Player Matchup

Cthulhu
Cthulhu
Dixieeynormus
Cthulhu
Level 105
God Stats
1W - 0L
1,461 SR
Queue Stats
189W - 229L
1,354 Elo+
Party 1
Vulcan
Vulcan
KnottyFurryTwink
Vulcan
Level 67
God Stats
8W - 6L
1,490 SR
Queue Stats
148W - 147L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
gayestagenda
Ne Zha
Level 88
God Stats
8W - 10L
1,456 SR
Queue Stats
137W - 146L
1,322 Elo+
Party 1
Team Averages
Level 87
1,469 SR
1,345 Elo+

VS

Team Averages
Level 119
1,397 SR
1,521 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
EricCantRoll710
Ah Puch
Level 157
God Stats
0W - 1L
1,302 SR
Queue Stats
85W - 58L
1,674 Elo+
Party 2
Ishtar
Ishtar
dghrenko
Ishtar
Level 76
God Stats
2W - 5L
1,388 SR
Queue Stats
218W - 226L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 0 / 3
7,163
651
7,020
10,264
8,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 2
8,103
737
9,376
6,096
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
1 / 0 / 5
7,357
669
6,407
7,457
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 1
7,317
665
4,287
11,468
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 1
6,632
603
9,160
7,653
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
dghrenko
Ishtar
11
1 / 5 / 0
6,993
636
6,852
9,648
4,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
Cthulhu
1
0
3
2.5
L
0
2
1
0.25
W
5
1
2
6
L
Ishtar
dghrenko
Ishtar
1
5
0
0.2
W
Ne Zha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
20,299
23,817
Taken
28,769
18,358
Mitigated
17,829
7,503
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,287
797
681
4,246
11,468
9,952
0
6,684
4,490
10,028
0
W
Cthulhu
7,020
356
781
2,786
10,264
8,966
0
5,564
4,700
22,227
0
L
9,160
193
0
2,376
7,653
3,610
0
4,185
3,307
28,135
0
W
9,376
3,691
0
1,225
6,096
2,849
0
4,228
1,868
29,547
0
L
Ishtar
dghrenko
Ishtar
6,852
2,950
0
974
9,648
4,267
0
6,029
3,501
0
32,232
W
Ne Zha
6,407
831
45
2,666
7,457
6,543
0
3,863
3,594
79
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,623
Gold Earned
20,942
133
Minions Killed
120
7
Camps Cleared
4
642,574
Distance Traveled
604,558
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,317
665
8
1
0
228,720
4
W
Cthulhu
7,163
651
27
2
0
216,641
1
L
Ah Puch
6,632
603
56
5
2
191,137
2
W
Vulcan
8,103
737
73
7
1
217,653
3
L
Ishtar
6,993
636
56
5
2
184,701
3
W
Ne Zha
7,357
669
33
3
6
208,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role