Player Matchup

Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HeXeH
Izanami
Level 32
God Stats
1W - 1L
1,190 SR
Queue Stats
5W - 10L
1,098 Elo+
Party 1
Thor
Thor
Nautiboi
Thor
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Party 2
Ares
Ares
asdf432112341
Ares
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 10L
1,098 Elo+
Party 1
Arachne
Arachne
livE3vil
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,476 Elo+
Party 2
Team Averages
Level 73
1,438 SR
1,327 Elo+

VS

Team Averages
Level 53
1,634 SR
1,431 Elo+
Izanami
Izanami
ALPHA_SHOGUN
Izanami
Level 28
God Stats
6W - 6L
1,565 SR
Queue Stats
32W - 42L
1,442 Elo+
Party 3
Eset
Eset
FaT_X_CooKie
Eset
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 4
Chernobog
Chernobog
Linktwill
Chernobog
Level 15
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 4
Nu Wa
Nu Wa
OceanaSpirit
Nu Wa
Level 33
God Stats
0W - 2L
1,544 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Fenrir
Fenrir
Stoopid4eva
Fenrir
Level 141
God Stats
0W - 2L
1,893 SR
Queue Stats
178W - 176L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 1 / 11
9,678
1,075
14,499
8,266
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
HeXeH
Izanami
16
4 / 0 / 15
10,440
1,160
14,273
6,966
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
5 / 2 / 7
9,518
1,058
7,074
9,677
5,408
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 13
10,664
1,185
6,962
12,386
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
livE3vil
Arachne
15
2 / 0 / 14
9,209
1,023
5,565
6,342
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

357

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALPHA_SHOGUN
Izanami
14
1 / 6 / 2
8,967
996
9,099
18,458
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 3
8,740
971
12,416
8,045
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Linktwill
Chernobog
13
1 / 6 / 2
8,616
957
7,264
11,650
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 0 / 1
6,181
687
0
0
0
Fenrir
13
2 / 3 / 1
8,783
976
8,329
13,273
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
19
Kills
4
4
Deaths
19
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
11
9.5
L
Izanami
ALPHA_SHOGUN
Izanami
1
6
2
0.33
L
0
4
3
0.38
W
Izanami
HeXeH
Izanami
4
0
15
11.5
L
Chernobog
Linktwill
Chernobog
1
6
2
0.33
W
Thor
5
2
7
4.25
L
0
0
1
0.5
L
Fenrir
2
3
1
0.83
W
4
1
13
10.5
W
Arachne
livE3vil
Arachne
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,373
Damage
37,108
43,637
Taken
51,426
33,271
Mitigated
21,287
7,029
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,499
5,336
0
0
8,266
5,996
0
2,802
5,321
0
23,623
L
Izanami
ALPHA_SHOGUN
Izanami
9,099
5,721
0
1,022
18,458
7,415
0
2,541
15,917
0
31,867
L
12,416
851
182
635
8,045
3,349
0
799
7,246
33,899
0
W
Izanami
HeXeH
Izanami
14,273
10,888
0
3,838
6,966
3,527
0
1,676
5,290
0
64,248
L
Chernobog
Linktwill
Chernobog
7,264
4,700
0
791
11,650
4,717
0
1,647
10,003
0
10,716
W
Thor
7,074
1,071
0
250
9,677
5,408
0
2,084
7,593
0
9,214
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
8,329
1,405
0
910
13,273
5,806
0
1,975
11,298
0
14,711
W
6,962
920
0
2,629
12,386
12,998
0
3,463
7,268
10,050
0
W
Arachne
livE3vil
Arachne
5,565
4,442
0
312
6,342
5,342
0
2,391
3,951
0
9,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
41,287
182
Minions Killed
130
3
Camps Cleared
4
887,532
Distance Traveled
597,574
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,678
1,075
35
4
0
192,276
0
L
Izanami
8,967
996
50
6
1
145,325
0
L
Eset
8,740
971
59
7
0
159,933
1
W
Izanami
10,440
1,160
121
13
1
163,910
0
L
Chernobog
8,616
957
9
1
2
142,769
0
W
Thor
9,518
1,058
8
1
1
178,668
0
L
Nu Wa
6,181
687
0
0
0
0
0
L
Fenrir
8,783
976
12
1
1
149,547
2
W
Ares
10,664
1,185
7
1
0
172,186
0
W
Arachne
9,209
1,023
11
1
1
180,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role