Player Matchup

Pele
Pele
CloutTokens
Pele
Level 27
God Stats
6W - 2L
1,474 SR
Queue Stats
47W - 40L
1,419 Elo+
Party 2
Khepri
Khepri
Mushromxp
Khepri
Level 31
God Stats
5W - 3L
1,747 SR
Queue Stats
31W - 36L
1,527 Elo+
Party 2
Hera
Hera
Rotten4Skin
Hera
Level 36
God Stats
2W - 1L
1,246 SR
Queue Stats
46W - 53L
1,363 Elo+
Party 2
Zeus
Zeus
SickleMould
Zeus
Level 41
God Stats
14W - 6L
1,795 SR
Queue Stats
65W - 54L
1,528 Elo+
Party 2
Ishtar
Ishtar
Çharybdis
Ishtar
Level 49
God Stats
15W - 14L
1,530 SR
Queue Stats
95W - 80L
1,465 Elo+
Party 2
Team Averages
Level 37
1,558 SR
1,460 Elo+

VS

Team Averages
Level 107
1,595 SR
1,434 Elo+
Merlin
Merlin
BabySisterFister
Merlin
Level 127
God Stats
1W - 1L
1,578 SR
Queue Stats
8W - 9L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Ds0P
Gilgamesh
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,576 Elo+
Party 1
Ganesha
Ganesha
Fishheart
Ganesha
Level 128
God Stats
2W - 4L
1,557 SR
Queue Stats
10W - 14L
1,437 Elo+
Party 1
Rama
Rama
Hena556
Rama
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 1
Ratatoskr
Ratatoskr
ManicDreamGirl
Ratatoskr
Level 125
God Stats
4W - 4L
1,628 SR
Queue Stats
59W - 69L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,538
654
4,774
6,549
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Mushromxp
Khepri
9
1 / 1 / 1
5,738
574
2,047
4,058
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 9
6,025
603
4,016
6,746
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,539
654
3,038
4,435
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Çharybdis
Ishtar
9
2 / 0 / 3
5,357
536
6,551
4,617
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,279
528
3,478
5,562
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Ds0P
Gilgamesh
10
0 / 1 / 1
5,122
512
1,350
4,932
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Fishheart
Ganesha
7
0 / 2 / 1
4,841
484
1,981
6,144
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Hena556
Rama
8
0 / 1 / 1
4,374
437
1,502
5,111
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
ManicDreamGirl
Ratatoskr
9
4 / 8 / 0
5,624
562
6,283
10,530
3,419
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
7
0
4
9
L
Gilgamesh
Ds0P
Gilgamesh
0
1
1
0.5
L
Ganesha
Fishheart
Ganesha
0
2
1
0.25
L
Rama
Hena556
Rama
0
1
1
0.5
L
Ratatoskr
ManicDreamGirl
Ratatoskr
4
8
0
0.5
W
Khepri
Mushromxp
Khepri
1
1
1
1.5
W
1
3
9
1.83
W
2
1
0
2
W
Ishtar
Çharybdis
Ishtar
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
14,594
26,405
Taken
32,279
9,950
Mitigated
13,089
7,944
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,478
276
0
650
5,562
2,077
0
2,188
3,374
36,616
0
W
4,774
1,107
0
2,299
6,549
2,655
0
2,169
4,380
0
29,616
L
Gilgamesh
Ds0P
Gilgamesh
1,350
548
0
1,086
4,932
2,751
476
2,212
2,720
0
30,168
L
Ganesha
Fishheart
Ganesha
1,981
119
0
1,184
6,144
3,304
0
1,188
4,956
14,550
0
L
Rama
Hena556
Rama
1,502
1,414
0
1,183
5,111
1,538
0
1,368
3,743
0
19,013
L
Ratatoskr
ManicDreamGirl
Ratatoskr
6,283
1,943
0
1,578
10,530
3,419
0
2,145
8,385
0
24,563
W
Khepri
Mushromxp
Khepri
2,047
325
0
1,464
4,058
1,890
0
885
3,173
15,084
0
W
4,016
983
0
1,030
6,746
2,349
341
1,580
5,166
36,140
0
W
3,038
909
0
712
4,435
1,340
75
0
4,435
47,953
0
W
Ishtar
Çharybdis
Ishtar
6,551
4,985
0
2,439
4,617
1,716
52
825
3,792
0
35,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
25,240
321
Minions Killed
205
0
Camps Cleared
0
988,521
Distance Traveled
1,004,160
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,279
528
63
6
0
188,804
3
W
Pele
6,538
654
47
5
0
244,208
2
L
Gilgamesh
5,122
512
50
5
0
212,698
0
L
Ganesha
4,841
484
7
1
0
195,005
2
L
Rama
4,374
437
47
5
0
176,945
0
L
Ratatoskr
5,624
562
38
4
0
230,708
0
W
Khepri
5,738
574
19
2
0
184,337
4
W
Hera
6,025
603
73
7
0
185,748
1
W
Zeus
6,539
654
107
11
0
185,527
1
W
Ishtar
5,357
536
75
8
0
188,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role