Player Matchup

Cu Chulainn
Cu Chulainn
CringeComp
Cu Chulainn
Level 160
God Stats
9W - 4L
1,665 SR
Queue Stats
592W - 544L
1,458 Elo+
Party 1
Charybdis
Charybdis
Jarby04
Charybdis
Level 121
God Stats
23W - 17L
1,669 SR
Queue Stats
184W - 177L
1,583 Elo+
Party 1
Tyr
Tyr
Rubral
Tyr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,318 Elo+
Party 1
Chang'e
Chang'e
Valkyrieslight
Chang'e
Level 156
God Stats
31W - 21L
1,593 SR
Queue Stats
326W - 333L
1,471 Elo+
Party 1
Atlas
Atlas
Yuskos4
Atlas
Level 121
God Stats
38W - 35L
1,672 SR
Queue Stats
417W - 394L
1,594 Elo+
Party 1
Team Averages
Level 126
1,620 SR
1,485 Elo+

VS

Team Averages
Level 128
1,673 SR
1,624 Elo+
Tsukuyomi
Tsukuyomi
FrozenDino
Tsukuyomi
Level 136
God Stats
0W - 1L
1,678 SR
Queue Stats
116W - 104L
1,595 Elo+
Party 2
Hera
Hera
MrPossum24
Hera
Level 118
God Stats
8W - 2L
1,981 SR
Queue Stats
51W - 35L
1,665 Elo+
Party 3
Cthulhu
Cthulhu
RedPhage
Cthulhu
Level 120
God Stats
2W - 6L
1,242 SR
Queue Stats
115W - 95L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
TheFizzyPigeon
Sylvanus
Level 120
God Stats
5W - 4L
1,740 SR
Queue Stats
85W - 70L
1,593 Elo+
Party 2
Apollo
Apollo
barleysober
Apollo
Level 144
God Stats
9W - 4L
1,724 SR
Queue Stats
259W - 226L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CringeComp
Cu Chulainn
19
4 / 1 / 3
11,756
560
13,402
17,774
8,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Jarby04
Charybdis
19
4 / 1 / 0
12,147
578
17,746
19,925
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Rubral
Tyr
16
0 / 2 / 4
10,191
485
5,127
20,112
16,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 0 / 1
9,846
469
6,507
17,721
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Yuskos4
Atlas
15
1 / 0 / 4
10,244
488
7,010
22,561
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrozenDino
Tsukuyomi
18
2 / 1 / 0
10,621
506
7,221
13,725
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 1
10,093
481
15,313
14,680
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RedPhage
Cthulhu
17
1 / 2 / 1
10,993
523
17,355
13,606
13,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
14
0 / 1 / 2
9,571
456
6,938
14,305
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Apollo
17
0 / 3 / 2
10,633
506
11,162
19,678
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
4
4
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CringeComp
Cu Chulainn
4
1
3
5.5
L
Tsukuyomi
FrozenDino
Tsukuyomi
2
1
0
2
W
Charybdis
Jarby04
Charybdis
4
1
0
4
L
1
3
1
0.5
L
Cthulhu
RedPhage
Cthulhu
1
2
1
0.75
W
Tyr
Rubral
Tyr
0
2
4
1
L
Sylvanus
0
1
2
1
W
1
0
1
1.5
W
Atlas
Yuskos4
Atlas
1
0
4
3
L
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,792
Damage
57,989
98,093
Taken
75,994
58,552
Mitigated
50,937
39,861
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CringeComp
Cu Chulainn
13,402
3,108
0
5,741
17,774
8,907
0
4,373
13,319
0
141,586
L
Tsukuyomi
FrozenDino
Tsukuyomi
7,221
2,968
0
7,320
13,725
6,208
39
1,395
12,330
0
101,625
W
Charybdis
Jarby04
Charybdis
17,746
9,440
0
9,796
19,925
8,232
0
6,683
13,178
0
135,879
L
15,313
4,463
0
990
14,680
6,884
144
5,114
9,566
110,486
0
L
Cthulhu
RedPhage
Cthulhu
17,355
1,378
995
750
13,606
13,968
0
1,102
12,504
85,469
0
W
Tyr
Rubral
Tyr
5,127
675
0
5,792
20,112
16,678
684
9,151
10,143
0
60,151
L
Sylvanus
6,938
1,887
5,075
5,666
14,305
16,114
118
3,171
11,134
26,313
0
W
6,507
253
6,567
7,136
17,721
6,359
0
10,280
7,395
87,526
0
W
Atlas
Yuskos4
Atlas
7,010
2,802
262
4,567
22,561
18,376
0
8,797
12,581
34,282
0
L
Apollo
11,162
7,806
0
7,195
19,678
7,763
1,844
2,861
16,817
0
98,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
51,911
681
Minions Killed
700
0
Camps Cleared
0
2,183,808
Distance Traveled
2,111,757
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,756
560
188
9
0
522,667
2
L
Tsukuyomi
10,621
506
157
7
0
515,745
1
W
Charybdis
12,147
578
213
10
0
380,042
8
L
Hera
10,093
481
162
8
0
393,817
1
L
Cthulhu
10,993
523
161
8
0
415,984
6
W
Tyr
10,191
485
101
5
0
415,683
7
L
Sylvanus
9,571
456
24
1
0
398,821
5
W
Chang'e
9,846
469
143
7
0
436,710
6
W
Atlas
10,244
488
36
2
0
428,706
12
L
Apollo
10,633
506
196
9
0
387,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role