Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
FzRazoMart
Ishtar
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 93L
1,464 Elo+
Solo
Thanatos
Thanatos
Joaker4
Thanatos
Level 140
God Stats
15W - 24L
1,384 SR
Queue Stats
142W - 128L
1,519 Elo+
Party 1
Camazotz
Camazotz
ZiraToKoba
Camazotz
Level 44
God Stats
9W - 13L
1,294 SR
Queue Stats
146W - 140L
1,567 Elo+
Party 1
Team Averages
Level 78
1,436 SR
1,510 Elo+

VS

Team Averages
Level 62
1,446 SR
1,519 Elo+
Nu Wa
Nu Wa
Centrals420
Nu Wa
Level 48
God Stats
2W - 1L
1,136 SR
Queue Stats
35W - 16L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
SoulessBehings
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,308 Elo+
Party 3
Ymir
Ymir
aerobih
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,479 Elo+
Party 3
Guan Yu
Guan Yu
kiouss
Guan Yu
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 100L
1,563 Elo+
Solo
Ishtar
Ishtar
lvlendoza
Ishtar
Level 101
God Stats
11W - 6L
1,592 SR
Queue Stats
195W - 175L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 0
7,288
607
4,366
7,060
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
9
2 / 3 / 4
6,287
524
4,385
10,498
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
FzRazoMart
Ishtar
10
0 / 3 / 2
6,038
503
3,656
6,598
2,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Joaker4
Thanatos
11
5 / 3 / 1
6,976
581
7,145
11,006
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
ZiraToKoba
Camazotz
1
0 / 0 / 0
2,464
205
0
544
216

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,047
504
6,442
5,721
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 2
5,220
435
1,754
4,393
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
aerobih
Ymir
7
0 / 1 / 1
5,055
421
406
3,275
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
kiouss
Guan Yu
12
3 / 2 / 2
6,974
581
5,390
11,247
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
lvlendoza
Ishtar
13
5 / 2 / 2
6,936
578
3,935
7,496
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
8
10
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Cthulhu
 
Cthulhu
2
3
4
1.33
W
0
2
1
0.25
L
Ishtar
FzRazoMart
Ishtar
0
3
2
0.33
L
Thanatos
Joaker4
Thanatos
5
3
1
1.83
W
0
2
2
0.5
L
Camazotz
ZiraToKoba
Camazotz
0
0
0
0
W
Ymir
aerobih
Ymir
0
1
1
0.5
W
Guan Yu
kiouss
Guan Yu
3
2
2
2
W
Ishtar
lvlendoza
Ishtar
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
17,927
35,706
Taken
32,132
17,894
Mitigated
15,467
15,688
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,366
451
91
1,748
7,060
2,892
0
2,964
4,096
61,527
0
L
Cthulhu
 
Cthulhu
4,385
575
306
2,974
10,498
7,697
292
2,837
7,497
24,763
0
W
6,442
1,685
0
1,167
5,721
2,048
0
3,761
1,738
49,053
0
L
Ishtar
FzRazoMart
Ishtar
3,656
2,623
0
1,151
6,598
2,285
824
547
6,051
0
36,363
L
Thanatos
Joaker4
Thanatos
7,145
2,260
0
9,418
11,006
4,804
680
1,456
9,428
0
43,397
W
1,754
271
0
0
4,393
2,943
0
967
3,426
14,029
0
L
Camazotz
ZiraToKoba
Camazotz
0
0
0
0
544
216
0
544
0
0
0
W
Ymir
aerobih
Ymir
406
154
0
364
3,275
2,500
0
613
2,662
6,677
0
W
Guan Yu
kiouss
Guan Yu
5,390
1,502
101
4,849
11,247
5,240
0
2,175
9,005
32
41,249
W
Ishtar
lvlendoza
Ishtar
3,935
2,434
0
2,992
7,496
2,736
0
946
6,550
0
51,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
30,232
296
Minions Killed
291
0
Camps Cleared
0
947,635
Distance Traveled
995,628
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,288
607
111
9
0
236,147
5
L
Cthulhu
6,287
524
46
4
0
240,993
2
W
Nu Wa
6,047
504
88
7
0
221,229
3
L
Ishtar
6,038
503
68
6
0
209,751
1
L
Thanatos
6,976
581
71
6
0
260,744
3
W
Cthulhu
5,220
435
27
2
0
167,700
2
L
Camazotz
2,464
205
0
0
0
0
0
W
Ymir
5,055
421
13
1
0
133,408
0
W
Guan Yu
6,974
581
73
6
0
265,915
1
W
Ishtar
6,936
578
90
8
0
207,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role