Player Matchup

Shiva
Shiva
BLITZKREG7468
Shiva
Level 76
God Stats
16W - 12L
1,629 SR
Queue Stats
219W - 225L
1,546 Elo+
Party 2
Hades
Hades
Stormmm420
Hades
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Suprblakhawk
Tsukuyomi
Level 160
God Stats
4W - 4L
1,710 SR
Queue Stats
378W - 380L
1,514 Elo+
Party 3
Anhur
Anhur
XxProdigy80xX
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 242L
1,512 Elo+
Solo
Geb
Geb
aFrequentCamper
Geb
Level 154
God Stats
33W - 22L
1,818 SR
Queue Stats
261W - 234L
1,631 Elo+
Party 3
Team Averages
Level 123
1,631 SR
1,540 Elo+

VS

Team Averages
Level 112
1,541 SR
1,468 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeathStroker2002
Cerberus
Level 104
God Stats
3W - 3L
1,611 SR
Queue Stats
150W - 170L
1,443 Elo+
Party 1
Osiris
Osiris
NoustJack
Osiris
Level 121
God Stats
3W - 6L
1,449 SR
Queue Stats
286W - 340L
1,469 Elo+
Party 1
Discordia
Discordia
kronos623
Discordia
Level 124
God Stats
11W - 9L
1,572 SR
Queue Stats
418W - 487L
1,425 Elo+
Party 1
Nemesis
Nemesis
mkab
Nemesis
Level 86
God Stats
4W - 2L
1,573 SR
Queue Stats
160W - 174L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,521
754
929
2,552
777
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
7
2 / 1 / 1
4,470
745
1,964
3,436
1,377
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Suprblakhawk
Tsukuyomi
6
1 / 1 / 1
4,061
677
1,294
4,857
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 0
3,469
578
1,696
3,632
844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
3,790
632
745
2,747
1,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
2 / 0 / 1
4,316
719
3,619
3,369
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
1 / 0 / 0
3,054
509
329
1,047
267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
NoustJack
Osiris
2
0 / 1 / 0
2,916
486
672
1,981
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
kronos623
Discordia
2
1 / 1 / 0
3,214
536
387
865
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
mkab
Nemesis
8
1 / 2 / 1
4,133
689
1,529
4,612
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
5
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
0
1
2.5
W
1
0
0
1
L
1
0
0
1
L
Osiris
NoustJack
Osiris
0
1
0
0
W
Hades
2
1
1
2.5
W
Tsukuyomi
Suprblakhawk
Tsukuyomi
1
1
1
1.5
W
0
3
0
0
W
0
0
0
0
L
Discordia
kronos623
Discordia
1
1
0
1
L
Nemesis
mkab
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,628
Damage
6,536
17,224
Taken
11,874
5,513
Mitigated
3,989
6,803
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,619
3,256
0
1,648
3,369
871
0
662
2,707
0
26,472
W
929
318
0
922
2,552
777
490
0
2,552
0
24,032
L
329
0
163
426
1,047
267
0
83
964
1,930
0
L
Osiris
NoustJack
Osiris
672
396
0
911
1,981
734
0
0
1,981
0
4,830
W
Hades
1,964
642
77
1,612
3,436
1,377
787
150
3,286
19,377
0
W
Tsukuyomi
Suprblakhawk
Tsukuyomi
1,294
496
0
2,924
4,857
1,359
0
237
4,620
0
15,767
W
1,696
1,050
0
513
3,632
844
0
215
3,417
0
16,285
W
745
30
0
755
2,747
1,156
0
114
2,633
8,331
0
L
Discordia
kronos623
Discordia
387
223
0
154
865
309
0
658
207
3,753
0
L
Nemesis
mkab
Nemesis
1,529
406
0
1,189
4,612
1,808
0
1,306
3,306
0
20,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,311
Gold Earned
17,633
168
Minions Killed
113
0
Camps Cleared
0
558,787
Distance Traveled
360,314
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,316
719
54
9
0
108,284
0
W
Shiva
4,521
754
48
8
0
105,225
0
L
Cerberus
3,054
509
3
1
0
44,592
0
L
Osiris
2,916
486
10
2
0
45,889
0
W
Hades
4,470
745
41
7
0
92,345
0
W
Tsukuyomi
4,061
677
36
6
0
128,257
0
W
Anhur
3,469
578
24
4
0
102,436
1
W
Geb
3,790
632
19
3
0
130,524
0
L
Discordia
3,214
536
9
2
0
30,549
0
L
Nemesis
4,133
689
37
6
0
131,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role