Player Matchup

Merlin
Merlin
LXLR
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,210 Elo+
Party 2
King Arthur
King Arthur
Lil-ChungieXAQ
King Arthur
Level 120
God Stats
0W - 5L
1,212 SR
Queue Stats
3W - 14L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
turtlepowerr
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Team Averages
Level 56
1,404 SR
1,204 Elo+

VS

Team Averages
Level 119
1,609 SR
1,611 Elo+
Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Buutyy_Bandit007
Chiron
Level 144
God Stats
4W - 2L
1,380 SR
Queue Stats
218W - 301L
1,374 Elo+
Party 1
Lancelot
Lancelot
Cheriah
Lancelot
Level 157
God Stats
8W - 1L
1,946 SR
Queue Stats
60W - 17L
1,959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LXLR
Merlin
13
0 / 6 / 0
8,156
583
8,286
12,103
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lil-ChungieXAQ
King Arthur
12
0 / 6 / 0
7,636
545
8,569
22,883
20,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
turtlepowerr
Danzaburou
11
0 / 10 / 0
7,744
553
6,138
18,829
7,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 0 / 10
10,820
773
12,624
9,829
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 13
10,243
732
12,789
10,873
4,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Cheriah
Lancelot
18
13 / 0 / 8
12,093
864
23,848
15,360
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
22
22
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
10
11
W
3
0
13
9.5
W
Lancelot
Cheriah
Lancelot
13
0
8
17
L
Merlin
LXLR
Merlin
0
6
0
0
L
King Arthur
Lil-ChungieXAQ
King Arthur
0
6
0
0
L
Danzaburou
turtlepowerr
Danzaburou
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
49,261
53,815
Taken
36,062
32,842
Mitigated
18,054
3,974
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,624
2,469
0
4,063
9,829
4,018
2,087
2,573
7,256
49,186
0
W
12,789
4,450
1,130
3,726
10,873
4,805
94
2,532
8,341
0
31,916
W
Lancelot
Cheriah
Lancelot
23,848
6,533
0
3,752
15,360
9,231
330
4,113
11,247
0
65,374
L
Merlin
LXLR
Merlin
8,286
390
0
0
12,103
4,837
0
1,685
10,230
32,426
0
L
King Arthur
Lil-ChungieXAQ
King Arthur
8,569
775
411
1,767
22,883
20,638
0
6,604
15,797
0
21,065
L
Danzaburou
turtlepowerr
Danzaburou
6,138
2,212
452
1,344
18,829
7,367
0
3,630
14,819
0
17,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
33,156
118
Minions Killed
206
1
Camps Cleared
13
692,652
Distance Traveled
876,856
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,820
773
86
6
1
288,587
0
W
Chiron
10,243
732
48
3
3
274,013
1
W
Lancelot
12,093
864
72
5
9
314,256
3
L
Merlin
8,156
583
67
5
0
243,746
1
L
King Arthur
7,636
545
29
2
0
244,652
0
L
Danzaburou
7,744
553
22
2
1
204,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role