Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JoeyFlatline
Neith
Level 108
God Stats
2W - 5L
1,453 SR
Queue Stats
111W - 85L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
rush391
Yu Huang
Level 124
God Stats
1W - 2L
1,367 SR
Queue Stats
81W - 59L
1,510 Elo+
Party 1
Team Averages
Level 118
1,440 SR
1,521 Elo+

VS

Team Averages
Level 81
1,471 SR
1,490 Elo+
Scylla
Scylla
Voiid Soul
Scylla
Level 86
God Stats
28W - 44L
1,454 SR
Queue Stats
210W - 219L
1,507 Elo+
Party 2
Ymir
Ymir
indefiniteLogic
Ymir
Level 84
God Stats
4W - 0L
1,775 SR
Queue Stats
9W - 5L
1,447 Elo+
Solo
Ishtar
Ishtar
lStoppingl
Ishtar
Level 74
God Stats
6W - 6L
1,185 SR
Queue Stats
235W - 249L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 7 / 4
9,881
581
6,503
21,404
27,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 1
10,241
602
14,696
14,034
6,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
rush391
Yu Huang
16
1 / 0 / 3
10,337
608
14,923
10,296
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Voiid Soul
Scylla
17
4 / 2 / 4
11,619
683
16,662
9,543
4,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 10
11,996
706
8,123
23,485
29,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
lStoppingl
Ishtar
16
6 / 2 / 4
12,088
711
15,711
17,016
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
10
10
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
4
0.29
L
3
3
1
1.17
W
Scylla
Voiid Soul
Scylla
4
2
4
3
W
0
0
10
5
W
Ishtar
lStoppingl
Ishtar
6
2
4
4
L
Yu Huang
rush391
Yu Huang
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
40,496
45,734
Taken
50,044
39,291
Mitigated
43,901
7,463
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,503
604
533
1,070
21,404
27,513
0
10,906
9,835
19,311
0
L
14,696
5,271
0
2,250
14,034
6,865
0
8,243
5,454
0
37,510
W
Scylla
Voiid Soul
Scylla
16,662
968
0
1,239
9,543
4,378
959
4,368
5,175
61,900
0
W
8,123
1,449
857
8,439
23,485
29,669
100
10,352
13,133
34,448
0
W
Ishtar
lStoppingl
Ishtar
15,711
8,964
0
6,392
17,016
9,854
1,177
7,220
9,796
0
37,308
L
Yu Huang
rush391
Yu Huang
14,923
1,238
0
3,610
10,296
4,913
0
6,044
3,978
52,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
35,703
158
Minions Killed
180
6
Camps Cleared
6
885,935
Distance Traveled
890,280
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,881
581
26
2
1
268,390
1
L
Neith
10,241
602
53
3
1
291,136
0
W
Scylla
11,619
683
106
6
5
304,543
3
W
Ymir
11,996
706
40
2
0
310,743
0
W
Ishtar
12,088
711
34
2
1
274,994
0
L
Yu Huang
10,337
608
79
5
4
326,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role