Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Kakeos
Janus
Level 100
God Stats
11W - 12L
1,480 SR
Queue Stats
101W - 135L
1,431 Elo+
Party 2
Horus
Horus
Leetorious
Horus
Level 126
God Stats
1W - 0L
1,256 SR
Queue Stats
17W - 18L
1,204 Elo+
Party 1
Lancelot
Lancelot
LonelyShaman
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Bellona
Bellona
Thick_SusRanger
Bellona
Level 126
God Stats
34W - 37L
1,502 SR
Queue Stats
315W - 352L
1,395 Elo+
Party 2
Team Averages
Level 109
1,448 SR
1,352 Elo+

VS

Team Averages
Level 41
1,447 SR
1,413 Elo+
Yemoja
Yemoja
GravityS4ndwich
Yemoja
Level 83
God Stats
3W - 5L
1,485 SR
Queue Stats
25W - 27L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tachitoooo
Morgan Le Fay
Level 13
God Stats
3W - 6L
1,535 SR
Queue Stats
40W - 45L
1,287 Elo+
Party 4
Xbalanque
Xbalanque
TeoVoa
Xbalanque
Level 40
God Stats
21W - 18L
1,588 SR
Queue Stats
152W - 186L
1,387 Elo+
Party 4
Mulan
Mulan
jack attacks
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,394 Elo+
Party 3
Lancelot
Lancelot
refrakt
Lancelot
Level 27
God Stats
0W - 4L
1,129 SR
Queue Stats
4W - 8L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
6 / 2 / 8
13,596
504
20,458
16,824
8,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Kakeos
Janus
18
4 / 3 / 10
13,291
492
29,264
20,080
10,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
17
4 / 2 / 12
13,251
491
10,842
30,153
41,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
LonelyShaman
Lancelot
19
6 / 3 / 7
13,505
500
14,580
20,451
11,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 5
15,759
584
29,852
30,556
41,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
9,718
360
6,462
26,704
31,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Tachitoooo
Morgan Le Fay
11
1 / 4 / 3
8,769
325
7,497
11,092
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
TeoVoa
Xbalanque
15
2 / 8 / 2
10,441
387
12,638
23,187
9,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 6 / 2
12,766
473
18,844
40,257
45,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
refrakt
Lancelot
19
5 / 5 / 3
12,608
467
18,459
31,453
16,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
28
Kills
11
11
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
8
5
L
1
5
1
0.3
W
Janus
Kakeos
Janus
4
3
10
3
W
Horus
4
2
12
5
W
Lancelot
LonelyShaman
Lancelot
6
3
7
3.17
L
Morgan Le Fay
Tachitoooo
Morgan Le Fay
1
4
3
0.63
L
Xbalanque
TeoVoa
Xbalanque
2
8
2
0.38
W
8
1
5
10.5
L
2
6
2
0.5
L
Lancelot
refrakt
Lancelot
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,996
Damage
63,900
118,064
Taken
132,693
113,298
Mitigated
108,401
42,155
Healing
36,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
20,458
12,879
0
5,622
16,824
8,982
6,702
2,202
14,622
0
131,666
L
6,462
1,477
4,063
4,575
26,704
31,823
0
5,838
20,109
26,745
0
W
Janus
Kakeos
Janus
29,264
2,289
340
4,434
20,080
10,523
1,850
5,854
14,226
97,237
0
W
Horus
10,842
4,523
3,809
10,926
30,153
41,334
619
4,701
25,146
0
35,270
W
Lancelot
LonelyShaman
Lancelot
14,580
4,251
0
1,275
20,451
11,010
733
3,078
17,373
0
111,458
L
Morgan Le Fay
Tachitoooo
Morgan Le Fay
7,497
550
0
1,751
11,092
4,806
0
4,193
6,549
39,313
0
L
Xbalanque
TeoVoa
Xbalanque
12,638
4,948
0
2,033
23,187
9,595
1,922
3,616
19,373
0
79,246
W
29,852
12,494
0
15,749
30,556
41,449
3,386
1,902
28,654
0
126,520
L
18,844
2,972
0
16,344
40,257
45,398
70
3,568
36,515
0
102,302
L
Lancelot
refrakt
Lancelot
18,459
5,668
0
7,864
31,453
16,779
0
10,611
20,488
0
118,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,402
Gold Earned
54,302
653
Minions Killed
532
0
Camps Cleared
0
2,652,503
Distance Traveled
2,120,820
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,596
504
152
6
0
492,172
1
L
Yemoja
9,718
360
25
1
0
420,146
8
W
Janus
13,291
492
154
6
0
534,981
0
W
Horus
13,251
491
34
1
0
515,750
2
W
Lancelot
13,505
500
109
4
0
578,375
2
L
Morgan Le Fay
8,769
325
71
3
0
260,183
0
L
Xbalanque
10,441
387
120
4
0
427,425
2
W
Bellona
15,759
584
204
8
0
531,225
5
L
Mulan
12,766
473
161
6
0
469,100
2
L
Lancelot
12,608
467
155
6
0
543,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role