Player Matchup

Hades
Hades
Best2player424
Hades
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
112W - 147L
1,309 Elo+
Solo
Loki
Loki
IndigoCurio
Loki
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 19L
1,255 Elo+
Party 1
Baba Yaga
Baba Yaga
OrdinaryBeak
Baba Yaga
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,296 Elo+
Party 1
Kuzenbo
Kuzenbo
VirgilsVigil
Kuzenbo
Level 105
God Stats
35W - 61L
1,284 SR
Queue Stats
235W - 360L
1,373 Elo+
Solo
Kukulkan
Kukulkan
signal_2K
Kukulkan
Level 44
God Stats
11W - 11L
1,287 SR
Queue Stats
36W - 35L
1,284 Elo+
Solo
Team Averages
Level 73
1,414 SR
1,304 Elo+

VS

Team Averages
Level 52
1,408 SR
1,281 Elo+
Hera
Hera
ANGRYy_APE
Hera
Level 67
God Stats
18W - 14L
1,499 SR
Queue Stats
40W - 39L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
COOCOOKILLA
Morgan Le Fay
Level 36
God Stats
0W - 3L
1,276 SR
Queue Stats
27W - 59L
1,150 Elo+
Party 2
Scylla
Scylla
Danyellow3725
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,111 Elo+
Party 2
Eset
Eset
Papamidnight18
Eset
Level 89
God Stats
0W - 4L
1,214 SR
Queue Stats
5W - 7L
1,505 Elo+
Solo
Ymir
Ymir
astuto_zero
Ymir
Level 39
God Stats
0W - 2L
1,552 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
10,370
1,037
7,874
13,617
7,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 3
9,738
974
3,304
4,147
2,498
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
OrdinaryBeak
Baba Yaga
17
10 / 1 / 8
12,266
1,227
18,300
10,289
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
VirgilsVigil
Kuzenbo
16
1 / 0 / 9
9,570
957
6,020
12,761
23,844
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
signal_2K
Kukulkan
17
3 / 0 / 11
10,659
1,066
17,591
9,335
3,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

267

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
10,150
1,015
12,359
5,996
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
COOCOOKILLA
Morgan Le Fay
15
0 / 5 / 2
9,204
920
8,540
13,947
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 2
9,159
916
4,813
11,174
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 1
9,309
931
9,864
8,017
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 2
10,415
1,042
7,428
18,868
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
19
Kills
3
3
Deaths
19
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
2
2
11
3.75
L
Morgan Le Fay
COOCOOKILLA
Morgan Le Fay
0
5
2
0.2
L
0
5
2
0.2
W
3
0
3
4.5
W
Baba Yaga
OrdinaryBeak
Baba Yaga
10
1
8
14
L
0
3
1
0.17
W
Kuzenbo
VirgilsVigil
Kuzenbo
1
0
9
5.5
L
1
5
2
0.4
W
Kukulkan
signal_2K
Kukulkan
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,089
Damage
43,004
50,149
Taken
58,002
42,404
Mitigated
39,934
5,641
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,359
4,631
374
878
5,996
3,150
0
5,034
962
36,425
0
W
7,874
2,167
466
739
13,617
7,372
0
12,267
1,350
22,520
0
L
Morgan Le Fay
COOCOOKILLA
Morgan Le Fay
8,540
1,511
0
555
13,947
6,880
0
12,160
1,787
21,139
0
L
4,813
1,778
0
0
11,174
5,304
0
9,517
1,657
12,436
0
W
3,304
683
0
0
4,147
2,498
0
3,587
560
0
7,883
W
Baba Yaga
OrdinaryBeak
Baba Yaga
18,300
1,753
0
2,819
10,289
4,716
0
9,010
1,279
40,235
0
L
9,864
1,049
722
692
8,017
3,813
0
5,903
2,114
29,156
0
W
Kuzenbo
VirgilsVigil
Kuzenbo
6,020
2,111
50
77
12,761
23,844
0
10,066
2,695
10,794
0
L
7,428
2,593
367
2,095
18,868
20,787
0
17,171
1,697
17,083
0
W
Kukulkan
signal_2K
Kukulkan
17,591
1,280
177
1,313
9,335
3,974
0
8,074
1,261
41,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
48,237
168
Minions Killed
169
7
Camps Cleared
3
919,719
Distance Traveled
888,790
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,150
1,015
62
6
0
184,415
0
W
Hades
10,370
1,037
29
3
2
161,064
0
L
Morgan Le Fay
9,204
920
32
3
1
183,104
0
L
Scylla
9,159
916
14
1
1
176,835
0
W
Loki
9,738
974
11
1
1
196,362
0
W
Baba Yaga
12,266
1,227
53
5
3
189,509
1
L
Eset
9,309
931
39
4
0
180,169
0
W
Kuzenbo
9,570
957
5
1
0
191,744
0
L
Ymir
10,415
1,042
22
2
1
164,267
0
W
Kukulkan
10,659
1,066
70
7
1
181,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role