Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Asigmatism
Baron Samedi
Level 148
God Stats
15W - 4L
2,057 SR
Queue Stats
486W - 205L
1,752 Elo+
Party 1
Anubis
Anubis
FicklePlace5541
Anubis
Level 102
God Stats
1W - 1L
1,544 SR
Queue Stats
229W - 81L
1,720 Elo+
Party 1
King Arthur
King Arthur
WhyDeception
King Arthur
Level 104
God Stats
20W - 23L
1,515 SR
Queue Stats
494W - 297L
1,682 Elo+
Party 1
Team Averages
Level 109
1,623 SR
1,631 Elo+

VS

Team Averages
Level 45
1,477 SR
1,374 Elo+
Chaac
Chaac
Brutal_Coitus
Chaac
Level 68
God Stats
67W - 56L
1,534 SR
Queue Stats
529W - 544L
1,459 Elo+
Party 3
Ares
Ares
CubanLovin95
Ares
Level 48
God Stats
14W - 21L
1,391 SR
Queue Stats
290W - 291L
1,473 Elo+
Party 3
Neith
Neith
Ravenger3038
Neith
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 122L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
UmbraAI
Kukulkan
Level 61
God Stats
22W - 25L
1,461 SR
Queue Stats
308W - 350L
1,443 Elo+
Party 3
Xing Tian
Xing Tian
Zman227389
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
6 / 0 / 11
9,089
1,298
5,293
2,680
2,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
 
Ishtar
14
3 / 0 / 14
8,510
1,216
13,110
5,402
2,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Asigmatism
Baron Samedi
14
6 / 0 / 13
8,799
1,257
15,483
4,259
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 14
8,723
1,246
11,262
7,074
4,252
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
WhyDeception
King Arthur
14
3 / 0 / 16
8,731
1,247
16,251
10,734
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

402

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,894
985
3,448
6,678
2,928
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 3 / 0
7,182
1,026
3,622
15,546
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 0
7,093
1,013
5,595
8,617
3,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
UmbraAI
Kukulkan
12
0 / 5 / 0
7,344
1,049
9,533
15,883
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Zman227389
Xing Tian
12
0 / 8 / 0
7,015
1,002
1,460
19,236
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
0
21
Kills
0
0
Deaths
21
68
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
0
11
11.5
W
Ishtar
 
Ishtar
3
0
14
10
W
Baron Samedi
Asigmatism
Baron Samedi
6
0
13
12.5
L
0
4
0
0
L
0
3
0
0
W
3
0
14
10
L
0
1
0
0
L
Kukulkan
UmbraAI
Kukulkan
0
5
0
0
W
King Arthur
WhyDeception
King Arthur
3
0
16
11
L
Xing Tian
Zman227389
Xing Tian
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,399
Damage
23,658
30,149
Taken
65,960
22,828
Mitigated
44,049
17,386
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,293
772
976
1,143
2,680
2,647
0
1,216
1,464
10,233
0
W
Ishtar
 
Ishtar
13,110
8,586
0
2,020
5,402
2,540
0
3,238
2,164
0
25,971
W
Baron Samedi
Asigmatism
Baron Samedi
15,483
1,504
5,607
3,093
4,259
2,618
0
1,682
2,577
25,280
0
L
3,448
480
158
737
6,678
2,928
0
2,786
3,740
0
10,273
L
3,622
340
0
384
15,546
14,033
0
7,074
7,951
5,010
0
W
11,262
905
0
2,186
7,074
4,252
0
2,943
4,131
36,317
0
L
5,595
2,444
0
485
8,617
3,803
0
4,155
4,120
0
13,863
L
Kukulkan
UmbraAI
Kukulkan
9,533
918
149
118
15,883
7,300
0
7,714
7,641
27,838
0
W
King Arthur
WhyDeception
King Arthur
16,251
2,054
0
2,361
10,734
10,771
0
5,536
5,198
0
24,531
L
Xing Tian
Zman227389
Xing Tian
1,460
355
0
234
19,236
15,985
0
9,178
9,573
5,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
35,528
160
Minions Killed
91
7
Camps Cleared
4
747,798
Distance Traveled
577,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,089
1,298
10
1
0
151,786
0
W
Ishtar
8,510
1,216
38
5
2
144,919
0
W
Baron Samedi
8,799
1,257
28
4
2
145,806
0
L
Chaac
6,894
985
14
2
0
50,473
0
L
Ares
7,182
1,026
2
0
1
127,955
0
W
Anubis
8,723
1,246
70
10
3
129,254
0
L
Neith
7,093
1,013
20
3
1
139,556
0
L
Kukulkan
7,344
1,049
45
6
2
130,829
0
W
King Arthur
8,731
1,247
14
2
0
176,033
0
L
Xing Tian
7,015
1,002
10
1
0
128,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role