Player Matchup

Chaac
Chaac
Araoz
Chaac
Level 155
God Stats
5W - 3L
1,622 SR
Queue Stats
122W - 139L
1,494 Elo+
Solo
Anubis
Anubis
Drew978
Anubis
Level 126
God Stats
5W - 4L
1,645 SR
Queue Stats
164W - 181L
1,484 Elo+
Solo
Neith
Neith
HentaaiiNoKami
Neith
Level 69
God Stats
3W - 3L
1,485 SR
Queue Stats
48W - 56L
1,492 Elo+
Solo
Bakasura
Bakasura
PanchoPariguayo
Bakasura
Level 160
God Stats
10W - 13L
1,382 SR
Queue Stats
206W - 187L
1,487 Elo+
Solo
Ymir
Ymir
iScatter
Ymir
Level 126
God Stats
0W - 2L
1,429 SR
Queue Stats
83W - 74L
1,483 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,488 Elo+

VS

Team Averages
Level 62
1,580 SR
1,602 Elo+
Danzaburou
Danzaburou
GayVeteran
Danzaburou
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 15L
1,726 Elo+
Party 1
Hades
Hades
Jakrispyyyy
Hades
Level 64
God Stats
12W - 3L
1,747 SR
Queue Stats
61W - 57L
1,514 Elo+
Solo
Olorun
Olorun
MiiguelRiicardo
Olorun
Level 137
God Stats
49W - 46L
1,574 SR
Queue Stats
292W - 291L
1,427 Elo+
Solo
Set
Set
ThePeenGuy
Set
Level 22
God Stats
3W - 1L
1,580 SR
Queue Stats
26W - 13L
1,576 Elo+
Party 1
Yemoja
Yemoja
peepeefartboy
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Araoz
Chaac
16
1 / 4 / 2
9,852
428
8,777
18,833
14,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Drew978
Anubis
14
1 / 11 / 2
9,173
399
11,992
23,437
13,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 0
9,510
413
15,005
17,944
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
2 / 8 / 2
10,277
447
11,780
27,794
12,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
3 / 3 / 2
10,704
465
13,025
28,407
35,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GayVeteran
Danzaburou
19
9 / 2 / 6
13,228
575
24,629
20,638
12,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 2 / 6
11,599
504
15,829
21,181
19,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 3 / 14
12,225
532
14,463
17,199
8,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 6
13,414
583
18,103
20,692
14,676
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 0 / 14
12,259
533
11,666
16,934
23,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
9
Kills
33
34
Deaths
10
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
Araoz
Chaac
1
4
2
0.5
L
Anubis
Drew978
Anubis
1
11
2
0.18
W
Danzaburou
GayVeteran
Danzaburou
9
2
6
6
L
2
8
0
0.25
W
5
2
6
4
W
4
3
14
3.67
L
Bakasura
2
8
2
0.38
W
10
3
6
4.33
L
Ymir
3
3
2
1.33
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,579
Damage
84,690
116,415
Taken
96,644
83,974
Mitigated
78,957
26,716
Healing
45,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Araoz
Chaac
8,777
1,409
0
6,056
18,833
14,096
0
9,379
9,454
44
64,451
L
Anubis
Drew978
Anubis
11,992
493
0
6,384
23,437
13,358
0
9,238
14,199
59,480
0
W
Danzaburou
GayVeteran
Danzaburou
24,629
16,119
0
8,526
20,638
12,695
6,639
6,557
13,970
0
136,235
L
15,005
4,887
0
2,242
17,944
8,503
0
7,219
10,725
41
68,726
W
15,829
3,050
1,432
10,612
21,181
19,575
593
5,292
14,353
73,915
0
W
14,463
6,306
4,318
6,178
17,199
8,719
3,495
3,669
12,317
110,709
0
L
Bakasura
11,780
6,709
0
6,615
27,794
12,278
4,114
6,795
20,719
0
75,146
W
18,103
8,777
0
4,347
20,692
14,676
3,221
4,714
15,689
0
126,929
L
Ymir
13,025
1,180
182
5,237
28,407
35,739
0
10,516
17,891
51,083
0
W
11,666
3,660
4,918
5,476
16,934
23,292
152
5,321
11,121
45,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,516
Gold Earned
62,725
507
Minions Killed
630
0
Camps Cleared
0
1,947,361
Distance Traveled
2,066,838
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,852
428
120
5
0
379,537
7
L
Anubis
9,173
399
92
4
0
330,864
0
W
Danzaburou
13,228
575
176
8
0
391,498
1
L
Neith
9,510
413
95
4
0
374,574
6
W
Hades
11,599
504
110
5
0
370,969
4
W
Olorun
12,225
532
149
6
0
415,397
5
L
Bakasura
10,277
447
137
6
0
439,416
8
W
Set
13,414
583
145
6
0
454,781
2
L
Ymir
10,704
465
63
3
0
422,970
1
W
Yemoja
12,259
533
50
2
0
434,193
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role