Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CHRISTIAN242
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,532 Elo+
Solo
Rama
Rama
WarriorHeart
Rama
Level 149
God Stats
5W - 8L
1,729 SR
Queue Stats
199W - 221L
1,481 Elo+
Solo
Team Averages
Level 123
1,576 SR
1,504 Elo+

VS

Team Averages
Level 58
1,715 SR
1,498 Elo+
Thor
Thor
MrHabs
Thor
Level 88
God Stats
1W - 0L
1,732 SR
Queue Stats
86W - 76L
1,516 Elo+
Party 1
Freya
Freya
MrPabloPro
Freya
Level 65
God Stats
7W - 0L
1,784 SR
Queue Stats
71W - 71L
1,495 Elo+
Party 1
Chaac
Chaac
azueh
Chaac
Level 22
God Stats
15W - 8L
1,629 SR
Queue Stats
22W - 15L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 5 / 5
8,227
748
13,608
11,848
6,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 7
7,943
722
6,144
9,079
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 3 / 3
8,468
770
8,623
11,549
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MrHabs
Thor
13
7 / 5 / 3
9,324
848
9,569
11,275
4,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
14
4 / 5 / 8
8,729
794
11,173
12,827
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
azueh
Chaac
14
2 / 2 / 10
8,515
774
8,850
13,994
8,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
13
13
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
5
1.3
L
2
5
7
1.1
W
Thor
MrHabs
Thor
7
5
3
1.7
W
Freya
4
5
8
1.6
L
6
3
3
2.5
W
Chaac
azueh
Chaac
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
29,592
32,476
Taken
38,096
13,638
Mitigated
17,755
5,543
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,608
518
0
3,021
11,848
6,270
0
4,669
6,891
27,670
0
L
6,144
448
643
1,391
9,079
3,132
0
2,194
6,635
27,475
0
W
Thor
MrHabs
Thor
9,569
2,107
0
475
11,275
4,580
234
5,641
5,634
0
23,681
W
Freya
11,173
2,913
0
4,349
12,827
4,403
372
8,054
4,773
27,480
0
L
8,623
5,347
0
488
11,549
4,236
622
3,918
7,457
0
18,129
W
Chaac
azueh
Chaac
8,850
1,265
418
3,943
13,994
8,772
0
6,454
7,540
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
26,568
117
Minions Killed
123
6
Camps Cleared
6
563,875
Distance Traveled
606,608
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,227
748
39
4
2
172,703
2
L
Ra
7,943
722
47
4
2
201,104
3
W
Thor
9,324
848
36
3
0
187,592
0
W
Freya
8,729
794
43
4
4
190,343
2
L
Rama
8,468
770
31
3
2
190,068
1
W
Chaac
8,515
774
44
4
2
228,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role