Player Matchup

Hera
Hera
Dr Haru MD
Hera
Level 123
God Stats
6W - 2L
1,639 SR
Queue Stats
39W - 26L
1,522 Elo+
Party 2
Ravana
Ravana
EnoughAthlete15
Ravana
Level 128
God Stats
5W - 2L
1,807 SR
Queue Stats
296W - 253L
1,517 Elo+
Party 4
Medusa
Medusa
Longer Rat
Medusa
Level 88
God Stats
9W - 4L
1,748 SR
Queue Stats
133W - 114L
1,488 Elo+
Party 4
Eset
Eset
One 234 fif6887
Eset
Level 14
God Stats
3W - 1L
1,843 SR
Queue Stats
24W - 19L
1,635 Elo+
Party 2
Khepri
Khepri
Static Teddy
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 59L
1,665 Elo+
Party 2
Team Averages
Level 92
1,707 SR
1,565 Elo+

VS

Team Averages
Level 77
1,359 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
Eyeshield45
Tsukuyomi
Level 24
God Stats
9W - 11L
1,331 SR
Queue Stats
113W - 128L
1,449 Elo+
Party 3
Ares
Ares
Gold_Luppichini
Ares
Level 142
God Stats
1W - 2L
1,197 SR
Queue Stats
419W - 431L
1,484 Elo+
Party 3
Lancelot
Lancelot
ImSleepin47
Lancelot
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 1
Ishtar
Ishtar
inFAMOUSHero23
Ishtar
Level 160
God Stats
5W - 0L
1,313 SR
Queue Stats
210W - 161L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
xxmanspiderx
Baron Samedi
Level 46
God Stats
4W - 3L
1,454 SR
Queue Stats
82W - 102L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,017
502
3,906
4,355
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,461
446
5,134
5,219
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Longer Rat
Medusa
9
3 / 2 / 0
5,516
552
4,585
6,518
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 0
5,789
579
6,388
6,808
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
7
0 / 3 / 2
4,932
493
1,695
6,403
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eyeshield45
Tsukuyomi
9
2 / 1 / 3
5,509
551
2,761
7,994
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 4
5,375
538
3,806
7,070
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
ImSleepin47
Lancelot
10
4 / 1 / 1
6,005
601
4,801
7,279
3,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 3
5,061
506
3,606
8,229
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
xxmanspiderx
Baron Samedi
10
3 / 0 / 3
5,826
583
3,735
4,955
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
11
11
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
2
0
0
W
Tsukuyomi
Eyeshield45
Tsukuyomi
2
1
3
3.5
W
2
1
4
4
W
Lancelot
ImSleepin47
Lancelot
4
1
1
4.5
L
Medusa
Longer Rat
Medusa
3
2
0
1.5
L
2
3
0
0.67
L
Khepri
0
3
2
0.33
W
0
2
3
0.75
W
Baron Samedi
xxmanspiderx
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,708
Damage
18,709
29,303
Taken
35,527
10,932
Mitigated
16,172
7,159
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,906
665
0
500
4,355
1,549
0
1,729
2,626
33,705
0
L
5,134
1,585
0
290
5,219
2,130
0
2,281
2,938
0
26,277
W
Tsukuyomi
Eyeshield45
Tsukuyomi
2,761
716
0
3,682
7,994
2,838
0
1,785
6,117
0
29,059
W
3,806
702
0
1,552
7,070
5,172
0
2,648
4,394
11,772
0
W
Lancelot
ImSleepin47
Lancelot
4,801
1,125
0
2,918
7,279
3,241
0
4,112
2,769
0
31,557
L
Medusa
Longer Rat
Medusa
4,585
1,819
0
2,455
6,518
2,159
31
1,281
5,237
0
37,610
L
6,388
807
0
2,307
6,808
1,950
112
292
6,516
32,858
0
L
Khepri
1,695
796
223
1,384
6,403
3,144
0
1,958
4,445
13,267
0
W
3,606
2,060
0
2,075
8,229
2,687
0
826
7,403
0
36,485
W
Baron Samedi
xxmanspiderx
Baron Samedi
3,735
602
419
1,751
4,955
2,234
0
2,086
2,855
33,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
27,776
255
Minions Killed
280
0
Camps Cleared
0
974,022
Distance Traveled
997,644
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,017
502
58
6
0
204,085
2
L
Ravana
4,461
446
47
5
0
216,962
2
W
Tsukuyomi
5,509
551
63
6
0
221,205
6
W
Ares
5,375
538
15
2
0
210,342
4
W
Lancelot
6,005
601
66
7
0
216,632
4
L
Medusa
5,516
552
62
6
0
179,514
2
L
Eset
5,789
579
62
6
0
182,429
4
L
Khepri
4,932
493
26
3
0
191,032
1
W
Ishtar
5,061
506
71
7
0
164,501
4
W
Baron Samedi
5,826
583
65
7
0
184,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role