Player Matchup

Nemesis
Nemesis
ARISTWIST
Nemesis
Level 112
God Stats
5W - 2L
1,762 SR
Queue Stats
108W - 73L
1,622 Elo+
Solo
Eset
Eset
Anoé
Eset
Level 140
God Stats
13W - 10L
1,625 SR
Queue Stats
203W - 212L
1,527 Elo+
Solo
Mulan
Mulan
Kahvimonsteri
Mulan
Level 81
God Stats
3W - 3L
1,554 SR
Queue Stats
139W - 146L
1,605 Elo+
Solo
Sol
Sol
RoYαL
Sol
Level 147
God Stats
1W - 2L
1,545 SR
Queue Stats
157W - 165L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
VValarMorghulis
Ne Zha
Level 160
God Stats
24W - 16L
1,703 SR
Queue Stats
529W - 520L
1,633 Elo+
Party 2
Team Averages
Level 128
1,638 SR
1,594 Elo+

VS

Team Averages
Level 133
1,544 SR
1,578 Elo+
Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DemonicKess
Freya
Level 139
God Stats
6W - 3L
1,504 SR
Queue Stats
287W - 264L
1,595 Elo+
Party 1
Neith
Neith
Eizennnn
Neith
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 130L
1,619 Elo+
Party 1
Bacchus
Bacchus
ImTipsy
Bacchus
Level 157
God Stats
8W - 1L
1,717 SR
Queue Stats
60W - 37L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
kugan15
Ne Zha
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 204L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARISTWIST
Nemesis
9
2 / 3 / 0
5,651
514
1,846
7,286
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Anoé
Eset
10
1 / 1 / 0
5,909
537
3,102
3,748
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 1
5,794
527
3,769
8,793
3,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
RoYαL
Sol
10
1 / 0 / 1
6,068
552
3,621
4,933
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,495
500
2,824
5,880
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 0 / 0
6,280
571
5,125
3,758
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 1 / 0
6,587
599
3,342
6,947
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Eizennnn
Neith
10
0 / 1 / 2
5,747
522
2,771
4,874
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ImTipsy
Bacchus
9
1 / 0 / 3
5,596
509
3,091
4,211
3,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
kugan15
Ne Zha
10
1 / 2 / 1
5,555
505
2,515
8,094
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
0
0
L
Nemesis
ARISTWIST
Nemesis
2
3
0
0.67
L
Eset
Anoé
Eset
1
1
0
1
W
4
1
0
4
W
Neith
Eizennnn
Neith
0
1
2
1
W
Bacchus
ImTipsy
Bacchus
1
0
3
2.5
L
0
0
1
0.5
L
Sol
RoYαL
Sol
1
0
1
1.5
L
0
2
1
0.25
W
Ne Zha
kugan15
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
16,844
30,640
Taken
27,884
12,652
Mitigated
12,457
11,305
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,125
2,413
46
2,221
3,758
1,242
0
0
3,758
49,852
0
L
Nemesis
ARISTWIST
Nemesis
1,846
702
0
387
7,286
2,354
0
2,330
4,804
0
31,542
L
Eset
Anoé
Eset
3,102
39
0
1,086
3,748
1,562
0
1,180
2,435
40,036
0
W
3,342
948
0
3,185
6,947
2,620
0
2,416
4,531
42,127
0
W
Neith
Eizennnn
Neith
2,771
630
0
1,614
4,874
2,218
0
1,764
3,110
0
46,367
W
Bacchus
ImTipsy
Bacchus
3,091
649
1,331
1,624
4,211
3,495
0
876
3,335
10,937
0
L
3,769
436
0
4,606
8,793
3,956
0
5,494
3,299
0
43,446
L
Sol
RoYαL
Sol
3,621
1,005
0
3,281
4,933
1,999
0
595
4,328
37,615
4,942
L
2,824
309
0
1,945
5,880
2,781
0
1,614
4,216
0
38,337
W
Ne Zha
kugan15
Ne Zha
2,515
1,056
0
3,742
8,094
2,882
0
1,281
6,813
0
31,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
29,765
355
Minions Killed
356
0
Camps Cleared
0
1,053,048
Distance Traveled
1,091,204
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,280
571
93
8
0
214,259
4
L
Nemesis
5,651
514
67
6
0
224,728
4
L
Eset
5,909
537
68
6
0
157,546
2
W
Freya
6,587
599
95
9
0
207,578
0
W
Neith
5,747
522
85
8
0
206,741
0
W
Bacchus
5,596
509
17
2
0
239,304
3
L
Mulan
5,794
527
68
6
0
224,296
3
L
Sol
6,068
552
74
7
0
203,868
1
L
Ne Zha
5,495
500
78
7
0
242,610
0
W
Ne Zha
5,555
505
66
6
0
223,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role