Player Matchup

Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
EurosS
Athena
Level 64
God Stats
3W - 1L
1,296 SR
Queue Stats
35W - 19L
1,680 Elo+
Party 1
Skadi
Skadi
LOLToXiiC
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 36L
1,619 Elo+
Party 1
Ra
Ra
NathsV8Hellcat
Ra
Level 160
God Stats
2W - 1L
1,339 SR
Queue Stats
97W - 50L
1,605 Elo+
Party 1
Chaac
Chaac
StickyPause
Chaac
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
209W - 136L
1,693 Elo+
Party 1
Team Averages
Level 96
1,427 SR
1,619 Elo+

VS

Team Averages
Level 117
1,655 SR
1,577 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Hallto
Gilgamesh
Level 148
God Stats
3W - 0L
1,930 SR
Queue Stats
164W - 174L
1,473 Elo+
Solo
Sylvanus
Sylvanus
NSAKekwin
Sylvanus
Level 27
God Stats
4W - 1L
1,478 SR
Queue Stats
48W - 25L
1,699 Elo+
Party 2
Bastet
Bastet
S0laire0fAstora
Bastet
Level 160
God Stats
3W - 1L
1,697 SR
Queue Stats
350W - 366L
1,583 Elo+
Party 2
Ullr
Ullr
Skycruser
Ullr
Level 149
God Stats
9W - 6L
1,672 SR
Queue Stats
164W - 156L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 3 / 3
7,383
492
9,031
12,147
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
EurosS
Athena
11
0 / 0 / 4
6,767
451
3,082
10,291
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
LOLToXiiC
Skadi
13
3 / 3 / 2
7,539
503
7,997
10,834
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 1
7,106
474
4,234
13,672
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 0
7,573
505
10,600
13,654
10,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 1
8,721
581
9,647
6,842
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Hallto
Gilgamesh
15
2 / 1 / 0
8,763
584
5,497
10,564
7,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NSAKekwin
Sylvanus
12
2 / 1 / 4
7,169
478
7,800
9,675
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 6
7,815
521
8,051
15,960
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
14
3 / 4 / 1
8,471
565
12,325
13,763
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
14
14
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
3
1.5
W
Scylla
 
Scylla
5
0
1
5.5
L
Athena
EurosS
Athena
0
0
4
2
W
Gilgamesh
Hallto
Gilgamesh
2
1
0
2
L
Skadi
LOLToXiiC
Skadi
3
3
2
1.33
W
Sylvanus
NSAKekwin
Sylvanus
2
1
4
4
L
1
6
1
0.25
W
2
2
6
2.5
W
Ullr
3
4
1
0.88
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
43,320
60,598
Taken
56,804
33,891
Mitigated
32,378
16,896
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,031
4,660
0
1,390
12,147
4,928
0
2,327
9,820
0
52,621
W
Scylla
 
Scylla
9,647
1,525
0
561
6,842
2,688
0
2,145
4,697
70,822
0
L
Athena
EurosS
Athena
3,082
970
0
2,352
10,291
8,557
0
4,014
6,277
16,945
0
W
Gilgamesh
Hallto
Gilgamesh
5,497
1,924
0
2,789
10,564
7,607
768
78
10,486
0
63,055
L
Skadi
LOLToXiiC
Skadi
7,997
2,617
0
1,710
10,834
4,006
31
176
10,658
0
64,295
W
Sylvanus
NSAKekwin
Sylvanus
7,800
2,643
1,262
2,960
9,675
9,482
0
2,925
6,750
28,983
11,491
L
4,234
603
1,349
2,809
13,672
5,481
0
7,841
5,831
56,336
0
W
8,051
3,029
0
8,344
15,960
6,636
381
1,712
14,248
0
47,146
W
Ullr
12,325
5,145
0
2,228
13,763
5,965
0
507
13,256
0
72,975
L
10,600
995
0
7,286
13,654
10,919
527
2,107
11,547
0
59,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
40,939
428
Minions Killed
470
0
Camps Cleared
0
1,480,073
Distance Traveled
1,485,190
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,383
492
79
5
0
342,689
2
W
Scylla
8,721
581
123
8
0
306,651
6
L
Athena
6,767
451
30
2
0
312,453
3
W
Gilgamesh
8,763
584
121
8
0
281,671
3
L
Skadi
7,539
503
103
7
0
232,737
3
W
Sylvanus
7,169
478
49
3
0
283,323
2
L
Ra
7,106
474
104
7
0
294,343
7
W
Bastet
7,815
521
75
5
0
354,789
5
W
Ullr
8,471
565
102
7
0
258,756
3
L
Chaac
7,573
505
112
7
0
297,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role