Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Kowiif
Jormungandr
Level 103
God Stats
4W - 2L
1,664 SR
Queue Stats
149W - 148L
1,434 Elo+
Party 1
He Bo
He Bo
LenientOdin17
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 329L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
Yahir241
Xbalanque
Level 127
God Stats
1W - 1L
1,586 SR
Queue Stats
260W - 240L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lightning6855
Tsukuyomi
Level 123
God Stats
26W - 33L
1,431 SR
Queue Stats
306W - 313L
1,454 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,487 Elo+

VS

Team Averages
Level 127
1,392 SR
1,473 Elo+
Fafnir
Fafnir
DarkJVr
Fafnir
Level 125
God Stats
0W - 4L
1,181 SR
Queue Stats
284W - 269L
1,518 Elo+
Party 3
Fenrir
Fenrir
Geminice_-_
Fenrir
Level 156
God Stats
1W - 6L
1,270 SR
Queue Stats
514W - 528L
1,511 Elo+
Party 2
Ishtar
Ishtar
ITKJethro
Ishtar
Level 118
God Stats
0W - 3L
1,302 SR
Queue Stats
210W - 208L
1,449 Elo+
Party 2
Discordia
Discordia
MuzanKei
Discordia
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 41L
1,400 Elo+
Party 3
Odin
Odin
yummy_throes_4u
Odin
Level 126
God Stats
1W - 1L
1,708 SR
Queue Stats
371W - 354L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 3 / 1
12,750
580
15,271
20,630
15,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Kowiif
Jormungandr
16
2 / 0 / 6
10,213
464
7,463
15,473
18,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 4 / 2
9,712
441
7,851
12,184
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Yahir241
Xbalanque
18
3 / 5 / 2
10,966
498
8,605
17,301
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
lightning6855
Tsukuyomi
18
3 / 3 / 2
10,970
499
7,013
15,619
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarkJVr
Fafnir
14
1 / 0 / 6
9,504
432
3,630
13,221
20,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
4 / 2 / 1
10,926
497
10,705
15,961
16,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ishtar
ITKJethro
Ishtar
15
1 / 6 / 2
9,837
447
5,167
13,153
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
MuzanKei
Discordia
16
5 / 2 / 3
10,568
480
19,131
10,361
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 6
10,647
484
12,012
19,523
10,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
15
15
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
3
1
2.17
L
Fafnir
DarkJVr
Fafnir
1
0
6
4
L
Fenrir
4
2
1
2.25
L
Ishtar
ITKJethro
Ishtar
1
6
2
0.33
W
Jormungandr
Kowiif
Jormungandr
2
0
6
5
W
0
4
2
0.25
L
Discordia
MuzanKei
Discordia
5
2
3
3.25
W
Xbalanque
Yahir241
Xbalanque
3
5
2
0.8
W
Tsukuyomi
lightning6855
Tsukuyomi
3
3
2
1.33
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,203
Damage
50,645
81,207
Taken
72,219
54,325
Mitigated
58,605
28,713
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,271
2,515
0
10,657
20,630
15,597
987
2,359
18,271
0
93,681
L
Fafnir
DarkJVr
Fafnir
3,630
956
0
1,669
13,221
20,622
198
4,900
8,321
22,603
0
L
Fenrir
10,705
2,523
271
7,636
15,961
16,830
0
28
15,933
0
73,461
L
Ishtar
ITKJethro
Ishtar
5,167
2,443
0
698
13,153
6,457
1,248
1,307
11,846
0
63,309
W
Jormungandr
Kowiif
Jormungandr
7,463
2,182
643
4,155
15,473
18,309
618
8,808
6,665
55,352
0
W
7,851
460
86
2,333
12,184
5,030
445
5,652
6,532
72,963
0
L
Discordia
MuzanKei
Discordia
19,131
389
0
520
10,361
4,569
490
4,701
5,660
92,625
0
W
Xbalanque
Yahir241
Xbalanque
8,605
3,821
0
4,499
17,301
8,505
2,218
1,074
16,227
0
93,641
W
Tsukuyomi
lightning6855
Tsukuyomi
7,013
1,822
0
6,340
15,619
6,884
857
4,868
10,751
0
86,860
L
12,012
3,573
0
3,377
19,523
10,127
444
5,690
13,833
0
86,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
51,482
621
Minions Killed
520
0
Camps Cleared
0
2,016,789
Distance Traveled
1,853,834
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,750
580
158
7
0
409,003
2
L
Fafnir
9,504
432
28
1
0
341,338
2
L
Fenrir
10,926
497
123
6
0
362,658
2
L
Ishtar
9,837
447
118
5
0
334,482
2
W
Jormungandr
10,213
464
69
3
0
412,485
2
W
He Bo
9,712
441
118
5
0
395,372
2
L
Discordia
10,568
480
136
6
0
409,011
0
W
Xbalanque
10,966
498
130
6
0
320,553
1
W
Tsukuyomi
10,970
499
146
7
0
479,376
6
L
Odin
10,647
484
115
5
0
406,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role