Player Matchup

Izanami
Izanami
ChrisEff0rt
Izanami
Level 18
God Stats
62W - 62L
1,740 SR
Queue Stats
148W - 154L
1,780 Elo+
Party 2
Bacchus
Bacchus
Purlyy
Bacchus
Level 160
God Stats
2W - 1L
1,797 SR
Queue Stats
80W - 34L
1,769 Elo+
Party 2
Arachne
Arachne
buttfricker69
Arachne
Level 159
God Stats
1W - 0L
1,755 SR
Queue Stats
9W - 1L
1,322 Elo+
Party 2
Team Averages
Level 112
1,764 SR
1,624 Elo+

VS

Team Averages
Level 53
1,597 SR
1,534 Elo+
Artio
Artio
AquaticLandshark
Artio
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,320 Elo+
Party 1
Hel
Hel
BlackHodor78
Hel
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
OnlyKuzenbo
Kuzenbo
Level 64
God Stats
121W - 34L
1,792 SR
Queue Stats
121W - 34L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChrisEff0rt
Izanami
11
1 / 3 / 13
7,624
762
8,046
10,786
4,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Purlyy
Bacchus
13
5 / 4 / 14
8,945
895
11,263
11,233
10,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
15
14 / 1 / 5
9,902
990
17,983
12,594
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 6
6,540
654
5,610
16,339
11,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 6 / 5
7,062
706
3,981
9,516
4,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
OnlyKuzenbo
Kuzenbo
10
5 / 6 / 3
7,442
744
8,224
15,615
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
8
8
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
L
2
6
5
0.75
W
Izanami
ChrisEff0rt
Izanami
1
3
13
2.5
L
Kuzenbo
OnlyKuzenbo
Kuzenbo
5
6
3
1.08
W
Bacchus
Purlyy
Bacchus
5
4
14
3
W
Arachne
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
17,815
34,613
Taken
41,470
23,161
Mitigated
34,767
10,906
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,610
765
827
2,068
16,339
11,535
0
4,436
11,903
9,868
0
L
3,981
744
1,019
778
9,516
4,538
0
3,117
6,399
19,584
0
W
Izanami
ChrisEff0rt
Izanami
8,046
5,704
0
2,288
10,786
4,171
505
6,219
3,810
0
25,949
L
Kuzenbo
OnlyKuzenbo
Kuzenbo
8,224
2,604
0
2,834
15,615
18,694
0
3,710
11,905
16,974
0
W
Bacchus
Purlyy
Bacchus
11,263
1,525
0
3,379
11,233
10,443
82
4,513
6,234
25,573
0
W
Arachne
17,983
10,892
0
5,239
12,594
8,547
1,274
5,851
6,257
0
41,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
21,044
115
Minions Killed
83
7
Camps Cleared
0
550,568
Distance Traveled
454,307
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,540
654
22
2
0
168,467
2
L
Hel
7,062
706
42
4
0
128,445
1
W
Izanami
7,624
762
37
4
0
176,510
0
L
Kuzenbo
7,442
744
19
2
0
157,395
1
W
Bacchus
8,945
895
29
3
0
168,805
1
W
Arachne
9,902
990
49
5
7
205,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role