Player Matchup

Hun Batz
Hun Batz
DolphinBray
Hun Batz
Level 125
God Stats
8W - 4L
1,748 SR
Queue Stats
248W - 230L
1,606 Elo+
Party 2
Cabrakan
Cabrakan
MiXeDLettERs
Cabrakan
Level 49
God Stats
5W - 0L
1,869 SR
Queue Stats
105W - 100L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Snubyx
Gilgamesh
Level 40
God Stats
2W - 1L
1,602 SR
Queue Stats
16W - 19L
1,502 Elo+
Party 3
Sol
Sol
ThiefOfSanity
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,723 Elo+
Party 3
Hou Yi
Hou Yi
spl1ffs
Hou Yi
Level 108
God Stats
14W - 10L
1,605 SR
Queue Stats
310W - 285L
1,611 Elo+
Party 2
Team Averages
Level 68
1,665 SR
1,607 Elo+

VS

Team Averages
Level 91
1,658 SR
1,515 Elo+
Poseidon
Poseidon
BabySisterFister
Poseidon
Level 127
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 9L
1,533 Elo+
Party 1
Da Ji
Da Ji
Ds0P
Da Ji
Level 149
God Stats
3W - 1L
1,754 SR
Queue Stats
18W - 14L
1,673 Elo+
Party 1
Ganesha
Ganesha
Fishheart
Ganesha
Level 128
God Stats
2W - 4L
1,618 SR
Queue Stats
10W - 14L
1,533 Elo+
Party 1
Bellona
Bellona
Hena556
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 1
Ishtar
Ishtar
icedFtW
Ishtar
Level 42
God Stats
2W - 2L
1,703 SR
Queue Stats
38W - 51L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DolphinBray
Hun Batz
11
0 / 1 / 0
6,355
578
471
7,735
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
MiXeDLettERs
Cabrakan
8
0 / 5 / 1
5,652
514
2,212
9,648
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Snubyx
Gilgamesh
12
6 / 0 / 0
7,626
693
5,693
5,096
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 1 / 1
6,006
546
944
3,636
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
spl1ffs
Hou Yi
10
1 / 3 / 0
6,370
579
3,387
7,440
3,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,769
615
6,155
3,578
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Ds0P
Da Ji
9
5 / 1 / 1
5,488
499
3,047
5,772
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Fishheart
Ganesha
9
0 / 0 / 8
5,950
541
3,242
4,475
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Hena556
Bellona
8
0 / 4 / 0
4,911
446
1,065
6,507
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
icedFtW
Ishtar
1
0 / 1 / 0
3,612
328
139
898
167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
10
10
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
1
3
6.5
W
Hun Batz
DolphinBray
Hun Batz
0
1
0
0
L
Da Ji
Ds0P
Da Ji
5
1
1
5.5
L
Ganesha
Fishheart
Ganesha
0
0
8
4
L
Bellona
Hena556
Bellona
0
4
0
0
W
Cabrakan
MiXeDLettERs
Cabrakan
0
5
1
0.1
W
Gilgamesh
Snubyx
Gilgamesh
6
0
0
6
W
0
1
1
0.5
L
Ishtar
icedFtW
Ishtar
0
1
0
0
W
Hou Yi
spl1ffs
Hou Yi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,707
Damage
13,648
33,555
Taken
21,230
18,748
Mitigated
11,408
11,063
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,155
601
0
550
3,578
1,147
15
502
3,076
49,310
0
W
Hun Batz
DolphinBray
Hun Batz
471
56
0
4,278
7,735
2,878
0
735
7,000
0
47,781
L
Da Ji
Ds0P
Da Ji
3,047
775
0
1,486
5,772
2,220
0
1,354
4,418
0
19,954
L
Ganesha
Fishheart
Ganesha
3,242
436
0
1,425
4,475
2,972
0
980
3,495
19,911
0
L
Bellona
Hena556
Bellona
1,065
417
0
1,205
6,507
4,902
0
0
6,507
0
20,918
W
Cabrakan
MiXeDLettERs
Cabrakan
2,212
325
0
729
9,648
7,444
200
4,032
5,616
17,167
0
W
Gilgamesh
Snubyx
Gilgamesh
5,693
2,341
0
2,901
5,096
3,834
0
275
4,821
0
39,164
W
944
159
0
1,335
3,636
1,421
1,668
860
2,776
28,542
3,411
L
Ishtar
icedFtW
Ishtar
139
139
0
47
898
167
0
280
618
0
965
W
Hou Yi
spl1ffs
Hou Yi
3,387
1,876
0
1,820
7,440
3,171
1,050
3,495
3,945
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
26,730
368
Minions Killed
185
0
Camps Cleared
0
997,367
Distance Traveled
944,468
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,769
615
86
8
0
229,817
2
W
Hun Batz
6,355
578
105
10
0
226,302
1
L
Da Ji
5,488
499
47
4
0
248,577
0
L
Ganesha
5,950
541
9
1
0
229,920
2
L
Bellona
4,911
446
37
3
0
215,337
1
W
Cabrakan
5,652
514
38
3
0
188,375
3
W
Gilgamesh
7,626
693
83
8
0
207,411
4
W
Sol
6,006
546
72
7
0
188,280
2
L
Ishtar
3,612
328
6
1
0
20,817
0
W
Hou Yi
6,370
579
70
6
0
186,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role