Player Matchup

Cabrakan
Cabrakan
ElRompeConchas98
Cabrakan
Level 19
God Stats
2W - 3L
1,468 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Imabeast_027
Kukulkan
Level 49
God Stats
10W - 12L
1,629 SR
Queue Stats
138W - 160L
1,428 Elo+
Party 3
Odin
Odin
Juanpabv1809
Odin
Level 49
God Stats
2W - 2L
1,639 SR
Queue Stats
57W - 65L
1,357 Elo+
Solo
Ishtar
Ishtar
Nawuel20-13
Ishtar
Level 126
God Stats
0W - 2L
1,289 SR
Queue Stats
42W - 46L
1,416 Elo+
Party 1
Nemesis
Nemesis
Tahski_
Nemesis
Level 123
God Stats
6W - 8L
1,565 SR
Queue Stats
210W - 209L
1,473 Elo+
Party 3
Team Averages
Level 73
1,518 SR
1,430 Elo+

VS

Team Averages
Level 61
1,575 SR
1,467 Elo+
Amaterasu
Amaterasu
DivineBeast687
Amaterasu
Level 23
God Stats
2W - 0L
1,733 SR
Queue Stats
32W - 15L
1,620 Elo+
Party 2
Chiron
Chiron
KillaInstinct_13
Chiron
Level 66
God Stats
3W - 4L
1,399 SR
Queue Stats
57W - 60L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
RNC_BigDraco
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TopTierSalesman
Morgan Le Fay
Level 68
God Stats
4W - 1L
1,618 SR
Queue Stats
38W - 45L
1,411 Elo+
Party 2
Xing Tian
Xing Tian
brooksbro15
Xing Tian
Level 123
God Stats
2W - 1L
1,623 SR
Queue Stats
80W - 87L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 0
10,594
482
15,489
21,182
17,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Imabeast_027
Kukulkan
16
3 / 5 / 2
10,469
476
11,271
12,879
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 3
9,727
442
5,642
16,630
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
16
0 / 4 / 4
10,088
459
9,661
12,368
5,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Tahski_
Nemesis
15
0 / 6 / 3
9,411
428
9,791
20,596
10,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DivineBeast687
Amaterasu
20
6 / 1 / 6
12,629
574
17,835
27,309
21,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 0 / 3
9,736
443
9,895
10,624
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
RNC_BigDraco
Cthulhu
15
1 / 2 / 3
10,361
471
7,333
15,679
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TopTierSalesman
Morgan Le Fay
18
6 / 3 / 8
11,271
512
16,103
17,730
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
brooksbro15
Xing Tian
18
7 / 2 / 4
11,682
531
10,869
19,493
13,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
22
22
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DivineBeast687
Amaterasu
6
1
6
9
L
2
6
0
0.33
L
Kukulkan
Imabeast_027
Kukulkan
3
5
2
0.8
L
2
1
3
3.5
W
2
0
3
3.5
L
Ishtar
0
4
4
0.5
W
Cthulhu
RNC_BigDraco
Cthulhu
1
2
3
1.25
L
Nemesis
Tahski_
Nemesis
0
6
3
0.25
W
Morgan Le Fay
TopTierSalesman
Morgan Le Fay
6
3
8
3.33
W
Xing Tian
brooksbro15
Xing Tian
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,854
Damage
62,035
83,655
Taken
90,835
58,595
Mitigated
69,396
10,747
Healing
33,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DivineBeast687
Amaterasu
17,835
8,036
0
13,593
27,309
21,818
1,794
10,221
16,538
0
106,722
L
15,489
1,929
0
4,318
21,182
17,134
955
7,516
13,666
72,739
0
L
Kukulkan
Imabeast_027
Kukulkan
11,271
1,310
0
222
12,879
6,742
1,765
7,040
5,839
78,658
0
L
5,642
803
0
906
16,630
18,261
332
6,522
10,108
0
51,363
W
9,895
3,142
1,316
3,876
10,624
5,062
136
1,235
9,389
0
64,436
L
Ishtar
9,661
5,233
1,696
1,957
12,368
5,904
380
5,743
6,625
0
66,045
W
Cthulhu
RNC_BigDraco
Cthulhu
7,333
234
156
2,942
15,679
19,433
507
3,812
11,828
46,064
0
L
Nemesis
Tahski_
Nemesis
9,791
3,905
0
1,648
20,596
10,554
0
7,484
13,112
0
92,850
W
Morgan Le Fay
TopTierSalesman
Morgan Le Fay
16,103
2,212
165
5,165
17,730
9,479
955
6,093
11,479
88,278
0
W
Xing Tian
brooksbro15
Xing Tian
10,869
647
311
6,294
19,493
13,604
0
5,284
14,099
92,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
55,679
585
Minions Killed
557
0
Camps Cleared
0
1,988,898
Distance Traveled
2,074,792
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,629
574
167
8
0
453,613
1
L
Cabrakan
10,594
482
149
7
0
331,098
0
L
Kukulkan
10,469
476
139
6
0
398,103
4
L
Odin
9,727
442
53
2
0
464,477
2
W
Chiron
9,736
443
96
4
0
379,447
3
L
Ishtar
10,088
459
114
5
0
339,040
1
W
Cthulhu
10,361
471
60
3
0
415,665
1
L
Nemesis
9,411
428
130
6
0
456,180
0
W
Morgan Le Fay
11,271
512
112
5
0
399,764
4
W
Xing Tian
11,682
531
122
6
0
426,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role