Player Matchup

Bellona
Bellona
Clutch 2point0
Bellona
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 71L
1,646 Elo+
Party 2
Vamana
Vamana
Cream Soda 666
Vamana
Level 135
God Stats
2W - 0L
1,701 SR
Queue Stats
300W - 250L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
Stoned2point0
Ah Puch
Level 35
God Stats
5W - 3L
1,466 SR
Queue Stats
374W - 318L
1,477 Elo+
Party 2
Hercules
Hercules
pressman350
Hercules
Level 156
God Stats
3W - 3L
1,405 SR
Queue Stats
347W - 311L
1,548 Elo+
Party 2
Charybdis
Charybdis
surrealalucard
Charybdis
Level 27
God Stats
1W - 1L
1,175 SR
Queue Stats
93W - 50L
1,562 Elo+
Party 2
Team Averages
Level 92
1,449 SR
1,559 Elo+

VS

Team Averages
Level 88
1,500 SR
1,354 Elo+
Tyr
Tyr
CRAZYKILLER 2
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,108 Elo+
Party 1
Hercules
Hercules
Dandalf1273
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,273 Elo+
Party 1
Sun Wukong
Sun Wukong
HerrWednesday
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 352L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
TheDarkLama
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
ttvFinalPhoenix
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
8,715
872
12,749
10,495
13,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 3 / 14
9,362
936
12,520
23,446
22,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
16
9 / 1 / 10
9,870
987
19,850
11,718
7,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
pressman350
Hercules
14
4 / 2 / 10
8,790
879
8,799
13,092
15,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
surrealalucard
Charybdis
13
2 / 6 / 9
8,018
802
7,808
9,407
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
7,586
759
9,144
14,957
16,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Dandalf1273
Hercules
12
3 / 4 / 2
6,870
687
11,686
13,057
11,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
HerrWednesday
Sun Wukong
11
1 / 3 / 4
6,948
695
6,596
9,655
10,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TheDarkLama
Gilgamesh
14
0 / 7 / 6
8,200
820
4,586
15,599
13,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 4 / 7
8,187
819
12,333
15,085
20,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
22
Kills
11
13
Deaths
22
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
2
1
16
10
W
5
3
14
4
L
Hercules
Dandalf1273
Hercules
3
4
2
1
L
Sun Wukong
HerrWednesday
Sun Wukong
1
3
4
1
W
Ah Puch
9
1
10
14
L
Gilgamesh
TheDarkLama
Gilgamesh
0
7
6
0.43
W
Hercules
pressman350
Hercules
4
2
10
4.5
W
Charybdis
surrealalucard
Charybdis
2
6
9
1.08
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,726
Damage
44,345
68,158
Taken
68,353
62,629
Mitigated
72,186
34,498
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,144
1,712
932
2,783
14,957
16,862
0
5,421
9,536
0
12,987
W
12,749
4,484
2,492
2,217
10,495
13,492
255
2,721
7,774
0
20,265
W
12,520
5,104
2,463
10,918
23,446
22,348
415
2,951
20,495
0
21,479
L
Hercules
Dandalf1273
Hercules
11,686
4,075
203
2,654
13,057
11,026
0
4,371
8,686
0
15,682
L
Sun Wukong
HerrWednesday
Sun Wukong
6,596
767
1,673
1,925
9,655
10,678
0
2,403
7,252
0
9,109
W
Ah Puch
19,850
1,265
538
6,626
11,718
7,676
1,221
2,731
8,987
33,047
0
L
Gilgamesh
TheDarkLama
Gilgamesh
4,586
798
1,033
1,371
15,599
13,378
0
3,786
11,813
46
13,841
W
Hercules
pressman350
Hercules
8,799
2,305
2,590
5,382
13,092
15,308
304
2,143
10,949
0
15,511
W
Charybdis
surrealalucard
Charybdis
7,808
4,001
721
551
9,407
3,805
986
1,833
7,574
0
14,970
L
12,333
1,748
1,431
1,667
15,085
20,242
0
3,869
11,216
22,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
37,791
95
Minions Killed
73
0
Camps Cleared
0
1,003,228
Distance Traveled
934,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,586
759
10
1
0
218,496
0
W
Bellona
8,715
872
17
2
0
227,146
0
W
Vamana
9,362
936
19
2
0
218,201
0
L
Hercules
6,870
687
16
2
0
179,709
0
L
Sun Wukong
6,948
695
9
1
0
154,049
0
W
Ah Puch
9,870
987
26
3
0
195,994
0
L
Gilgamesh
8,200
820
23
2
0
182,311
0
W
Hercules
8,790
879
20
2
0
199,363
0
W
Charybdis
8,018
802
13
1
0
162,524
0
L
Athena
8,187
819
15
2
0
200,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role