Player Matchup

Anhur
Anhur
 
Anhur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Bagzor
Osiris
Level 79
God Stats
1W - 2L
1,308 SR
Queue Stats
59W - 54L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
BÅBz
Sun Wukong
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 9L
1,350 Elo+
Party 2
Chiron
Chiron
Vayyk
Chiron
Level 89
God Stats
1W - 2L
1,703 SR
Queue Stats
215W - 233L
1,386 Elo+
Party 1
Hades
Hades
qcweed
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 68
1,464 SR
1,444 Elo+

VS

Team Averages
Level 84
1,419 SR
1,439 Elo+
Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Halodog00
Ne Zha
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 224L
1,413 Elo+
Party 3
Ishtar
Ishtar
Kranska
Ishtar
Level 100
God Stats
4W - 6L
1,370 SR
Queue Stats
50W - 58L
1,405 Elo+
Solo
Hades
Hades
Smashedjam
Hades
Level 36
God Stats
10W - 8L
1,225 SR
Queue Stats
70W - 97L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 2 / 0
8,991
599
8,862
9,979
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Bagzor
Osiris
12
2 / 6 / 1
7,499
500
8,206
13,560
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
BÅBz
Sun Wukong
10
0 / 5 / 2
6,865
458
7,602
11,849
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Vayyk
Chiron
11
2 / 4 / 0
6,945
463
9,988
11,339
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hades
qcweed
Hades
10
0 / 7 / 0
6,035
402
2,014
9,963
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
9 / 1 / 2
9,273
618
8,539
5,937
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
 
Fenrir
13
7 / 0 / 4
8,400
560
8,832
13,489
9,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Halodog00
Ne Zha
15
7 / 0 / 6
9,297
620
10,341
10,666
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Kranska
Ishtar
12
1 / 3 / 4
7,082
472
7,146
12,686
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
12
0 / 3 / 1
7,051
470
4,964
13,219
6,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
24
24
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
0
1.5
W
Discordia
 
Discordia
9
1
2
10
W
Fenrir
 
Fenrir
7
0
4
9
L
Osiris
Bagzor
Osiris
2
6
1
0.42
L
Sun Wukong
BÅBz
Sun Wukong
0
5
2
0.2
W
Ne Zha
Halodog00
Ne Zha
7
0
6
10
W
Ishtar
Kranska
Ishtar
1
3
4
1
W
Hades
0
3
1
0.17
L
Chiron
Vayyk
Chiron
2
4
0
0.5
L
Hades
qcweed
Hades
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
39,822
56,690
Taken
55,997
30,643
Mitigated
28,617
9,516
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,862
4,675
0
1,859
9,979
4,173
53
5,238
4,695
0
71,304
W
Discordia
 
Discordia
8,539
449
0
763
5,937
2,527
269
100
5,837
54,863
0
W
Fenrir
 
Fenrir
8,832
2,263
1,640
3,976
13,489
9,442
0
500
12,989
0
37,356
L
Osiris
Bagzor
Osiris
8,206
2,642
0
1,520
13,560
8,462
817
4,234
9,080
0
55,005
L
Sun Wukong
BÅBz
Sun Wukong
7,602
1,659
0
1,447
11,849
8,358
68
668
11,111
0
26,894
W
Ne Zha
Halodog00
Ne Zha
10,341
3,929
0
3,933
10,666
5,073
0
1,414
9,252
0
79,976
W
Ishtar
Kranska
Ishtar
7,146
4,766
0
3,964
12,686
4,802
531
0
12,686
0
48,957
W
Hades
4,964
810
0
6,519
13,219
6,773
888
0
13,219
40,515
0
L
Chiron
Vayyk
Chiron
9,988
2,883
842
3,560
11,339
4,437
324
518
10,777
0
53,274
L
Hades
qcweed
Hades
2,014
64
0
288
9,963
5,213
0
2,211
7,524
21,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
41,103
361
Minions Killed
423
0
Camps Cleared
0
1,247,329
Distance Traveled
1,429,407
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,991
599
119
8
0
214,869
2
W
Discordia
9,273
618
102
7
0
289,692
9
W
Fenrir
8,400
560
44
3
0
300,584
4
L
Osiris
7,499
500
82
5
0
253,134
5
L
Sun Wukong
6,865
458
28
2
0
294,193
2
W
Ne Zha
9,297
620
128
9
0
346,068
2
W
Ishtar
7,082
472
73
5
0
272,138
4
W
Hades
7,051
470
76
5
0
220,925
2
L
Chiron
6,945
463
96
6
0
253,951
0
L
Hades
6,035
402
36
2
0
231,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role