Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
RedHawkBanz
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Ishtar
Ishtar
The HazmatFox
Ishtar
Level 157
God Stats
2W - 6L
1,236 SR
Queue Stats
205W - 179L
1,469 Elo+
Party 1
Cerberus
Cerberus
XSt0n3dki11erX
Cerberus
Level 102
God Stats
4W - 8L
1,596 SR
Queue Stats
228W - 202L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
warkdax
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,398 SR
Queue Stats
81W - 69L
1,523 Elo+
Solo
Team Averages
Level 129
1,446 SR
1,553 Elo+

VS

Team Averages
Level 134
1,580 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FallenGodsWrath
Scylla
Level 104
God Stats
10W - 3L
1,745 SR
Queue Stats
183W - 177L
1,553 Elo+
Solo
Guan Yu
Guan Yu
MajicIronman
Guan Yu
Level 156
God Stats
3W - 1L
1,709 SR
Queue Stats
44W - 40L
1,356 Elo+
Party 3
Ganesha
Ganesha
TheOriginal151
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,409 Elo+
Party 3
Ratatoskr
Ratatoskr
X_IceBearX
Ratatoskr
Level 147
God Stats
30W - 44L
1,446 SR
Queue Stats
651W - 706L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 2 / 5
9,579
958
17,140
8,634
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
RedHawkBanz
Lancelot
15
2 / 9 / 2
9,783
978
14,289
15,376
6,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 6 / 3
9,582
958
11,154
16,439
6,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
1 / 8 / 3
9,514
951
9,169
24,449
27,657
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
warkdax
Morgan Le Fay
15
2 / 6 / 3
9,446
945
15,532
15,847
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

137

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 5 / 14
10,877
1,088
14,925
12,828
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 1 / 14
11,235
1,124
14,846
7,704
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
MajicIronman
Guan Yu
17
13 / 0 / 11
12,799
1,280
20,456
19,775
22,903
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 1 / 18
10,391
1,039
7,493
16,127
23,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
X_IceBearX
Ratatoskr
17
9 / 0 / 10
11,614
1,161
16,785
17,355
12,219
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
7
Kills
31
31
Deaths
7
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
5
1.25
W
Ah Muzen Cab
 
Ah Muzen Cab
3
5
14
2
W
6
1
14
13
W
Guan Yu
MajicIronman
Guan Yu
13
0
11
18.5
L
Lancelot
RedHawkBanz
Lancelot
2
9
2
0.33
L
2
6
3
0.58
W
0
1
18
9
L
Cerberus
1
8
3
0.31
W
Ratatoskr
X_IceBearX
Ratatoskr
9
0
10
14
L
Morgan Le Fay
warkdax
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,284
Damage
74,505
80,745
Taken
73,789
48,552
Mitigated
68,840
7,860
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
17,140
1,240
0
613
8,634
3,086
0
1,675
6,959
36,146
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,925
6,505
0
902
12,828
6,874
0
8,933
3,713
0
28,839
W
14,846
599
0
1,477
7,704
3,643
0
4,090
3,480
31,902
0
W
Guan Yu
MajicIronman
Guan Yu
20,456
3,206
1,566
5,026
19,775
22,903
0
11,132
8,367
0
39,072
L
Lancelot
RedHawkBanz
Lancelot
14,289
3,545
0
26
15,376
6,156
0
5,475
9,901
0
33,930
L
11,154
7,121
0
1,525
16,439
6,274
0
4,566
11,873
0
23,490
W
7,493
650
0
250
16,127
23,201
0
8,031
7,860
16,862
0
L
Cerberus
9,169
531
205
3,152
24,449
27,657
0
6,994
17,455
28,745
0
W
Ratatoskr
X_IceBearX
Ratatoskr
16,785
4,175
0
4,416
17,355
12,219
0
8,543
8,528
0
34,812
L
Morgan Le Fay
warkdax
Morgan Le Fay
15,532
1,378
189
2,150
15,847
5,379
0
3,629
12,218
29,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
56,916
210
Minions Killed
196
5
Camps Cleared
7
910,817
Distance Traveled
979,816
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,579
958
61
6
2
185,649
0
W
Ah Muzen Cab
10,877
1,088
43
4
2
159,501
0
W
Scylla
11,235
1,124
59
6
0
181,876
0
W
Guan Yu
12,799
1,280
59
6
1
213,610
1
L
Lancelot
9,783
978
50
5
0
187,784
0
L
Ishtar
9,582
958
21
2
2
174,297
0
W
Ganesha
10,391
1,039
0
0
0
184,056
0
L
Cerberus
9,514
951
58
6
1
183,732
0
W
Ratatoskr
11,614
1,161
35
4
4
240,773
1
L
Morgan Le Fay
9,446
945
20
2
0
179,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role