Player Matchup

Geb
Geb
FainTMako
Geb
Level 149
God Stats
13W - 8L
1,562 SR
Queue Stats
436W - 478L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Isaiah2194
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,072 Elo+
Solo
Hachiman
Hachiman
sektrzgk
Hachiman
Level 98
God Stats
0W - 2L
1,263 SR
Queue Stats
90W - 74L
1,453 Elo+
Party 1
Awilix
Awilix
xIXKrazyVIIx
Awilix
Level 65
God Stats
2W - 4L
1,402 SR
Queue Stats
131W - 103L
1,474 Elo+
Party 1
Sol
Sol
xIXMURKIVx
Sol
Level 118
God Stats
4W - 4L
1,448 SR
Queue Stats
246W - 212L
1,485 Elo+
Party 1
Team Averages
Level 89
1,435 SR
1,384 Elo+

VS

Team Averages
Level 99
1,419 SR
1,383 Elo+
Nike
Nike
Billtron2001
Nike
Level 66
God Stats
1W - 2L
1,323 SR
Queue Stats
171W - 180L
1,311 Elo+
Solo
Nu Wa
Nu Wa
Reaven2
Nu Wa
Level 158
God Stats
3W - 1L
1,442 SR
Queue Stats
216W - 217L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Royale_Cheez
Cthulhu
Level 105
God Stats
5W - 1L
1,351 SR
Queue Stats
76W - 82L
1,371 Elo+
Party 2
Cerberus
Cerberus
UncleWildcard
Cerberus
Level 89
God Stats
3W - 3L
1,479 SR
Queue Stats
49W - 59L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
cappincam
Kuzenbo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 11
10,135
596
20,856
16,910
22,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Isaiah2194
Ah Muzen Cab
20
7 / 4 / 8
12,576
740
21,795
18,506
8,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
sektrzgk
Hachiman
19
3 / 6 / 13
11,069
651
29,707
15,907
8,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
16
3 / 9 / 11
10,523
619
9,995
18,407
9,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 5 / 8
11,608
683
42,003
23,132
10,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 15
11,565
680
12,450
18,476
18,482
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Reaven2
Nu Wa
20
8 / 4 / 12
13,252
780
22,541
15,826
8,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Royale_Cheez
Cthulhu
20
6 / 3 / 19
12,450
732
21,240
39,011
42,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
UncleWildcard
Cerberus
19
7 / 6 / 14
12,355
727
13,696
41,724
26,829
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
cappincam
Kuzenbo
18
3 / 3 / 17
11,402
671
14,178
38,291
49,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
105
21
Kills
28
28
Deaths
21
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
L
1
4
11
1.63
L
Ah Muzen Cab
Isaiah2194
Ah Muzen Cab
7
4
8
2.75
W
Nu Wa
Reaven2
Nu Wa
8
4
12
3.5
W
Cthulhu
Royale_Cheez
Cthulhu
6
3
19
5.17
W
Cerberus
UncleWildcard
Cerberus
7
6
14
2.33
W
Kuzenbo
cappincam
Kuzenbo
3
3
17
3.83
L
Hachiman
sektrzgk
Hachiman
3
6
13
1.58
L
Awilix
3
9
11
0.94
L
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,356
Damage
84,105
92,862
Taken
153,328
58,891
Mitigated
145,869
32,639
Healing
66,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,450
1,154
1,861
1,201
18,476
18,482
1,025
7,851
10,625
0
29,693
L
20,856
1,152
2,501
3,492
16,910
22,525
0
12,456
4,454
38,268
0
L
Ah Muzen Cab
Isaiah2194
Ah Muzen Cab
21,795
6,509
0
5,069
18,506
8,568
400
14,254
4,252
0
56,340
W
Nu Wa
Reaven2
Nu Wa
22,541
4,725
3,876
3,013
15,826
8,279
3,995
8,001
7,825
51,808
0
W
Cthulhu
Royale_Cheez
Cthulhu
21,240
520
2,486
14,837
39,011
42,351
806
11,556
27,455
35,676
0
W
Cerberus
UncleWildcard
Cerberus
13,696
411
2,816
17,514
41,724
26,829
1,171
15,693
26,031
25,035
0
W
Kuzenbo
cappincam
Kuzenbo
14,178
4,712
3,862
15,419
38,291
49,928
758
19,758
18,533
21,229
0
L
Hachiman
sektrzgk
Hachiman
29,707
10,761
960
2,568
15,907
8,230
405
11,901
4,006
0
48,819
L
Awilix
9,995
3,337
2,346
1,629
18,407
9,119
241
13,715
4,692
0
15,989
L
42,003
12,341
1,494
12,580
23,132
10,449
964
19,329
3,803
76,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
61,024
210
Minions Killed
191
0
Camps Cleared
0
1,313,912
Distance Traveled
1,539,341
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,565
680
38
2
0
284,692
0
L
Geb
10,135
596
23
1
0
308,491
0
L
Ah Muzen Cab
12,576
740
75
4
0
271,801
0
W
Nu Wa
13,252
780
66
4
0
296,911
3
W
Cthulhu
12,450
732
44
3
0
341,004
0
W
Cerberus
12,355
727
27
2
0
295,762
0
W
Kuzenbo
11,402
671
16
1
0
320,972
0
L
Hachiman
11,069
651
38
2
0
208,160
0
L
Awilix
10,523
619
5
0
0
258,988
0
L
Sol
11,608
683
69
4
0
266,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role