Player Matchup

Anubis
Anubis
Chrise7677
Anubis
Level 28
God Stats
1W - 0L
1,349 SR
Queue Stats
1W - 2L
1,086 Elo+
Party 1
Janus
Janus
ZambiePig
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,324 Elo+
Party 1
Cabrakan
Cabrakan
ZambiePug
Cabrakan
Level 66
God Stats
2W - 0L
1,496 SR
Queue Stats
7W - 6L
1,262 Elo+
Party 1
Team Averages
Level 41
1,448 SR
1,224 Elo+

VS

Team Averages
Level 90
1,383 SR
1,282 Elo+
Nemesis
Nemesis
HowHenny
Nemesis
Level 26
God Stats
10W - 22L
1,339 SR
Queue Stats
146W - 204L
1,285 Elo+
Party 2
Anubis
Anubis
Ram6oYac24
Anubis
Level 83
God Stats
24W - 26L
1,439 SR
Queue Stats
204W - 306L
1,261 Elo+
Solo
Mulan
Mulan
iiBunnie
Mulan
Level 160
God Stats
0W - 2L
1,372 SR
Queue Stats
45W - 57L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chrise7677
Anubis
12
2 / 2 / 7
7,618
762
5,555
8,048
3,832
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ZambiePig
Janus
11
2 / 2 / 7
7,443
744
8,083
5,967
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ZambiePug
Cabrakan
13
5 / 0 / 4
8,166
817
8,249
7,807
6,768
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HowHenny
Nemesis
9
0 / 3 / 1
6,080
608
1,962
8,495
3,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Ram6oYac24
Anubis
12
3 / 2 / 1
7,435
744
9,358
6,423
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
iiBunnie
Mulan
10
1 / 4 / 3
6,759
676
4,917
11,896
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
4
4
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chrise7677
Anubis
2
2
7
2.75
L
Nemesis
HowHenny
Nemesis
0
3
1
0.17
L
Anubis
Ram6oYac24
Anubis
3
2
1
1.75
W
Janus
ZambiePig
Janus
2
2
7
2.75
W
Cabrakan
ZambiePug
Cabrakan
5
0
4
7
L
Mulan
iiBunnie
Mulan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
16,237
21,822
Taken
26,814
12,483
Mitigated
15,906
6,769
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chrise7677
Anubis
5,555
348
0
3,628
8,048
3,832
107
3,114
4,438
23,002
0
L
Nemesis
HowHenny
Nemesis
1,962
595
144
165
8,495
3,974
0
6,610
1,685
0
11,968
L
Anubis
Ram6oYac24
Anubis
9,358
170
0
2,008
6,423
3,617
0
5,231
1,046
22,762
0
W
Janus
ZambiePig
Janus
8,083
1,207
0
500
5,967
1,883
176
3,308
2,317
24,942
0
W
Cabrakan
ZambiePug
Cabrakan
8,249
779
189
2,452
7,807
6,768
0
2,122
5,469
26,874
0
L
Mulan
iiBunnie
Mulan
4,917
1,184
0
2,090
11,896
8,315
0
10,073
1,568
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
20,274
123
Minions Killed
97
7
Camps Cleared
4
572,890
Distance Traveled
551,230
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,618
762
37
4
0
189,355
3
L
Nemesis
6,080
608
20
2
1
195,475
5
L
Anubis
7,435
744
45
5
2
176,406
3
W
Janus
7,443
744
44
4
5
203,267
2
W
Cabrakan
8,166
817
42
4
2
180,268
3
L
Mulan
6,759
676
32
3
1
179,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role