 0 / 1
5,876
534
1,081
7,522
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 0
8,271
752
9,220
5,965
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Haviked
Horus
8
2 / 1 / 1
5,671
516
2,203
8,583
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 0 / 0
5,982
544
2,579
5,022
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
scorpion92534
Discordia
11
1 / 0 / 2
6,236
567
4,936
4,722
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 1 / 0
5,038
458
1,487
6,448
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,308
483
5,110
4,701
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Hebrew Hair
Sylvanus
10
0 / 1 / 0
5,301
482
4,269
7,464
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
JackFeuer
Mulan
9
0 / 6 / 0
5,107
464
2,248
10,724
4,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
ZZisaacZ
Poseidon
6
0 / 3 / 0
4,384
399
738
5,643
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
11
Kills
1
1
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
L
0
0
1
0.5
W
Mercury
BangBros1994
Mercury
0
0
1
0.5
W
7
0
0
7
W
Horus
Haviked
Horus
2
1
1
2.5
L
Sylvanus
Hebrew Hair
Sylvanus
0
1
0
0
L
Mulan
JackFeuer
Mulan
0
6
0
0
L
Poseidon
ZZisaacZ
Poseidon
0
3
0
0
W
1
0
0
1
W
Discordia
scorpion92534
Discordia
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
13,852
31,814
Taken
34,980
18,598
Mitigated
16,610
11,665
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,487
908
0
51
6,448
2,140
0
40
6,390
0
25,183
L
5,110
311
18
1,228
4,701
1,410
160
959
3,508
34,223
0
W
Mercury
BangBros1994
Mercury
1,081
98
0
803
7,522
2,740
0
1,478
5,978
0
41,200
W
9,220
1,570
0
3,686
5,965
5,614
872
0
5,965
0
59,457
W
Horus
Haviked
Horus
2,203
1,137
697
2,906
8,583
6,555
23
3,460
4,927
0
13,396
L
Sylvanus
Hebrew Hair
Sylvanus
4,269
1,006
0
3,283
7,464
6,604
0
2,846
4,578
30,356
0
L
Mulan
JackFeuer
Mulan
2,248
785
0
1,418
10,724
4,714
0
0
10,270
0
24,267
L
Poseidon
ZZisaacZ
Poseidon
738
380
0
0
5,643
1,742
0
2,982
2,265
14,868
0
W
2,579
1,157
0
3,073
5,022
1,888
0
1,878
2,935
43,344
0
W
Discordia
scorpion92534
Discordia
4,936
39
0
500
4,722
1,801
735
2,830
1,892
38,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
25,138
366
Minions Killed
199
0
Camps Cleared
0
1,106,283
Distance Traveled
1,017,735
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,038
458
50
5
0
245,217
1
L
Merlin
5,308
483
48
4
0
220,800
0
W
Mercury
5,876
534
85
8
0
265,824
2
W
Mulan
8,271
752
113
10
0
199,461
1
W
Horus
5,671
516
20
2
0
235,336
1
L
Sylvanus
5,301
482
41
4
0
145,261
1
L
Mulan
5,107
464
38
3
0
182,313
0
L
Poseidon
4,384
399
22
2
0
224,144
0
W
Sol
5,982
544
75
7
0
196,766
0
W
Discordia
6,236
567
73
7
0
208,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role