Player Matchup

Ishtar
Ishtar
drgnslayer
Ishtar
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 171L
1,322 Elo+
Party 1
Hercules
Hercules
natejanko
Hercules
Level 89
God Stats
2W - 1L
1,503 SR
Queue Stats
8W - 2L
1,547 Elo+
Solo
Sol
Sol
stillhere2016-62
Sol
Level 160
God Stats
28W - 38L
1,448 SR
Queue Stats
273W - 396L
1,394 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,421 Elo+

VS

Team Averages
Level 56
1,513 SR
1,445 Elo+
Ymir
Ymir
CoolPigeon6833
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Charybdis
Charybdis
Rubyrose3140
Charybdis
Level 46
God Stats
3W - 3L
1,571 SR
Queue Stats
3W - 5L
1,585 Elo+
Party 2
Ishtar
Ishtar
itsKlayLucas13
Ishtar
Level 86
God Stats
4W - 5L
1,467 SR
Queue Stats
121W - 176L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
drgnslayer
Ishtar
15
7 / 1 / 3
9,653
804
11,346
6,483
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
natejanko
Hercules
13
1 / 2 / 9
9,029
752
7,440
13,129
12,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 0 / 6
8,904
742
6,264
5,549
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,719
643
5,663
11,695
7,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Rubyrose3140
Charybdis
11
0 / 3 / 0
7,042
587
2,861
10,636
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 1
7,788
649
4,610
9,025
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
3
3
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Charybdis
Rubyrose3140
Charybdis
0
3
0
0
W
Ishtar
drgnslayer
Ishtar
7
1
3
8.5
L
1
4
1
0.38
W
Hercules
natejanko
Hercules
1
2
9
2.75
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
13,134
25,161
Taken
31,356
17,417
Mitigated
16,708
6,769
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,663
551
36
1,669
11,695
7,545
0
3,024
8,671
12,830
0
L
Charybdis
Rubyrose3140
Charybdis
2,861
2,526
265
1,378
10,636
4,409
0
1,276
9,360
0
17,337
W
Ishtar
drgnslayer
Ishtar
11,346
8,996
0
1,201
6,483
2,912
1,266
958
5,525
0
45,429
L
4,610
1,580
138
943
9,025
4,754
0
1,624
7,401
0
30,555
W
Hercules
natejanko
Hercules
7,440
1,103
390
2,018
13,129
12,014
0
3,113
10,016
0
17,865
W
6,264
1,283
608
2,552
5,549
2,491
1,281
2,393
3,156
29,965
2,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
22,549
136
Minions Killed
94
8
Camps Cleared
0
601,023
Distance Traveled
556,927
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,719
643
11
1
0
187,833
3
L
Charybdis
7,042
587
36
3
0
182,440
0
W
Ishtar
9,653
804
67
6
2
187,951
0
L
Ishtar
7,788
649
47
4
0
186,654
1
W
Hercules
9,029
752
16
1
1
197,044
3
W
Sol
8,904
742
53
4
5
216,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role