Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BrunoOstermaNN
Ymir
Level 160
God Stats
9W - 10L
1,402 SR
Queue Stats
594W - 649L
1,562 Elo+
Solo
Charybdis
Charybdis
RangerDourado
Charybdis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 171L
1,611 Elo+
Party 3
Ishtar
Ishtar
RangerVermelhö
Ishtar
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 157L
1,585 Elo+
Party 3
Hel
Hel
guitamagno
Hel
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 50L
1,520 Elo+
Solo
Team Averages
Level 152
1,480 SR
1,555 Elo+

VS

Team Averages
Level 138
1,614 SR
1,491 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BaroonaVK
Yemoja
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,527 Elo+
Solo
Merlin
Merlin
Cawaiio
Merlin
Level 136
God Stats
1W - 1L
1,814 SR
Queue Stats
193W - 190L
1,539 Elo+
Party 1
Ullr
Ullr
DaniiAdrian
Ullr
Level 156
God Stats
0W - 4L
1,755 SR
Queue Stats
70W - 72L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
7 / 3 / 11
11,890
699
24,061
23,694
11,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 3 / 14
11,513
677
5,688
28,136
36,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
RangerDourado
Charybdis
19
5 / 3 / 11
11,869
698
19,355
21,126
11,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 16
13,065
769
31,569
24,659
14,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 2 / 10
11,785
693
14,431
21,481
14,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
5 / 5 / 4
11,117
654
21,822
20,334
11,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
 
Zhong Kui
16
2 / 6 / 5
9,620
566
14,189
19,496
15,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
BaroonaVK
Yemoja
18
0 / 4 / 5
9,444
556
6,590
20,790
24,997
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Cawaiio
Merlin
18
2 / 4 / 5
10,310
606
25,326
17,343
10,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 5
9,896
582
19,079
22,078
12,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
24
Kills
12
13
Deaths
24
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
3
11
4.17
L
Hun Batz
 
Hun Batz
5
5
4
1.4
L
Zhong Kui
 
Zhong Kui
2
6
5
0.75
L
Yemoja
BaroonaVK
Yemoja
0
4
5
0.63
W
2
3
14
3
L
Merlin
Cawaiio
Merlin
2
4
5
1.13
L
3
5
5
1.1
W
Charybdis
RangerDourado
Charybdis
5
3
11
3.5
W
5
2
16
6.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,104
Damage
87,006
119,096
Taken
100,041
87,986
Mitigated
74,347
71,432
Healing
41,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
24,061
2,151
4,268
3,862
23,694
11,251
1,133
9,270
14,424
40,258
0
L
Hun Batz
 
Hun Batz
21,822
1,349
1,852
1,688
20,334
11,396
0
7,942
12,392
0
35,035
L
Zhong Kui
 
Zhong Kui
14,189
858
1,862
3,531
19,496
15,529
0
8,538
10,958
20,870
0
L
Yemoja
BaroonaVK
Yemoja
6,590
1,933
18,712
5,267
20,790
24,997
0
8,856
11,934
14,490
0
W
5,688
201
2,283
3,142
28,136
36,344
92
8,340
19,097
20,423
0
L
Merlin
Cawaiio
Merlin
25,326
421
1,848
1,638
17,343
10,064
0
8,182
9,161
58,332
0
L
19,079
5,023
3,322
1,663
22,078
12,361
0
10,662
11,416
0
30,345
W
Charybdis
RangerDourado
Charybdis
19,355
10,086
2,380
5,429
21,126
11,492
4,474
6,531
14,595
0
41,943
W
31,569
17,486
1,252
6,494
24,659
14,570
2,205
11,092
12,440
0
69,979
W
14,431
1,012
28,024
14,298
21,481
14,329
589
10,872
10,462
19,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,122
Gold Earned
50,387
202
Minions Killed
150
0
Camps Cleared
0
1,592,914
Distance Traveled
1,447,840
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,890
699
33
2
0
282,401
5
L
Hun Batz
11,117
654
27
2
0
324,473
0
L
Zhong Kui
9,620
566
16
1
0
250,581
0
L
Yemoja
9,444
556
12
1
0
276,301
5
W
Ymir
11,513
677
25
1
0
303,651
3
L
Merlin
10,310
606
65
4
0
303,566
2
L
Ullr
9,896
582
30
2
0
292,919
0
W
Charybdis
11,869
698
58
3
0
302,032
0
W
Ishtar
13,065
769
73
4
0
313,250
0
W
Hel
11,785
693
13
1
0
391,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role