Player Matchup

Zeus
Zeus
HappyJoey190373
Zeus
Level 154
God Stats
2W - 1L
1,411 SR
Queue Stats
209W - 200L
1,502 Elo+
Party 1
Chaac
Chaac
Jayson Wood
Chaac
Level 68
God Stats
9W - 6L
1,406 SR
Queue Stats
77W - 93L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
ObeyTheDream
Tsukuyomi
Level 132
God Stats
6W - 2L
1,566 SR
Queue Stats
121W - 92L
1,533 Elo+
Party 1
Cerberus
Cerberus
candisFIT666
Cerberus
Level 141
God Stats
4W - 0L
1,732 SR
Queue Stats
232W - 229L
1,500 Elo+
Party 1
Ishtar
Ishtar
cronos765
Ishtar
Level 82
God Stats
3W - 3L
1,712 SR
Queue Stats
222W - 233L
1,408 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,471 Elo+

VS

Team Averages
Level 114
1,519 SR
1,425 Elo+
Ishtar
Ishtar
BurnCharger
Ishtar
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
CheesyFreduccine
Gilgamesh
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,261 Elo+
Party 3
Nox
Nox
FreshMobster
Nox
Level 132
God Stats
0W - 1L
1,577 SR
Queue Stats
65W - 78L
1,405 Elo+
Party 2
Fenrir
Fenrir
LuciferKreme
Fenrir
Level 128
God Stats
2W - 1L
1,516 SR
Queue Stats
16W - 12L
1,466 Elo+
Party 2
Thoth
Thoth
Xpgoodfella
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,939
694
6,485
6,574
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
5,570
557
2,372
6,546
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ObeyTheDream
Tsukuyomi
10
5 / 0 / 2
6,501
650
5,867
6,834
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
candisFIT666
Cerberus
12
6 / 1 / 1
6,988
699
5,771
6,672
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
cronos765
Ishtar
8
0 / 2 / 2
4,940
494
3,721
6,780
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 2 / 1
4,620
462
3,939
6,387
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
5
0 / 5 / 1
4,027
403
521
6,571
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
3 / 0 / 0
5,213
521
3,317
7,011
4,039
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
7
0 / 4 / 2
4,618
462
4,110
9,671
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 5 / 0
4,661
466
1,597
7,139
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
16
Kills
3
3
Deaths
16
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
1
0.25
L
Gilgamesh
0
5
1
0.1
L
3
0
0
3
W
4
0
1
4.5
W
1
0
0
1
L
Fenrir
0
4
2
0.25
W
Tsukuyomi
ObeyTheDream
Tsukuyomi
5
0
2
6
L
0
5
0
0
W
Cerberus
candisFIT666
Cerberus
6
1
1
6.5
W
Ishtar
cronos765
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,216
Damage
13,484
33,406
Taken
36,779
15,349
Mitigated
15,741
17,039
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,939
1,633
0
1,920
6,387
2,080
0
0
6,387
0
24,896
L
Gilgamesh
521
124
0
687
6,571
3,212
0
3,907
2,240
0
8,579
L
3,317
794
0
1,530
7,011
4,039
0
346
6,629
16,290
0
W
6,485
1,812
0
3,270
6,574
2,212
0
1,437
5,137
54,517
0
W
2,372
532
195
3,543
6,546
4,892
228
833
5,713
0
17,822
L
Fenrir
4,110
1,372
0
2,447
9,671
3,447
0
2,237
7,338
0
22,973
W
Tsukuyomi
ObeyTheDream
Tsukuyomi
5,867
1,873
0
4,267
6,834
2,621
0
856
5,978
0
34,878
L
1,597
113
0
785
7,139
2,963
0
5,210
1,929
21,920
0
W
Cerberus
candisFIT666
Cerberus
5,771
460
0
2,854
6,672
3,334
0
680
5,992
39,675
0
W
Ishtar
cronos765
Ishtar
3,721
1,987
0
2,910
6,780
2,290
624
1,108
5,672
0
27,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
23,139
330
Minions Killed
150
0
Camps Cleared
0
979,516
Distance Traveled
950,662
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,620
462
42
4
0
190,159
3
L
Gilgamesh
4,027
403
11
1
0
159,511
0
L
Nox
5,213
521
22
2
0
191,534
0
W
Zeus
6,939
694
95
10
0
187,469
0
W
Chaac
5,570
557
20
2
0
209,093
2
L
Fenrir
4,618
462
36
4
0
223,450
0
W
Tsukuyomi
6,501
650
60
6
0
210,440
0
L
Thoth
4,661
466
39
4
0
186,008
2
W
Cerberus
6,988
699
107
11
0
198,784
0
W
Ishtar
4,940
494
48
5
0
173,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role