Player Matchup

Bellona
Bellona
Smellikebeef408
Bellona
Level 138
God Stats
5W - 4L
1,535 SR
Queue Stats
31W - 25L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
idothedo
Ah Puch
Level 63
God Stats
8W - 5L
1,660 SR
Queue Stats
67W - 77L
1,541 Elo+
Party 1
Nox
Nox
morpytroll
Nox
Level 122
God Stats
1W - 0L
1,678 SR
Queue Stats
157W - 181L
1,528 Elo+
Solo
Team Averages
Level 108
1,624 SR
1,552 Elo+

VS

Team Averages
Level 148
1,561 SR
1,506 Elo+
Sobek
Sobek
CartelBoss Kobe
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 107L
1,468 Elo+
Solo
Ishtar
Ishtar
TheMARTINIKID
Ishtar
Level 159
God Stats
6W - 13L
1,512 SR
Queue Stats
59W - 73L
1,462 Elo+
Solo
Sol
Sol
hpvalladao
Sol
Level 158
God Stats
17W - 14L
1,672 SR
Queue Stats
381W - 366L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
9,366
669
10,144
17,349
16,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
idothedo
Ah Puch
17
8 / 1 / 3
10,872
777
18,941
14,588
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 8
8,893
635
9,133
11,210
5,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,427
602
6,768
16,308
23,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 0
9,262
662
6,332
14,230
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 1
8,562
612
22,849
16,654
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
2
2
6
2.5
L
2
6
0
0.33
L
2
4
1
0.63
W
Ah Puch
idothedo
Ah Puch
8
1
3
9.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
35,949
43,147
Taken
47,192
29,287
Mitigated
38,860
18,548
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,768
272
0
3,373
16,308
23,177
0
9,180
7,128
16,977
0
W
10,144
1,949
933
3,939
17,349
16,161
284
10,763
6,586
0
19,273
L
6,332
2,779
471
3,133
14,230
7,708
0
10,166
4,064
0
29,925
L
22,849
6,711
0
9,078
16,654
7,975
72
9,156
7,498
56,565
0
W
Ah Puch
idothedo
Ah Puch
18,941
755
1,270
10,099
14,588
7,366
146
11,381
3,207
60,955
0
W
9,133
1,630
0
2,307
11,210
5,760
462
7,844
3,366
24,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
26,251
159
Minions Killed
170
5
Camps Cleared
7
774,080
Distance Traveled
699,232
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,427
602
19
1
0
258,913
3
W
Bellona
9,366
669
15
1
1
267,123
0
L
Ishtar
9,262
662
70
5
1
218,936
1
L
Sol
8,562
612
81
6
6
221,383
2
W
Ah Puch
10,872
777
112
8
2
269,232
5
W
Nox
8,893
635
32
2
2
237,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role