Player Matchup

Chaac
Chaac
A Sturdy 2x4
Chaac
Level 19
God Stats
2W - 1L
1,139 SR
Queue Stats
21W - 44L
1,101 Elo+
Party 1
Hou Yi
Hou Yi
BlueLeoSMT
Hou Yi
Level 109
God Stats
4W - 1L
1,729 SR
Queue Stats
19W - 21L
1,511 Elo+
Party 1
Vulcan
Vulcan
LunerTime
Vulcan
Level 62
God Stats
2W - 0L
1,806 SR
Queue Stats
38W - 56L
1,154 Elo+
Party 1
Team Averages
Level 63
1,558 SR
1,256 Elo+

VS

Team Averages
Level 29
1,215 SR
1,219 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CLT_Money
Sun Wukong
Level 13
God Stats
9W - 19L
1,077 SR
Queue Stats
10W - 20L
1,117 Elo+
Party 2
Loki
Loki
Forevernolife
Loki
Level 8
God Stats
1W - 8L
1,068 SR
Queue Stats
1W - 9L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
9,102
700
4,348
11,033
8,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
BlueLeoSMT
Hou Yi
14
8 / 1 / 9
10,167
782
12,986
11,640
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
LunerTime
Vulcan
16
11 / 2 / 7
10,935
841
17,459
9,095
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 2 / 0
9,334
718
10,613
9,075
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CLT_Money
Sun Wukong
11
0 / 7 / 1
7,330
564
6,534
14,969
7,368
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 11 / 1
7,216
555
2,403
15,126
5,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
20
Kills
3
4
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
0
1.5
W
1
1
14
8
W
Hou Yi
BlueLeoSMT
Hou Yi
8
1
9
12.5
L
Sun Wukong
CLT_Money
Sun Wukong
0
7
1
0.07
L
0
11
1
0.05
W
Vulcan
LunerTime
Vulcan
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
19,550
31,768
Taken
39,170
17,020
Mitigated
17,245
7,311
Healing
839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,613
459
0
197
9,075
3,947
0
3,002
6,013
37,783
0
W
4,348
912
0
3,792
11,033
8,762
489
3,249
7,784
0
18,391
W
Hou Yi
BlueLeoSMT
Hou Yi
12,986
5,964
0
2,806
11,640
4,420
622
3,687
7,953
0
47,629
L
Sun Wukong
CLT_Money
Sun Wukong
6,534
2,027
0
598
14,969
7,368
0
7,743
6,902
0
20,578
L
2,403
257
0
44
15,126
5,930
0
6,276
8,625
0
11,437
W
Vulcan
LunerTime
Vulcan
17,459
8,368
0
713
9,095
3,838
735
4,537
4,558
44,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
23,880
155
Minions Killed
106
7
Camps Cleared
3
664,612
Distance Traveled
586,954
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,334
718
56
4
2
227,326
1
W
Chaac
9,102
700
26
2
0
210,809
0
W
Hou Yi
10,167
782
61
5
5
230,847
2
L
Sun Wukong
7,330
564
29
2
0
205,935
0
L
Loki
7,216
555
21
2
1
153,693
1
W
Vulcan
10,935
841
68
5
2
222,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role