Player Matchup

Nu Wa
Nu Wa
SareniiaTV
Nu Wa
Level 109
God Stats
20W - 1L
1,789 SR
Queue Stats
46W - 5L
1,870 Elo+
Party 1
Sol
Sol
Yukі
Sol
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 5L
1,870 Elo+
Party 1
Gilgamesh
Gilgamesh
kingboo323
Gilgamesh
Level 24
God Stats
18W - 1L
1,936 SR
Queue Stats
46W - 4L
1,870 Elo+
Party 1
Team Averages
Level 91
1,742 SR
1,870 Elo+

VS

Team Averages
Level 121
1,532 SR
1,448 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
RastaDan49
Ishtar
Level 160
God Stats
37W - 45L
1,438 SR
Queue Stats
514W - 683L
1,360 Elo+
Solo
Thoth
Thoth
tricera93
Thoth
Level 100
God Stats
7W - 8L
1,658 SR
Queue Stats
221W - 256L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 0 / 7
7,675
768
6,073
3,072
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Yukі
Sol
13
6 / 1 / 2
8,267
827
16,135
9,933
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
kingboo323
Gilgamesh
11
1 / 2 / 6
7,232
723
4,494
9,600
5,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 4 / 3
7,043
704
3,652
19,506
18,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
RastaDan49
Ishtar
6
0 / 2 / 0
5,472
547
1,206
3,999
1,610
Thoth
tricera93
Thoth
13
2 / 2 / 1
7,646
765
7,074
5,855
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
3
0.38
L
Ishtar
RastaDan49
Ishtar
0
2
0
0
W
Nu Wa
1
0
7
4.5
W
Sol
Yukі
Sol
6
1
2
7
W
Gilgamesh
kingboo323
Gilgamesh
1
2
6
2
L
Thoth
tricera93
Thoth
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
11,932
22,605
Taken
29,360
10,558
Mitigated
22,352
7,395
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,652
834
1,080
4,523
19,506
18,389
0
12,670
6,836
112
10,321
L
Ishtar
RastaDan49
Ishtar
1,206
649
19
269
3,999
1,610
0
2,775
1,224
0
2,856
W
Nu Wa
6,073
2,882
0
594
3,072
1,098
656
1,184
1,888
32,538
0
W
Sol
Yukі
Sol
16,135
7,217
0
5,365
9,933
4,150
1,711
4,417
5,516
35,788
4,012
W
Gilgamesh
kingboo323
Gilgamesh
4,494
1,072
450
986
9,600
5,310
235
1,910
7,690
0
9,999
L
Thoth
tricera93
Thoth
7,074
336
0
366
5,855
2,353
0
4,457
1,398
44,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
20,161
129
Minions Killed
107
7
Camps Cleared
2
529,451
Distance Traveled
429,908
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,043
704
11
1
0
178,278
2
L
Ishtar
5,472
547
4
0
1
70,045
2
W
Nu Wa
7,675
768
54
5
6
177,546
1
W
Sol
8,267
827
66
7
1
170,319
0
W
Gilgamesh
7,232
723
9
1
0
181,586
2
L
Thoth
7,646
765
92
9
1
181,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role