Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Kudozz
Hades
Level 106
God Stats
4W - 7L
1,281 SR
Queue Stats
260W - 245L
1,417 Elo+
Party 1
Ares
Ares
PiousCake899291
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,229 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fumbler6
Kumbhakarna
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 312L
1,434 Elo+
Party 1
Tyr
Tyr
malichiroks
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,339 Elo+
Party 2
Team Averages
Level 47
1,456 SR
1,384 Elo+

VS

Team Averages
Level 85
1,531 SR
1,453 Elo+
Hachiman
Hachiman
HowitzerSymphony
Hachiman
Level 89
God Stats
4W - 1L
1,607 SR
Queue Stats
275W - 291L
1,409 Elo+
Party 3
Cu Chulainn
Cu Chulainn
InFaMoUsRoSe
Cu Chulainn
Level 72
God Stats
5W - 3L
1,398 SR
Queue Stats
140W - 169L
1,373 Elo+
Party 3
Zhong Kui
Zhong Kui
SquallsGriever
Zhong Kui
Level 128
God Stats
2W - 1L
1,620 SR
Queue Stats
78W - 86L
1,467 Elo+
Party 4
Thoth
Thoth
XModern_Ninja87X
Thoth
Level 109
God Stats
3W - 0L
1,858 SR
Queue Stats
43W - 33L
1,518 Elo+
Party 4
Sobek
Sobek
damonator6
Sobek
Level 26
God Stats
4W - 0L
1,174 SR
Queue Stats
65W - 64L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 7 / 5
10,087
721
18,363
15,595
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Kudozz
Hades
17
6 / 7 / 7
11,404
815
12,301
18,695
19,104
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 6
9,594
685
7,240
24,426
29,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
fumbler6
Kumbhakarna
16
1 / 6 / 5
9,453
675
6,918
25,563
27,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 9 / 8
8,841
632
4,815
23,987
25,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 17
12,174
870
18,017
8,208
3,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
InFaMoUsRoSe
Cu Chulainn
17
10 / 5 / 19
11,310
808
17,485
24,916
14,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
SquallsGriever
Zhong Kui
19
7 / 2 / 27
11,835
845
27,472
12,225
9,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 3 / 20
11,297
807
23,418
8,382
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
16
5 / 4 / 27
11,378
813
11,142
17,844
26,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
148
15
Kills
38
38
Deaths
16
31
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
7
5
1.21
W
8
2
17
8.25
W
Cu Chulainn
InFaMoUsRoSe
Cu Chulainn
10
5
19
3.9
L
Hades
Kudozz
Hades
6
7
7
1.36
L
2
9
6
0.56
W
Zhong Kui
SquallsGriever
Zhong Kui
7
2
27
10.25
W
8
3
20
6
W
Sobek
5
4
27
4.63
L
Kumbhakarna
fumbler6
Kumbhakarna
1
6
5
0.58
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
97,534
108,266
Taken
71,575
110,644
Mitigated
58,253
14,592
Healing
27,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,363
6,300
758
1,471
15,595
8,780
30
10,395
4,912
43,175
0
W
18,017
7,935
950
1,772
8,208
3,840
3,021
6,238
1,970
0
42,712
W
Cu Chulainn
InFaMoUsRoSe
Cu Chulainn
17,485
7,275
1,270
7,015
24,916
14,224
1,625
14,854
10,062
1,877
25,866
L
Hades
Kudozz
Hades
12,301
3,465
1,279
2,780
18,695
19,104
0
9,103
9,301
19,170
0
L
7,240
642
0
666
24,426
29,771
0
11,710
12,370
11,745
0
W
Zhong Kui
SquallsGriever
Zhong Kui
27,472
1,172
2,034
6,407
12,225
9,667
2,652
7,113
5,112
50,216
0
W
23,418
467
796
1,086
8,382
4,106
1,724
6,725
1,657
45,497
0
W
Sobek
11,142
1,165
829
5,713
17,844
26,416
366
9,892
7,952
19,631
0
L
Kumbhakarna
fumbler6
Kumbhakarna
6,918
1,070
475
5,739
25,563
27,179
0
17,788
7,297
19,110
0
L
4,815
559
0
1,424
23,987
25,810
0
11,980
11,683
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
57,994
105
Minions Killed
171
0
Camps Cleared
0
1,161,526
Distance Traveled
1,228,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,087
721
28
2
0
235,317
0
W
Hachiman
12,174
870
46
3
0
219,322
1
W
Cu Chulainn
11,310
808
14
1
0
220,608
0
L
Hades
11,404
815
17
1
0
203,415
1
L
Ares
9,594
685
9
1
0
228,054
0
W
Zhong Kui
11,835
845
62
4
0
273,505
0
W
Thoth
11,297
807
35
3
0
261,415
0
W
Sobek
11,378
813
14
1
0
253,736
0
L
Kumbhakarna
9,453
675
26
2
0
254,221
0
L
Tyr
8,841
632
25
2
0
240,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role