Player Matchup

Neith
Neith
SMGReloadz
Neith
Level 89
God Stats
1W - 4L
1,314 SR
Queue Stats
100W - 113L
1,417 Elo+
Party 1
Horus
Horus
r6gangsta100
Horus
Level 26
God Stats
3W - 0L
1,480 SR
Queue Stats
37W - 52L
1,346 Elo+
Party 1
Zhong Kui
Zhong Kui
xvlllIIIIlvx
Zhong Kui
Level 62
God Stats
3W - 2L
1,407 SR
Queue Stats
42W - 42L
1,438 Elo+
Party 1
Team Averages
Level 59
1,400 SR
1,400 Elo+

VS

Team Averages
Level 54
1,500 SR
1,416 Elo+
Thanatos
Thanatos
LXLR
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,291 Elo+
Party 2
Fafnir
Fafnir
Lil-ChungieXAQ
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,311 Elo+
Party 2
Tiamat
Tiamat
turtlepowerr
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 1 / 10
10,282
791
13,500
10,556
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 12
9,515
732
8,389
8,829
4,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
xvlllIIIIlvx
Zhong Kui
15
8 / 1 / 10
10,610
816
12,004
11,057
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LXLR
Thanatos
11
0 / 8 / 3
7,858
604
3,889
12,519
5,250
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 0
9,283
714
5,229
19,105
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
1 / 7 / 2
8,066
620
6,323
12,449
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
3
3
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
LXLR
Thanatos
0
8
3
0.19
L
2
5
0
0.4
W
Neith
8
1
10
13
W
4
1
12
10
L
Tiamat
1
7
2
0.29
W
Zhong Kui
xvlllIIIIlvx
Zhong Kui
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
15,441
30,442
Taken
44,073
17,481
Mitigated
30,668
13,934
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
LXLR
Thanatos
3,889
761
0
4,248
12,519
5,250
0
3,354
9,165
0
20,161
L
5,229
1,455
568
4,216
19,105
17,858
0
4,884
14,221
19,533
0
W
Neith
13,500
4,711
360
3,630
10,556
4,733
1,048
4,061
6,495
0
46,711
W
8,389
4,529
2,088
3,894
8,829
4,490
1,484
2,724
6,105
0
31,429
L
Tiamat
6,323
393
663
1,568
12,449
7,560
0
3,998
8,451
16,522
0
W
Zhong Kui
xvlllIIIIlvx
Zhong Kui
12,004
1,126
0
3,962
11,057
8,258
0
5,073
5,984
30,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
25,207
135
Minions Killed
71
9
Camps Cleared
1
709,255
Distance Traveled
599,888
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,858
604
41
3
0
202,668
1
L
Fafnir
9,283
714
14
1
1
198,906
1
W
Neith
10,282
791
69
5
4
225,077
2
W
Horus
9,515
732
30
2
1
244,327
1
L
Tiamat
8,066
620
16
1
0
198,314
4
W
Zhong Kui
10,610
816
36
3
4
239,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role