Player Matchup

Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GatsuZodd
Mercury
Level 97
God Stats
5W - 4L
1,515 SR
Queue Stats
296W - 290L
1,323 Elo+
Solo
Da Ji
Da Ji
PAIN19847971
Da Ji
Level 60
God Stats
3W - 5L
1,596 SR
Queue Stats
205W - 206L
1,343 Elo+
Solo
Discordia
Discordia
freaknik86
Discordia
Level 68
God Stats
2W - 3L
1,719 SR
Queue Stats
100W - 99L
1,341 Elo+
Party 2
Charybdis
Charybdis
izzer222
Charybdis
Level 96
God Stats
5W - 5L
1,859 SR
Queue Stats
88W - 75L
1,343 Elo+
Party 2
Team Averages
Level 79
1,638 SR
1,370 Elo+

VS

Team Averages
Level 73
1,449 SR
1,347 Elo+
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OneAngryHobbit
Hun Batz
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,205 Elo+
Party 1
Chaac
Chaac
TheJorb
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1
Susano
Susano
schwag9863
Susano
Level 58
God Stats
5W - 6L
1,247 SR
Queue Stats
259W - 228L
1,332 Elo+
Solo
Chronos
Chronos
thauu
Chronos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 117L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 1 / 11
10,032
717
8,697
10,057
5,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mercury
GatsuZodd
Mercury
16
2 / 6 / 18
9,554
682
9,566
12,670
5,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 4 / 8
9,936
710
11,390
11,752
5,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
freaknik86
Discordia
18
4 / 5 / 13
10,355
740
21,218
15,181
7,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
izzer222
Charybdis
16
4 / 6 / 12
9,869
705
16,428
16,572
7,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
6 / 4 / 11
11,601
829
6,461
14,773
21,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
15
2 / 5 / 8
9,086
649
7,183
14,102
8,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
TheJorb
Chaac
19
5 / 3 / 10
10,412
744
15,312
24,249
31,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
schwag9863
Susano
18
6 / 5 / 13
10,564
755
13,680
13,775
8,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
thauu
Chronos
18
1 / 5 / 12
10,205
729
13,649
16,701
9,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
22
Kills
20
22
Deaths
22
62
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
1
11
9.5
W
Khepri
 
Khepri
6
4
11
2.88
L
Mercury
GatsuZodd
Mercury
2
6
18
1.83
W
Hun Batz
2
5
8
1.2
L
8
4
8
3
W
Chaac
TheJorb
Chaac
5
3
10
3.33
L
Discordia
freaknik86
Discordia
4
5
13
2.1
L
Charybdis
izzer222
Charybdis
4
6
12
1.67
W
Susano
schwag9863
Susano
6
5
13
2.5
W
Chronos
thauu
Chronos
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,299
Damage
56,285
66,232
Taken
83,600
32,141
Mitigated
79,265
24,792
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,697
2,722
856
4,272
10,057
5,266
558
2,365
7,692
0
19,528
W
Khepri
 
Khepri
6,461
426
1,098
2,259
14,773
21,636
14
4,879
9,894
13,583
0
L
Mercury
GatsuZodd
Mercury
9,566
3,878
2,193
1,756
12,670
5,968
369
4,661
8,009
0
20,560
W
Hun Batz
7,183
423
0
501
14,102
8,113
469
3,245
10,857
0
13,222
L
11,390
1,710
2,231
2,706
11,752
5,975
282
3,123
8,629
0
16,070
W
Chaac
TheJorb
Chaac
15,312
2,114
1,156
8,648
24,249
31,895
379
4,848
19,401
37
28,395
L
Discordia
freaknik86
Discordia
21,218
3,156
927
5,067
15,181
7,071
322
4,717
10,464
41,485
0
L
Charybdis
izzer222
Charybdis
16,428
8,239
1,391
3,393
16,572
7,861
245
5,324
11,248
0
25,192
W
Susano
schwag9863
Susano
13,680
1,735
1,288
1,572
13,775
8,457
448
2,004
11,771
43
20,742
W
Chronos
thauu
Chronos
13,649
5,023
1,475
2,115
16,701
9,164
685
6,242
10,459
41,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
51,868
128
Minions Killed
138
0
Camps Cleared
0
1,212,950
Distance Traveled
1,257,620
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,032
717
31
2
0
253,966
0
W
Khepri
11,601
829
13
1
0
233,414
0
L
Mercury
9,554
682
25
2
0
239,225
0
W
Hun Batz
9,086
649
20
1
0
254,152
0
L
Da Ji
9,936
710
9
1
0
262,463
6
W
Chaac
10,412
744
26
2
0
282,149
1
L
Discordia
10,355
740
43
3
0
231,809
0
L
Charybdis
9,869
705
20
1
0
225,487
0
W
Susano
10,564
755
14
1
0
264,640
0
W
Chronos
10,205
729
65
5
0
223,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role